Archmage

Race: Humans Stage: 3 class transfer Skills: levels 1 to 95 Total skills in the branch: 43 active, 47 passive

An attack-oriented magic damage dealer. Uses powerful fire magic.

They are able to master all the four elements, but prefer fire.
Attack with fire spells.

How to become an Archmage

Archmage is class transfer 3 in the Human branch. The path:

  • Human Mystic — starting class, skills from Lv. 1
  • Mystic — first skills from Lv. 20
  • Sorcerer — first skills from Lv. 40
  • Grand Wizard — first skills from Lv. 76

At each stage it is convenient to level in zones of your level — the list by level is on the "Where to level" page.

Profession chain

Human Mystic → Mystic → Sorcerer → Grand Wizard

Base stats

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Archmage branch skills by level

Human Mystic
Level: 1 – 15
Wizard →
NameTypeMPHPSP required
Level: 1
Einhasad's Blessing 1
It's an Einhasad's Blessing.
Recovery Bonus HP +5%%
Recovery Bonus MP +5%%
Passive 0 0 1
Lucky 1
A character of level 9 or lower does not lose experience on death.
Passive 0 0 0
Armor Mastery 1
P. Def. +6,7
Passive 0 0 0
Weapon Mastery 1
P. Atk. +1,5
M. Atk. +10
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 0
Magic Lamp 1
Red Lantern
Trigger rate 20%%
Purple Lantern
Trigger rate 30%%
Blue Lantern
Trigger rate 40%%
Green Lantern
Trigger rate 10%%
Attention!
The amount of XP required for using the Magic Lamp and XP/ SP bonus it grants, differ according to your level.
Passive 0 0 0
Ice Bolt 1
Freezes the air around the target.
Attacks with magic. Power 11.
For 30 sec., the target's Speed -20%%.
Active 8 0 0
Fireball 1
Creates a fireball.
Deals M. damage to the target. Power 40.
Active 2 0 0
Head Accessory Display 1
Show/hide head accessory
Active 0 0 0
Magician's Curiosity 1
When using robes:
Increases Atk. Spd./ Casting Spd.
Recovery Bonus MP +20%%
Passive 0 0 0
Expand World Trade 1
World trade sale slots +1
World trade item operation slots +1
Passive 0 0 0
Expand World Trade 2
World trade sale slots +2
World trade item operation slots +2
Passive 0 0 0
Expand World Trade 3
World trade sale slots +3
World trade item operation slots +3
Passive 0 0 0
Expand Head Accessory Slots 1
An additional right slot for head accessories.
Passive 0 0 0
Expand Inventory 1
Increases the number of personal items you can carry.
Number of slots: +10.
Passive 0 0 0
Expand Inventory 2
Increases the number of personal items you can carry.
Number of slots: +20.
Passive 0 0 0
Expand Inventory 3
Increases the number of personal items you can carry.
Number of slots: +30.
Passive 0 0 0
Expand Inventory 4
Increases the number of personal items you can carry.
Number of slots: +40.
Passive 0 0 0
Expand Inventory 5
Increases the number of personal items you can carry.
Number of slots: +50.
Passive 0 0 0
Expand Warehouse 1
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +6.
Passive 0 0 0
Expand Warehouse 2
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +12.
Passive 0 0 0
Expand Warehouse 3
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +18.
Passive 0 0 0
Expand Warehouse 4
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +24.
Passive 0 0 0
Expand Warehouse 5
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +30.
Passive 0 0 0
Expand Warehouse 6
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +36.
Passive 0 0 0
Expand Warehouse 7
Increases the number of items that can be stored in private warehouses and freight.
Number of slots: +42.
Passive 0 0 0
Self Heal 1
Recovers HP. Power 50.
Active 9 0 0
Wind Strike 1
Creates a powerful hurricane.
Deals M. damage to the target. Power 12.
Active 8 0 0
Manage Inventory 1
Base inventory +49
Passive 0 0 0
Level: 2
Shield 1
P. Def. +100
Passive 0 0 1
Level: 3
Might 1
P. Atk. +80
Passive 0 0 1
Level: 4
Ice Bolt 2
Freezes the air around the target.
Attacks with magic. Power 13.
For 30 sec., the target's Speed -20%%.
Active 10 0 1
Wind Strike 2
Creates a powerful hurricane.
Deals M. damage to the target. Power 14.
Active 10 0 1
Level: 5
Self Heal 2
Recovers HP. Power 70.
Active 11 0 1
Level: 7
Ice Bolt 3
Freezes the air around the target.
Attacks with magic. Power 14.
For 30 sec., the target's Speed -20%%.
Active 12 0 1
Wind Strike 3
Creates a powerful hurricane.
Deals M. damage to the target. Power 16.
Active 12 0 1
Level: 10
Battle Heal 1
Momentarily recovers HP. Power 83.
Active 25 0 1
Fireball 2
Creates a fireball.
Deals M. damage to the target. Power 40.
Active 2 0 1
Weakness 1
Weakens the target.
P. Atk. -17%
M. Atk. -17%
Active 3 0 1
Level: 11
Armor Mastery 2
P. Def. +8
Passive 0 0 1
Ice Bolt 4
Freezes the air around the target.
Attacks with magic. Power 17.
For 30 sec., the target's Speed -20%%.
Active 14 0 1
Wind Strike 4
Creates a powerful hurricane.
Deals M. damage to the target. Power 18.
Active 14 0 1
Level: 12
Battle Heal 2
Momentarily recovers HP. Power 95.
Active 28 0 1
Level: 14
Battle Heal 3
Momentarily recovers HP. Power 107.
Active 32 0 1
Armor Mastery 3
P. Def. +9,2
Passive 0 0 1
Weapon Mastery 2
P. Atk. +2,8
M. Atk. +20
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 1
Ice Bolt 5
Freezes the air around the target.
Attacks with magic. Power 18.
For 30 sec., the target's Speed -20%%.
Active 17 0 1
Wind Strike 5
Creates a powerful hurricane.
Deals M. damage to the target. Power 20.
Active 17 0 1
Level: 15
Fireball 3
Creates a fireball.
Deals M. damage to the target. Power 40.
Active 2 0 1
Self Heal 3
Recovers HP. Power 100.
Active 13 0 1
← Mystic Mystic
Level: 20 – 35
Sorcerer →
NameTypeMPHPSP required
Level: 20
Quick Recovery 1
M. Skill Cooldown -10%
Passive 0 0 1
Robe Mastery 1
When using robes:
P. Def. +1,7
Max HP +30
Passive 0 0 1
Robe Mastery 2
When using robes:
P. Def. +2,7
Max HP +30
Passive 0 0 1
Weapon Mastery 3
P. Atk. +4,5
M. Atk. +30
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 1
Empower 1
M. Atk. +100
Passive 0 0 1
HP Recovery 1
Restores 359 HP every 9,9 sec.
Active 0 0 1
MP Recovery 1
Restores 99 MP every 9,9 sec.
Active 0 0 1
Blaze 1
The enemy's body is set aflame.
Attacks with magic. Power 31.
Active 18 0 1
Blaze 2
The enemy's body is set aflame.
Attacks with magic. Power 34.
Active 20 0 1
Concentration 1
Casting Interruption Rate -18
Active 0 0 1
Wind Walk 1
Speed +20
Active 0 0 1
Ice Bolt 6
Freezes the air around the target.
Attacks with magic. Power 20.
For 30 sec., the target's Speed -20%%.
Active 18 0 1
Ice Bolt 7
Freezes the air around the target.
Attacks with magic. Power 22.
For 30 sec., the target's Speed -20%%.
Active 20 0 1
Might 2
P. Atk. +150
Passive 0 0 1
Fireball 4
Creates a fireball.
Deals M. damage to the target. Power 40.
