Death Blade

Race: Dark Elves Stage: 1 class transfer Skills: levels 20 to 38 Total skills: 11 active, 13 passive

An attack-oriented melee character. Uses the Death Knight's special one-handed sword.

They master the power of lightning and combine it with excellent swordsmanship.
Use Soulshots to attack with electricity.

Profession chain

Death Pilgrim → Death Blade → Emissary of Death → Death Knight

Next you can choose: Emissary of Death

Base stats

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Death Blade skills by level

Death Blade
Level: 20 – 38
NameTypeMPHPSP required
Level: 20
Death Armor Mastery 4
Increases defense when using heavy or light armor.
Heavy/ light armor effect
P. Def. +60
Passive 0 0 1
Death Sword Mastery 4
Makes you more skillful with one-handed swords.
When using a one-handed sword:
P. Atk. +100
Passive 0 0 1
Empower 1
M. Atk. +100
Passive 0 0 1
HP Recovery 1
Restores 359 HP every 9,9 sec.
Active 0 0 1
MP Recovery 1
Restores 99 MP every 9,9 sec.
Active 0 0 1
Dark Elven Spirit 1
Dark Elves are very dangerous enemies because of their unique fighting skills.
P. Critical Damage/ P. Skill Critical Damage +10
Passive 0 0 1
Punishment 1
Strikes with a sword.
Power 403.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
Active 18 0 0
Wind Walk 1
Speed +20
Active 0 0 1
Enhanced Weapon 1
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +5
Passive 0 0 1
Enhanced Weapon 2
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +7
Passive 0 0 1
Enhanced Weapon 3
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +10
Passive 0 0 1
Enhanced Weapon 4
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +12
Passive 0 0 1
Enhanced Weapon 5
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +15
Passive 0 0 1
Might 2
P. Atk. +150
Passive 0 0 1
Acumen 1
Casting Spd. +15%
Active 0 0 1
Ability to Protect 2
Your body is filled with magic energy.
P. Def. +60
Passive 0 0 1
Haste 1
Atk. Spd. +15%
Active 0 0 1
Focus 1
P. Critical Rate +20
Passive 0 0 1
Clarity 1
MP consumption for physical skills/songs/dances -10%
MP consumption for magic skills -4%
Passive 0 0 1
Death Whisper 1
P. Critical Damage +25%
Passive 0 0 1
Shield 2
P. Def. +200
Passive 0 0 1
Emergency Rescue 3
If HP < 30%%
HP +0,75 recovery bonus
Passive 0 0 1
Level: 21
Enhanced Weapon 6
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +18
Passive 0 0 3
Level: 22
Enhanced Weapon 7
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +20
Passive 0 0 3
Level: 23
Enhanced Weapon 8
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +23
Passive 0 0 3
Level: 24
Confusion 1
Confuses the target and makes them unable to move.
Active 7 0 3
Enhanced Weapon 9
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +27
Passive 0 0 3
Level: 25
Death Armor Mastery 5
Increases defense when using heavy or light armor.
Heavy/ light armor effect
P. Def. +75
Passive 0 0 6
Death Sword Mastery 5
Makes you more skillful with one-handed swords.
When using a one-handed sword:
P. Atk. +125
Passive 0 0 6
Enhanced Weapon 10
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Atk. Spd. +30
Passive 0 0 6
Ability to Attack 2
Your body is filled with magic energy.
P. Atk. +50
Passive 0 0 6
Emergency Rescue 4
If HP < 30%%
HP +1 recovery bonus
Passive 0 0 6
Level: 26
Punishment 2
Strikes with a sword.
Power 496.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
Active 22 0 6
Enhanced Weapon 11
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Physical skill power +1%
Atk. Spd. +30
Passive 0 0 6
Level: 27
Enhanced Weapon 12
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Physical skill power +2%
Atk. Spd. +30
Passive 0 0 6
Level: 28
Confusion 2
Confuses the target and makes them unable to move.
Active 9 0 6
Enhanced Weapon 13
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Physical skill power +3%
Atk. Spd. +30
Passive 0 0 6
Level: 29
Enhanced Weapon 14
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Physical skill power +4%
Atk. Spd. +30
Passive 0 0 10
Level: 30
Death Armor Mastery 6
Increases defense when using heavy or light armor.
Heavy/ light armor effect
P. Def. +90
Passive 0 0 10
Death Sword Mastery 6
Makes you more skillful with one-handed swords.
When using a one-handed sword:
P. Atk. +150
Passive 0 0 10
Empower 2
M. Atk. +200
Passive 0 0 10
Wild Magic 1
Magic skill critical rate +10
Active 0 0 10
Berserker Spirit 1
Max HP -20%
Max MP -20%
P. Atk. +5%
M. Atk. +10%
Atk. Spd. +5%
Casting Spd. +5%
Speed +5
Active 0 0 10
Wind Walk 2
Speed +33
Active 0 0 10
Magic Barrier 1
M. Def. +250
Active 0 0 10
Enhanced Weapon 15
Increases the weapon's efficacy.
When using a sword, a blunt weapon, a spear, dual swords or a fist weapon:
Physical skill power +5%
Atk. Spd. +30
Passive 0 0 10
Acumen 2
Casting Spd. +23%
Active 0 0 10
Roar of Death 1
Howling makes you stronger.
When used, restores HP by 15% of Max HP.
Max HP +15%
Max CP +15%
Active 50 0 10
Focus 2
P. Critical Rate +30
Passive 0 0 10
Clarity 2
MP consumption for physical skills/songs/dances -15%
MP consumption for magic skills -7%
Passive 0 0 10
Death Whisper 2
P. Critical Damage +30%
Passive 0 0 10
Emergency Rescue 5
If HP < 30%%
HP +1,25 recovery bonus
Passive 0 0 10
Level: 32
Confusion 3
Confuses the target and makes them unable to move.
Active 11 0 10
Punishment 3
Strikes with a sword.
Power 590.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
Active 27 0 10
Emergency Rescue 6
If HP < 30%%
HP +1,5 recovery bonus
Passive 0 0 10
Level: 34
Emergency Rescue 7
If HP < 30%%
HP +1,75 recovery bonus
Passive 0 0 20
Level: 35
Death Armor Mastery 7
Increases defense when using heavy or light armor.
Heavy/ light armor effect
P. Def. +105
Passive 0 0 20
Death Sword Mastery 7
Makes you more skillful with one-handed swords.
When using a one-handed sword:
P. Atk. +175
Passive 0 0 20
Dark Elven Spirit 2
Dark Elves are very dangerous enemies because of their unique fighting skills.
P. Critical Damage/ P. Skill Critical Damage +20
Passive 0 0 20
Level: 36
Confusion 4
Confuses the target and makes them unable to move.
Active 13 0 20
Emergency Rescue 8
If HP < 30%%
HP +2 recovery bonus
Passive 0 0 20
Level: 38
Punishment 4
Strikes with a sword.
Power 1088.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
Active 31 0 20
Emergency Rescue 9
If HP < 30%%
HP +2,25 recovery bonus
Passive 0 0 20