Active 2 0 1
Acumen 1
Casting Spd. +15%
Active 0 0 1
Weakness 2
Weakens the target.
P. Atk. -20%
M. Atk. -20%
Active 10 0 1
Boost Mana 1
Max MP +30
Passive 0 0 1
Increased Power of Magic 1
M. Skill Power +5%
MP consumption for magic skills -10%
Passive 0 0 1
Haste 1
Atk. Spd. +15%
Active 0 0 1
Higher Mana Gain 1
Max MP +100
M. Atk. +10
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 1
Focus 1
P. Critical Rate +20
Passive 0 0 1
Clarity 1
MP consumption for physical skills/songs/dances -10%
MP consumption for magic skills -4%
Passive 0 0 1
Death Whisper 1
P. Critical Damage +25%
Passive 0 0 1
Shield 2
P. Def. +200
Passive 0 0 1
Level: 21
Anti Magic 1
M. Def. +23
M. Damage Resistance +5%
Passive 0 0 1
Level: 23
Robe Mastery 3
When using robes:
P. Def. +4,3
Max HP +30
Passive 0 0 3
Weapon Mastery 4
P. Atk. +5,7
M. Atk. +40
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 3
Blaze 3
The enemy's body is set aflame.
Attacks with magic. Power 39.
Active 22 0 3
Level: 25
Fast Mana Recovery 1
MP +1,1 recovery bonus
Passive 0 0 3
Fast Spell Casting 1
Casting Spd. +30
Passive 0 0 3
Robe Mastery 4
When using robes:
P. Def. +5,4
Max HP +35
Passive 0 0 3
Weapon Mastery 5
P. Atk. +6,7
M. Atk. +60
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 3
Blaze 4
The enemy's body is set aflame.
Attacks with magic. Power 42.
Active 23 0 3
Ice Bolt 8
Freezes the air around the target.
Attacks with magic. Power 27.
For 30 sec., the target's Speed -20%%.
Active 23 0 3
Fireball 5
Creates a fireball.
Deals M. damage to the target. Power 40.
Active 2 0 3
Body To Mind 1
Sacrifices your own HP to regenerate MP with 60 Power.
Active 0 300 3
Weakness 3
Weakens the target.
P. Atk. -20%
M. Atk. -20%
Active 12 0 3
Level: 28
Robe Mastery 5
When using robes:
P. Def. +7,2
Max HP +35
Passive 0 0 6
Weapon Mastery 6
P. Atk. +8,3
M. Atk. +80
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 6
Blaze 5
The enemy's body is set aflame.
Attacks with magic. Power 47.
Active 26 0 6
Level: 30
Quick Recovery 2
M. Skill Cooldown -15%
Passive 0 0 6
Robe Mastery 6
When using robes:
P. Def. +8,5
Max HP +40
Passive 0 0 6
Weapon Mastery 7
P. Atk. +9,5
M. Atk. +100
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 6
Empower 2
M. Atk. +200
Passive 0 0 6
Blaze 6
The enemy's body is set aflame.
Attacks with magic. Power 51.
Active 27 0 6
Wild Magic 1
Magic skill critical rate +10
Active 0 0 6
Berserker Spirit 1
Max HP -20%
Max MP -20%
P. Atk. +5%
M. Atk. +10%
Atk. Spd. +5%
Casting Spd. +5%
Speed +5
Active 0 0 6
Concentration 2
Casting Interruption Rate -25
Active 0 0 6
Wind Walk 2
Speed +33
Active 0 0 6
Ice Bolt 9
Freezes the air around the target.
Attacks with magic. Power 33.
For 30 sec., the target's Speed -20%%.
Active 27 0 6
Magic Barrier 1
M. Def. +250
Active 0 0 6
Fireball 6
Creates a fireball.
Deals M. damage to the target. Power 40.
Active 2 0 6
Acumen 2
Casting Spd. +23%
Active 0 0 6
Weakness 4
Weakens the target.
P. Atk. -20%
M. Atk. -20%
Active 14 0 6
Boost Mana 2
Max MP +50
Passive 0 0 6
Focus 2
P. Critical Rate +30
Passive 0 0 6
Clarity 2
MP consumption for physical skills/songs/dances -15%
MP consumption for magic skills -7%
Passive 0 0 6
Death Whisper 2
P. Critical Damage +30%
Passive 0 0 6
Level: 33
Robe Mastery 7
When using robes:
P. Def. +10,6
Max HP +40
Passive 0 0 13
Weapon Mastery 8
P. Atk. +11,6
M. Atk. +120
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 13
Blaze 7
The enemy's body is set aflame.
Attacks with magic. Power 56.
Active 28 0 13
Level: 35
Fast HP Recovery 1
HP +1,1 recovery bonus
Passive 0 0 13
Fast Mana Recovery 2
MP +1,5 recovery bonus
Passive 0 0 13
Robe Mastery 8
When using robes:
P. Def. +12,1
Max HP +45
Passive 0 0 13
Weapon Mastery 9
P. Atk. +13,3
M. Atk. +130
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 13
Blaze 8
The enemy's body is set aflame.
Attacks with magic. Power 59.
Active 30 0 13
Ice Bolt 10
Freezes the air around the target.
Attacks with magic. Power 38.
For 30 sec., the target's Speed -20%%.
Active 30 0 13
Weakness 5
Weakens the target.
P. Atk. -20%
M. Atk. -20%
Active 15 0 13
← Wizard Sorcerer
Level: 40 – 75
Archmage →
NameTypeMPHPSP required
Level: 40
Wizard's Attack Mastery 1
P. Atk. +20
M. Atk. +220
Casting Spd. +100
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 84
Wizard's Armor Mastery 1
M. Def. +30
M. Damage Resistance +15%
When using robes:
P. Def. +30
Max HP +60
Passive 0 0 84
Wizard's Recovery Mastery 1
HP +1,7 recovery bonus
MP +1,5 recovery bonus
M. Skill Cooldown -15%
Passive 0 0 84
Potion Mastery 1
HP +10 recovery potion effectiveness%
Passive 0 0 0
Empower 3
M. Atk. +300
Passive 0 0 84
HP Recovery 2
Restores 549 HP every 9,9 sec.
Active 0 0 84
MP Recovery 2
Restores 119 MP every 9,9 sec.
Active 0 0 84
Wild Magic 2
Magic skill critical rate +20
Active 0 0 84
Berserker Spirit 2
Max HP -15%
Max MP -15%
P. Atk. +10%
M. Atk. +20%
Atk. Spd. +8%
Casting Spd. +8%
Speed +8
Active 0 0 84
Magic Barrier 2
M. Def. +350
Active 0 0 84
Might 3
P. Atk. +230
Passive 0 0 84
Acumen 3
Casting Spd. +30%
Active 0 0 84
Prominence 1
Summons pure flame.
Attacks with magic. Power 76.
Active 32 0 84
Prominence 2
Summons pure flame.
Attacks with magic. Power 80.
Active 33 0 84
Blazing Skin 1
Reflects 3% of received damage.
Active 35 0 84
Mana Regeneration 1
MP +1,72 recovery bonus
Active 35 0 84
Body To Mind 2
Sacrifices your own HP to regenerate MP with 90 Power.
Active 0 450 84
Clear Mind 1
MP +2,6 recovery bonus
MP +3,2 recovery bonus
Passive 0 0 84
Weakness 6
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 35 0 84
Haste 2
Atk. Spd. +33%
Active 0 0 84
Higher Mana Gain 2
Max MP +200
M. Atk. +50
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 84
Sleep 1
Inflicts Sleep on the target.
Active 21 0 84
Sleep 2
Inflicts Sleep on the target.
Active 31 0 84
Focus 3
P. Critical Rate +40
Passive 0 0 84
Clarity 3
MP consumption for physical skills/songs/dances -20%
MP consumption for magic skills -10%
Passive 0 0 84
Death Whisper 3
P. Critical Damage +35%
Passive 0 0 84
Shield 3
P. Def. +300
Passive 0 0 84
Level: 42
Prominence 3
Summons pure flame.
Attacks with magic. Power 82.
Active 35 0 120
Level: 44
Concentration 3
Casting Interruption Rate -36
Active 0 0 120
Magic Wound 1
Decreases the target's M. Def.
M. Def. -23%
Active 39 0 120
Prominence 4
Summons pure flame.
Attacks with magic. Power 84.
Active 36 0 120
Weakness 7
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 39 0 120
Level: 45
Transformation: Pirate 1
Max HP +3%
Max MP +3%
P. Atk. +2%
M. Atk. +2%
P. Def. +2%
M. Def. +2%
Atk. Spd. +2%
P. Accuracy +1
M. Accuracy +1
Magic skill critical rate +10
Speed +3

This pirate once ruled the ancient lands of Giran. His own crew started a riot, but didn't manage to cope with their captain that became even more powerful with the dark forces. Zaken killed all of the remaining rebels and disappeared.
Active 0 0 0
Level: 46
Prominence 5
Summons pure flame.
Attacks with magic. Power 86.
Active 37 0 190
Level: 48
Magic Wound 2
Decreases the target's M. Def.
M. Def. -23%
Active 44 0 190
Prominence 6
Summons pure flame.
Attacks with magic. Power 88.
Active 38 0 190
Blazing Skin 2
Reflects 6% of received damage.
Active 44 0 190
Mana Regeneration 2
MP +2,16 recovery bonus
Active 44 0 190
Clear Mind 2
MP +3,2 recovery bonus
MP +4 recovery bonus
Passive 0 0 190
Weakness 8
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 44 0 190
Level: 50
Wizard's Attack Mastery 2
P. Atk. +30
M. Atk. +330
Casting Spd. +100
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 300
Wizard's Armor Mastery 2
M. Def. +50
M. Damage Resistance +15%
When using robes:
P. Def. +40
Max HP +90
Passive 0 0 300
Wizard's Recovery Mastery 2
HP +2,3 recovery bonus
MP +2,3 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 300
Potion Mastery 2
HP +20 recovery potion effectiveness%
Passive 0 0 0
Prominence 7
Summons pure flame.
Attacks with magic. Power 90.
Active 40 0 300
Increased Power of Magic 2
M. Skill Power +10%
MP consumption for magic skills -10%
Passive 0 0 300
Level: 52
Divine Inspiration 1
Max number of buffs +1
Passive 0 0 300
Concentration 4
Casting Interruption Rate -42
Active 0 0 300
Magic Wound 3
Decreases the target's M. Def.
M. Def. -23%
Active 48 0 300
Prominence 8
Summons pure flame.
Attacks with magic. Power 92.
Active 41 0 300
Body To Mind 3
Sacrifices your own HP to regenerate MP with 123 Power.
Active 0 615 300
Weakness 9
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 48 0 300
Level: 54
Prominence 9
Summons pure flame.
Attacks with magic. Power 94.
Active 42 0 480
Level: 55
Prominence 10
Summons pure flame.
Attacks with magic. Power 95.
Active 42 0 480
Level: 56
Magic Wound 4
Decreases the target's M. Def.
M. Def. -23%
Active 52 0 480
Prominence 11
Summons pure flame.
Attacks with magic. Power 97.
Active 44 0 480
Blazing Skin 3
Reflects 10% of received damage.
Active 52 0 480
Clear Mind 3
MP +3,5 recovery bonus
MP +4,3 recovery bonus
Passive 0 0 480
Weakness 10
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 52 0 480
Level: 57
Prominence 12
Summons pure flame.
Attacks with magic. Power 99.
Active 44 0 490
Level: 58
Magic Wound 5
Decreases the target's M. Def.
M. Def. -23%
Active 54 0 490
Rain of Fire 1
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 60 power.
Active 49 0 490
Prominence 13
Summons pure flame.
Attacks with magic. Power 101.
Active 45 0 490
Body To Mind 4
Sacrifices your own HP to regenerate MP with 136 Power.
Active 0 680 490
Weakness 11
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 54 0 490
Level: 59
Prominence 14
Summons pure flame.
Attacks with magic. Power 103.
Active 45 0 590
Level: 60
Wizard's Attack Mastery 3
P. Atk. +50
M. Atk. +450
Casting Spd. +150
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 590
Wizard's Armor Mastery 3
M. Def. +80
M. Damage Resistance +20%
When using robes:
P. Def. +50
Max HP +140
Passive 0 0 590
Wizard's Recovery Mastery 3
HP +2,9 recovery bonus
MP +2,9 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 590
MP Recovery 3
Restores 138 MP every 8,6 sec.
Active 0 0 590
Concentration 5
Casting Interruption Rate -48
Active 0 0 590
Magic Wound 6
Decreases the target's M. Def.
M. Def. -23%
Active 55 0 590
Rain of Fire 2
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 62 power.
Active 50 0 590
Prominence 15
Summons pure flame.
Attacks with magic. Power 105.
Active 46 0 590
Mana Regeneration 3
MP +2,74 recovery bonus
Active 55 0 590
Weakness 12
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 55 0 590
Dark Assassin Transformation 1
Max HP +5%
Max MP +5%
P. Atk. +2%
M. Atk. +2%
P. Def. +2%
M. Def. +2%
Atk. Spd. +3%
P. Accuracy +1
M. Accuracy +1
Magic skill critical rate +10
Speed +4

A powerful organization of assassins founded by Mercenary Captain Sieghardt Ein to carry out secret missions. After becoming the leader of the Dawn, Sieghardt Ein disappeared without a trace, but the society continues to operate from the shadows.
Active 0 0 0
Higher Mana Gain 3
Max MP +400
M. Atk. +100
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 590
Sleep 3
Inflicts Sleep on the target.
Active 50 0 590
Level: 61
Divine Inspiration 2
Max number of buffs +2
Passive 0 0 710
Prominence 16
Summons pure flame.
Attacks with magic. Power 106.
Active 46 0 710
Level: 62
Magic Wound 7
Decreases the target's M. Def.
M. Def. -23%
Active 58 0 710
Rain of Fire 3
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 64 power.
Active 53 0 710
Prominence 17
Summons pure flame.
Attacks with magic. Power 107.
Active 47 0 710
Clear Mind 4
MP +4,1 recovery bonus
MP +5,1 recovery bonus
Passive 0 0 710
Weakness 13
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 58 0 710
Level: 63
Prominence 18
Summons pure flame.
Attacks with magic. Power 108.
Active 48 0 900
Level: 64
Magic Wound 8
Decreases the target's M. Def.
M. Def. -23%
Active 60 0 900
Rain of Fire 4
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 66 power.
Active 54 0 900
Prominence 19
Summons pure flame.
Attacks with magic. Power 109.
Active 49 0 900
Weakness 14
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 60 0 900
Level: 65
Prominence 20
Summons pure flame.
Attacks with magic. Power 110.
Active 49 0 1 100
Level: 66
Magic Wound 9
Decreases the target's M. Def.
M. Def. -23%
Active 62 0 1 100
Rain of Fire 5
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 68 power.
Active 56 0 1 100
Prominence 21
Summons pure flame.
Attacks with magic. Power 112.
Active 50 0 1 100
Body To Mind 5
Sacrifices your own HP to regenerate MP with 158 Power.
Active 0 790 1 100
Weakness 15
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 62 0 1 100
Level: 67
Prominence 22
Summons pure flame.
Attacks with magic. Power 114.
Active 50 0 1 400
Level: 68
Concentration 6
Casting Interruption Rate -53
Active 0 0 1 400
Magic Wound 10
Decreases the target's M. Def.
M. Def. -23%
Active 64 0 1 400
Rain of Fire 6
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 70 power.
Active 58 0 1 400
Prominence 23
Summons pure flame.
Attacks with magic. Power 116.
Active 51 0 1 400
Clear Mind 5
MP +4,7 recovery bonus
MP +5,8 recovery bonus
Passive 0 0 1 400
Weakness 16
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 64 0 1 400
Level: 69
Prominence 24
Summons pure flame.
Attacks with magic. Power 118.
Active 51 0 1 700
Level: 70
Wizard's Attack Mastery 4
P. Atk. +70
M. Atk. +580
Casting Spd. +150
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 1 700
Wizard's Armor Mastery 4
M. Def. +110
M. Damage Resistance +30%
When using robes:
P. Def. +65
Max HP +220
Passive 0 0 1 700
Wizard's Recovery Mastery 4
HP +3,5 recovery bonus
MP +3,2 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 1 700
Inferno 1
Deals Fire damage to the target. Power 150.
Burns 5% of the enemy's MP.
For 10 sec., deals damage over time.
Active 100 0 1 700
Magic Wound 11
Decreases the target's M. Def.
M. Def. -23%
Active 65 0 1 700
Rain of Fire 7
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 72 power.
Active 59 0 1 700
Prominence 25
Summons pure flame.
Attacks with magic. Power 120.
Active 53 0 1 700
Mana Regeneration 4
MP +3,09 recovery bonus
Active 65 0 1 700
Weakness 17
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 65 0 1 700
Light Assassin Transformation 1
Max HP +7%
Max MP +7%
P. Atk. +3%
M. Atk. +3%
P. Def. +3%
M. Def. +3%
Atk. Spd. +5%
P. Accuracy +2
M. Accuracy +2
Magic skill critical rate +20
Speed +5

Erica Ken Weber, the noblewoman from Rune, was the right hand of Sieghardt Ein. She strongly opposed the dark assassin branch of the society. As a counter to it, she created an order of white assassins acting as their informer.
Active 0 0 0
Level: 71
Prominence 26
Summons pure flame.
Attacks with magic. Power 122.
Active 53 0 2 100
Level: 72
Magic Wound 12
Decreases the target's M. Def.
M. Def. -23%
Active 67 0 2 100
Rain of Fire 8
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 74 power.
Active 61 0 2 100
Prominence 27
Summons pure flame.
Attacks with magic. Power 124.
Active 54 0 2 100
Weakness 18
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 67 0 2 100
Level: 73
Prominence 28
Summons pure flame.
Attacks with magic. Power 126.
Active 54 0 2 500
Level: 74
Magic Wound 13
Decreases the target's M. Def.
M. Def. -23%
Active 69 0 2 500
Rain of Fire 9
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 76 power.
Active 63 0 2 500
Prominence 29
Summons pure flame.
Attacks with magic. Power 128.
Active 55 0 2 500
Clear Mind 6
MP +4,9 recovery bonus
MP +6,2 recovery bonus
Passive 0 0 2 500
Weakness 19
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 69 0 2 500
Level: 75
Prominence 30
Summons pure flame.
Attacks with magic. Power 130.
Active 55 0 2 500
← Sorcerer Grand Wizard
Level: 76 – 95
NameTypeMPHPSP required
Level: 76
Blessed by Sayha 1
Max HP +20
Damage bonus in PvE +0,25%
Passive 0 0 0
Divine Inspiration 3
Max number of buffs +3
Passive 0 0 6 900
Divine Inspiration 4
Max number of buffs +4
Passive 0 0 6 900
Flame Explosion 1
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 152.
Enemies with debuffs/ anomalies receive more damage.
Active 56 0 6 900
Wizard's Attack Mastery 5
P. Atk. +83
M. Atk. +630
Casting Spd. +150
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 6 900
Wizard's Armor Mastery 5
M. Def. +120
M. Damage Resistance +30%
When using robes:
P. Def. +73
Max HP +250
Passive 0 0 6 900
Wizard's Recovery Mastery 5
HP +4,1 recovery bonus
MP +3,6 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 6 900
Empower 4
M. Atk. +330
Passive 0 0 6 900
Wild Magic 3
Magic skill critical rate +30
Active 0 0 6 900
Berserker Spirit 3
Max HP -10%
Max MP -10%
P. Atk. +10%
M. Atk. +20%
Atk. Spd. +9%
Casting Spd. +9%
Speed +8
Active 0 0 6 900
Evolution Defense 1
P. Def. -1400@0:20
M. Def. -1050@0:15

Required level: 76.
Stats change based on level.
P. Def. +20
M. Def. +15
Passive 0 0 0
Inferno 2
Deals Fire damage to the target. Power 155.
Burns 6% of the enemy's MP.
For 10 sec., deals damage over time.
Active 110 0 6 900
Wind Walk 3
Speed +35
Active 0 0 6 900
Magic Wound 14
Decreases the target's M. Def.
M. Def. -23%
Active 71 0 6 900
Magic Barrier 3
M. Def. +380
Active 0 0 6 900
Magic Circle 1
When using magic skills (attack/ anomaly/ debuff):
Forms Magic Circle level by level.
(Each level's trigger cooldown: 3 sec.)
When reaching Lv. 4, the following skills deal additional damage (power 50):
- Prominence
- Death Spike
- Hydro Blast
- Hurricane
- Explosion-type skills for various classes
- Vortex-type skills for various classes
Passive 0 0 6 900
Einhasad's Expert Blessing 1
HP +5 recovery bonus %
MP +5 recovery bonus %
M. Atk. +210
P. Def. +50
M. Def. +50
Passive 0 0 6 900
Meteor 1
Decreases the CP of the target and enemies around it by 30% and attacks with magic three times. Power 380.
Enemies with debuffs/ anomalies receive more damage.
For 3 sec.
M. Def. -30%
Active 131 0 6 900
Might 4
P. Atk. +250
Passive 0 0 6 900
Heavy Sleep 1
Inflicts Sleep on the target.
For some time the target cannot wake up even if hit.
Active 74 0 6 900
Detection 1
Common de-stealthing skill>
Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec.
De-stealthing range: 200.
Active 70 0 6 900
Fire Spiral 1
Attacks with a fire spiral.
Inflicts magic damage on the enemy with 229 Power added to M. Atk.
For 5 sec., CON/ MEN -2.
Active 116 0 6 900
Fire Vortex 1
Creates a vortex that draws its strength from the Fire dimension.
Deals M. damage to the target. Power 158.
Active 116 0 6 900
Rain of Fire 10
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 78 power.
Active 68 0 6 900
Ride Gold-Maned Lion 1
Allows to mount Golden Lion.
Active 0 0 6 900
Acumen 4
Casting Spd. +33%
Active 0 0 6 900
Prominence 31
Summons pure flame.
Attacks with magic. Power 132.
Active 56 0 6 900
Expanded Potential of Dyes 1
Adds dye pattern slot 4.
Opens hidden power slot 4.
Passive 0 0 0
Weakness 20
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 75 0 6 900
Haste 3
Atk. Spd. +35%
Active 0 0 6 900
Higher Mana Gain 4
Max MP +600
M. Atk. +150
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 6 900
Sleep 4
Inflicts Sleep on the target.
Active 66 0 6 900
Focus 4
P. Critical Rate +42
Passive 0 0 6 900
Clarity 4
MP consumption for physical skills/songs/dances -21%
MP consumption for magic skills -11%
Passive 0 0 6 900
Death Whisper 4
P. Critical Damage +38%
Passive 0 0 6 900
Shield 4
P. Def. +330
Passive 0 0 6 900
Archmage's Shield 1
Creates an enchanted barrier around the caster.
Blocks 70% of damage.
Remaining damage is absorbed by MP. instead of HP
The effect is cancelled when MP reaches 0.
Recovers 30%% of Max MP.
Active 125 0 6 900
Level: 77
Flame Explosion 2
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 155.
Enemies with debuffs/ anomalies receive more damage.
Active 57 0 6 900
Prominence 32
Summons pure flame.
Attacks with magic. Power 134.
Active 57 0 6 900
Arcane Power 1
M. Atk. +10%
MP consumption for magic skills +5%
Active 36 0 6 900
Level: 78
Flame Explosion 3
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 157.
Enemies with debuffs/ anomalies receive more damage.
Active 58 0 15 100
Wizard's Attack Mastery 6
P. Atk. +89
M. Atk. +650
Casting Spd. +150
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 15 100
Wizard's Armor Mastery 6
M. Def. +125
M. Damage Resistance +30%
When using robes:
P. Def. +80
Max HP +270
Passive 0 0 15 100
Inferno 3
Deals Fire damage to the target. Power 160.
Burns 7% of the enemy's MP.
For 10 sec., deals damage over time.
Active 116 0 15 100
Magic Wound 15
Decreases the target's M. Def.
M. Def. -23%
Active 74 0 15 100
Rain of Fire 11
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 81 power.
Active 70 0 15 100
Prominence 33
Summons pure flame.
Attacks with magic. Power 136.
Active 58 0 15 100
Weakness 21
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 77 0 15 100
Arcane Power 2
M. Atk. +11%
MP consumption for magic skills +5%
Active 36 0 15 100
Level: 79
Flame Explosion 4
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 159.
Enemies with debuffs/ anomalies receive more damage.
Active 58 0 15 100
Rain of Fire 12
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 84 power.
Active 72 0 15 100
Prominence 34
Summons pure flame.
Attacks with magic. Power 138.
Active 58 0 15 100
Arcane Power 3
M. Atk. +12%
MP consumption for magic skills +5%
Active 36 0 15 100
Level: 80
Blessed by Sayha 2
Max HP +50
Damage bonus in PvE +0,5%
Passive 0 0 0
Flame Explosion 5
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 161.
Enemies with debuffs/ anomalies receive more damage.
Active 59 0 15 100
Wizard's Attack Mastery 7
P. Atk. +95
M. Atk. +700
Casting Spd. +200
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 15 100
Wizard's Armor Mastery 7
M. Def. +130
M. Damage Resistance +30%
When using robes:
P. Def. +85
Max HP +290
Passive 0 0 15 100
Wizard's Recovery Mastery 6
HP +4,5 recovery bonus
MP +4,1 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 15 100
Inferno 4
Deals Fire damage to the target. Power 165.
Burns 8% of the enemy's MP.
For 10 sec., deals damage over time.
Active 122 0 15 100
Magic Wound 16
Decreases the target's M. Def.
M. Def. -23%
Active 76 0 15 100
Arcane Shield 1
Blocks 50% of damage.
Remaining damage is absorbed by MP. instead of HP
The effect is cancelled when MP reaches 0.
Active 110 0 15 100
Evolution Power 1
P. Atk. -1400@0:20
M. Atk. -1400@0:20

Required level: 80.
Stats change based on level.
P. Atk. +20
M. Atk. +20
Passive 0 0 0
Rain of Fire 13
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 88 power.
Active 74 0 15 100
Prominence 35
Summons pure flame.
Attacks with magic. Power 140.
Active 59 0 15 100
Mana Regeneration 5
MP +3,55 recovery bonus
Active 75 0 15 100
Body To Mind 6
Sacrifices your own HP to regenerate MP with 182 Power.
Active 0 910 15 100
Weakness 22
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 79 0 15 100
Arcane Power 4
M. Atk. +13%
MP consumption for magic skills +5%
Active 36 0 15 100
White Guardian Transformation 1
Max HP +15%
Max MP +15%
P. Atk. +3%
M. Atk. +3%
P. Def. +3%
M. Def. +3%
Atk. Spd. +5%
P. Accuracy +2
M. Accuracy +2
Magic skill critical rate +20
P. Skill Critical Damage +200
Speed +5
Active 0 0 0
Higher Mana Gain 5
Max MP +800
M. Atk. +200
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 15 100
Sleep 5
Inflicts Sleep on the target.
Active 70 0 15 100
Level: 81
Flame Explosion 6
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 164.
Enemies with debuffs/ anomalies receive more damage.
Active 59 0 160 000
Magic Wound 17
Decreases the target's M. Def.
M. Def. -23%
Active 77 0 160 000
Arcane Shield 2
Blocks 52% of damage.
Remaining damage is absorbed by MP. instead of HP
The effect is cancelled when MP reaches 0.
Active 115 0 160 000
Rain of Fire 14
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 91 power.
Active 76 0 160 000
Prominence 36
Summons pure flame.
Attacks with magic. Power 142.
Active 59 0 160 000
Body To Mind 7
Sacrifices your own HP to regenerate MP with 184 Power.
Active 0 920 160 000
Weakness 23
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 80 0 160 000
Arcane Power 5
M. Atk. +14%
MP consumption for magic skills +5%
Active 36 0 160 000
Level: 82
Flame Explosion 7
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 166.
Enemies with debuffs/ anomalies receive more damage.
Active 60 0 170 000
Wizard's Attack Mastery 8
P. Atk. +101
M. Atk. +725
Casting Spd. +200
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 170 000
Wizard's Armor Mastery 8
M. Def. +135
M. Damage Resistance +30%
When using robes:
P. Def. +90
Max HP +310
Passive 0 0 170 000
Inferno 5
Deals Fire damage to the target. Power 170.
Burns 9% of the enemy's MP.
For 10 sec., deals damage over time.
Active 128 0 170 000
Magic Wound 18
Decreases the target's M. Def.
M. Def. -23%
Active 78 0 170 000
Arcane Shield 3
Blocks 55% of damage.
Remaining damage is absorbed by MP. instead of HP
The effect is cancelled when MP reaches 0.
Active 120 0 170 000
Dragon Slayer Appearance 1
P. Atk. +200
M. Atk. +200
P. Def. +300
M. Def. +300
Atk. Spd. +30
Casting Spd. +30
Max HP +500
Max MP +500
Attention!
Does not stack with Castle Guardian Transformation.
Active 0 0 0
Fire Vortex 2
Creates a vortex that draws its strength from the Fire dimension.
Deals M. damage to the target. Power 175.
Active 122 0 170 000
Rain of Fire 15
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 94 power.
Active 77 0 170 000
Prominence 37
Summons pure flame.
Attacks with magic. Power 144.
Active 60 0 170 000
Body To Mind 8
Sacrifices your own HP to regenerate MP with 185 Power.
Active 0 925 170 000
Weakness 24
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 81 0 170 000
Arcane Power 6
M. Atk. +16%
MP consumption for magic skills +5%
Active 36 0 170 000
Sleep 6
Inflicts Sleep on the target.
Active 72 0 170 000
Level: 83
Flame Explosion 8
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 168.
Enemies with debuffs/ anomalies receive more damage.
Active 60 0 240 000
Magic Wound 19
Decreases the target's M. Def.
M. Def. -23%
Active 79 0 240 000
Arcane Shield 4
Blocks 57% of damage.
Remaining damage is absorbed by MP. instead of HP
The effect is cancelled when MP reaches 0.
Active 125 0 240 000
Rain of Fire 16
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 97 power.
Active 80 0 240 000
Prominence 38
Summons pure flame.
Attacks with magic. Power 146.
Active 60 0 240 000
Body To Mind 9
Sacrifices your own HP to regenerate MP with 187 Power.
Active 0 935 240 000
Weakness 25
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 82 0 240 000
Arcane Power 7
M. Atk. +18%
MP consumption for magic skills +5%
Active 36 0 240 000
Level: 84
Flame Explosion 9
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 171.
Enemies with debuffs/ anomalies receive more damage.
Active 62 0 240 000
Wizard's Attack Mastery 9
P. Atk. +107
M. Atk. +750
Casting Spd. +200
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 240 000
Wizard's Armor Mastery 9
M. Def. +140
M. Damage Resistance +30%
When using robes:
P. Def. +96
Max HP +330
Passive 0 0 240 000
Inferno 6
Deals Fire damage to the target. Power 175.
Burns 10% of the enemy's MP.
For 10 sec., deals damage over time.
Active 134 0 240 000
Magic Wound 20
Decreases the target's M. Def.
M. Def. -23%
Active 80 0 240 000
Arcane Shield 5
Blocks 60% of damage.
Remaining damage is absorbed by MP. instead of HP
The effect is cancelled when MP reaches 0.
Active 130 0 240 000
Fire Vortex 3
Creates a vortex that draws its strength from the Fire dimension.
Deals M. damage to the target. Power 194.
Active 128 0 240 000
Rain of Fire 17
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 100 power.
Active 81 0 240 000
Prominence 39
Summons pure flame.
Attacks with magic. Power 148.
Active 62 0 240 000
Body To Mind 10
Sacrifices your own HP to regenerate MP with 188 Power.
Active 0 940 240 000
Weakness 26
Weakens the target.
P. Atk. -23%
M. Atk. -23%
Active 83 0 240 000
Arcane Power 8
M. Atk. +20%
MP consumption for magic skills +5%
Active 36 0 240 000
Sleep 7
Inflicts Sleep on the target.
Active 74 0 240 000
Level: 85
Blessed by Sayha 3
Max HP +75
Damage bonus in PvE +0,75%
Passive 0 0 0
Flame Explosion 10
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 173.
Enemies with debuffs/ anomalies receive more damage.
Active 62 0 840 000
Wizard's Recovery Mastery 7
HP +5 recovery bonus
MP +4,5 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 840 000
Magic Wound 21
Decreases the target's M. Def.
M. Def. -23%
Active 82 0 840 000
Magic Circle 2
M. Atk. +1000
When using magic skills (attack/ anomaly/ debuff):
Forms Magic Circle level by level.
(Each level's trigger cooldown: 2 sec.)
When reaching Lv. 4, the following skills deal additional damage (power 145):
- Prominence
- Death Spike
- Hydro Blast
- Hurricane
- Explosion-type skills for various classes
- Vortex-type skills for various classes
Passive 0 0 840 000
Detection 2
Common de-stealthing skill>
Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec.
De-stealthing range: 400.
Active 70 0 840 000
Prominence 40
Summons pure flame.
Attacks with magic. Power 150.
Active 62 0 840 000
Extended Life 1
Max HP -1300@0:20

Required level: 85.
Stats change based on level.
Max HP +20
Passive 0 0 0
Extended Life 2
Max HP -1500@0:30

Required level: 85.
Stats change based on level.
Max HP +30
Passive 0 0 0
Higher Mana Gain 6
Max MP +1000
M. Atk. +260
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 840 000
Level: 86
Flame Explosion 11
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 176.
Enemies with debuffs/ anomalies receive more damage.
Active 63 0 840 000
Wizard's Attack Mastery 10
P. Atk. +115
M. Atk. +775
Casting Spd. +210
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 840 000
Wizard's Armor Mastery 10
M. Def. +150
M. Damage Resistance +30%
When using robes:
P. Def. +102
Max HP +350
Passive 0 0 840 000
Inferno 7
Deals Fire damage to the target. Power 180.
Burns 11% of the enemy's MP.
For 10 sec., deals damage over time.
Active 140 0 840 000
Magic Wound 22
Decreases the target's M. Def.
M. Def. -24%
Active 83 0 840 000
Heavy Sleep 2
Inflicts Sleep on the target.
For some time the target cannot wake up even if hit.
Active 77 0 840 000
Rain of Fire 18
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 106 power.
Active 84 0 840 000
Prominence 41
Summons pure flame.
Attacks with magic. Power 153.
Active 63 0 840 000
Glorious Warrior: Increased Weight Limit 1
Weight limit +10000.
Passive 0 0 0
Glorious Warrior: Elixir Upgrade 1
Elixir usage limit +2
Passive 0 0 0
Sleep 8
Inflicts Sleep on the target.
Active 76 0 840 000
Level: 87
Flame Explosion 12
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 180.
Enemies with debuffs/ anomalies receive more damage.
Active 63 0 840 000
Magic Wound 23
Decreases the target's M. Def.
M. Def. -25%
Active 84 0 840 000
Heavy Sleep 3
Inflicts Sleep on the target.
For some time the target cannot wake up even if hit.
Active 79 0 840 000
Mount Glorious Steed 1
Allows to mount Glorious Steed.
Attention!
The Orc Lancer/ Wolf Master/ Dragoon/ Vanguard Rider classes cannot use mounts.
Active 0 0 0
Prominence 42
Summons pure flame.
Attacks with magic. Power 156.
Active 63 0 840 000
Glorious Warrior: Elixir Upgrade 2
Elixir usage limit +4
Passive 0 0 0
Sleep 9
Inflicts Sleep on the target.
Active 77 0 840 000
Level: 88
Flame Explosion 13
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 183.
Enemies with debuffs/ anomalies receive more damage.
Active 64 0 840 000
Wizard's Attack Mastery 11
P. Atk. +130
M. Atk. +800
Casting Spd. +220
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 840 000
Wizard's Armor Mastery 11
M. Def. +160
M. Damage Resistance +30%
When using robes:
P. Def. +110
Max HP +370
Passive 0 0 840 000
Inferno 8
Deals Fire damage to the target. Power 185.
Burns 12% of the enemy's MP.
For 10 sec., deals damage over time.
Active 146 0 840 000
Magic Wound 24
Decreases the target's M. Def.
M. Def. -26%
Active 85 0 840 000
Heavy Sleep 4
Inflicts Sleep on the target.
For some time the target cannot wake up even if hit.
Active 81 0 840 000
Detection 3
Enhanced de-stealthing skill>
Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec.
With a 5%% chance, removes the Seclusion effect from nearby enemies and prevents from using it again for 2 sec.
De-stealthing range: 450.
Active 70 0 840 000
Fire Spiral 2
Attacks with a fire spiral.
Inflicts magic damage on the enemy with 238 Power added to M. Atk.
For 5 sec., CON/ MEN -4.

Increases the attack power/ range.
Reduces casting time.
Enhances a debuff that decreases CON/ MEN.
Active 122 0 840 000
Rain of Fire 19
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 112 power.
Active 85 0 840 000
Prominence 43
Summons pure flame.
Attacks with magic. Power 159.
Active 64 0 840 000
Glorious Warrior: Special Teleport 1
Enables the Special Teleport skill.
Passive 0 0 0
Glorious Warrior: Expand Inventory 1
Inventory slots +10.
Passive 0 0 0
Glorious Warrior: Elixir Upgrade 3
Elixir usage limit +6
Passive 0 0 0
Sleep 10
Inflicts Sleep on the target.
Active 78 0 840 000
Level: 89
Flame Explosion 14
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 187.
Enemies with debuffs/ anomalies receive more damage.
Active 64 0 840 000
Wizard's Attack Mastery 12
P. Atk. +140
M. Atk. +840
Casting Spd. +230
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 840 000
Wizard's Armor Mastery 12
M. Def. +170
M. Damage Resistance +30%
When using robes:
P. Def. +115
Max HP +390
Passive 0 0 840 000
Magic Wound 25
Decreases the target's M. Def.
M. Def. -27%
Active 86 0 840 000
Heavy Sleep 5
Inflicts Sleep on the target.
For some time the target cannot wake up even if hit.
Active 83 0 840 000
Mount Shining Lady 1
Allows to mount Shining Lady.
Attention!
The Orc Lancer/ Wolf Master/ Dragoon/ Vanguard Rider classes cannot use mounts.
Active 0 0 0
Prominence 44
Summons pure flame.
Attacks with magic. Power 162.
Active 64 0 840 000
Glorious Warrior: My Teleport 1
My Teleport Locations +5
Passive 0 0 0
Glorious Warrior: Elixir Upgrade 4
Elixir usage limit +8
Passive 0 0 0
Sleep 11
Inflicts Sleep on the target.
Active 79 0 840 000
Level: 90
Blessed by Sayha 4
Max HP +100
Damage bonus in PvE +1%
Passive 0 0 0
Flame Explosion 15
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 190.
Enemies with debuffs/ anomalies receive more damage.
Active 65 0 840 000
Wizard's Attack Mastery 13
P. Atk. +150
M. Atk. +880
Casting Spd. +240
When using bows/ spears:
Casting Spd. -30%%
Passive 0 0 840 000
Wizard's Armor Mastery 13
M. Def. +180
M. Damage Resistance +30%
When using robes:
P. Def. +120
Max HP +410
Passive 0 0 840 000
Wizard's Recovery Mastery 8
HP +5,5 recovery bonus
MP +5 recovery bonus
M. Skill Cooldown -20%
Passive 0 0 840 000
Inferno 9
Deals Fire damage to the target. Power 190.
Burns 14% of the enemy's MP.
For 10 sec., deals damage over time.
Active 152 0 840 000
Magic Wound 26
Decreases the target's M. Def.
M. Def. -28%
Active 87 0 840 000
Heavy Sleep 6
Inflicts Sleep on the target.
For some time the target cannot wake up even if hit.
Active 85 0 840 000
Fire Spiral 3
Attacks with a fire spiral.
Inflicts magic damage on the enemy with 247 Power added to M. Atk.
For 5 sec., CON/ MEN -7.

Increases the attack power/ range.
Reduces casting time.
Enhances a debuff that decreases CON/ MEN.
Active 128 0 840 000
Rain of Fire 20
Creates a big explosion.
Inflicts damage on the target and nearby enemies with 118 power.
Active 88 0 840 000
Prominence 45
Summons pure flame.
Attacks with magic. Power 165.
Active 65 0 840 000
Glorious Warrior: Enhanced Abilities 1
CON +1
MEN +1
Active 0 0 0
Glorious Warrior: Elixir Upgrade 5
Elixir usage limit +10
Passive 0 0 0
Glorious Warrior's Title: Sky-blue 1
The title color can be changed
to sky-blue.
Passive 0 0 0
Higher Mana Gain 7
Max MP +1500
M. Atk. +330
Grants bonuses depending on Max MP:

- M. Atk. +100
- M. Accuracy +5
- M. Skill Critical Rate +1

- M. Atk. +200
- M. Accuracy +7
- M. Skill Critical Rate +5

- M. Atk. +300
- M. Accuracy +8
- M. Skill Critical Rate +7

- M. Atk. +400
- M. Accuracy +10
- M. Skill Critical Rate +10

- M. Atk. +500
- M. Accuracy +12
- M. Skill Critical Rate +11
Passive 0 0 840 000
Sleep 12
Inflicts Sleep on the target.
Active 80 0 840 000
Level: 91
Flame Explosion 16
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 196.
Enemies with debuffs/ anomalies receive more damage.
Active 68 0 1 500 000
Glorious Warrior: Resurrection Cost Decrease 1
XP recovery fee -10%
Passive 0 0 0
Glorious Warrior: Enhanced Abilities 2
DEX +1
WIT +1
CON +1
MEN +1
Active 0 0 0
Glorious Warrior: Elixir Upgrade 6
Elixir usage limit +12
Passive 0 0 0
Level: 92
Flame Explosion 17
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 213.
Enemies with debuffs/ anomalies receive more damage.
Active 71 0 1 700 000
Glorious Warrior: Enhanced Abilities 3
STR +1
INT +1
DEX +1
WIT +1
CON +1
MEN +1
Active 0 0 0
Glorious Warrior: Elixir Upgrade 7
Elixir usage limit +14
Passive 0 0 0
Level: 93
Flame Explosion 18
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 220.
Enemies with debuffs/ anomalies receive more damage.
Active 74 0 2 000 000
Glorious Warrior: Quick Escape 1
Common teleport cast time -1 sec.
Passive 0 0 0
Glorious Warrior: Enhanced Abilities 4
STR +1
INT +1
DEX +1
WIT +1
CON +1
MEN +1
Max HP +100
Max MP +100
Active 0 0 0
Glorious Warrior: Elixir Upgrade 8
Elixir usage limit +16
Passive 0 0 0
Level: 94
Flame Explosion 19
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 227.
Enemies with debuffs/ anomalies receive more damage.
Active 77 0 2 400 000
Glorious Warrior: Enhanced Abilities 5
STR +1
INT +1
DEX +1
WIT +1
CON +1
MEN +1
Max HP +100
Max MP +100
P. Def. +100
M. Def. +100
Active 0 0 0
Glorious Warrior: Elixir Upgrade 9
Elixir usage limit +18
Passive 0 0 0
Level: 95
Flame Explosion 20
Makes an explosion imbued with the Fire energy.
Deals M. damage to the target. Power 235.
Enemies with debuffs/ anomalies receive more damage.
Active 80 0 2 900 000
Glorious Warrior: Enhanced Abilities 6
STR +1
INT +1
DEX +1
WIT +1
CON +1
MEN +1
Max HP +100
Max MP +100
P. Def. +100
M. Def. +100
Received skill damage -1%
Active 0 0 0
Glorious Warrior: Elixir Upgrade 10
Elixir usage limit +20
Passive 0 0 0