Death Knight
Race: Elves
Stage: 3 class transfer
Skills: levels 1 to 95 Total skills in the branch: 35 active, 46 passive
An attack-oriented melee character. Uses a one-handed sword imbued with the power of ice. Can suppress several enemies with a snowstorm.
Death Knights use ice in combat.
Freeze their enemies creating a great ice storm around them.
Freeze their enemies creating a great ice storm around them.
How to become a Death Knight
Death Knight is class transfer 3 in the Elf branch. The path:
- Death Pilgrim — starting class, skills from Lv. 1
- Death Blade — first skills from Lv. 20
- Emissary of Death — first skills from Lv. 40
- Death Knight — first skills from Lv. 76
At each stage it is convenient to level in zones of your level — the list by level is on the "Where to level" page.
Profession chain
Base stats
| Str | DEX | CON | Int | WIT | MEN |
|---|---|---|---|---|---|
| 40 | 35 | 40 | 20 | 10 | 25 |
Death Knight branch skills by level
Death Pilgrim
Level: 1 – 15 Death Blade →
Level: 1 – 15 Death Blade →
| Name | Type | MP | HP | SP required | |
|---|---|---|---|---|---|
| Level: 1 | |||||
|
Lucky 1 A character of level 9 or lower does not lose experience on death. |
Passive | 0 | 0 | 0 | |
|
Magic Lamp 1 Red Lantern Trigger rate 20%% Purple Lantern Trigger rate 30%% Blue Lantern Trigger rate 40%% Green Lantern Trigger rate 10%% Attention! The amount of XP required for using the Magic Lamp and XP/ SP bonus it grants, differ according to your level. |
Passive | 0 | 0 | 0 | |
|
Elven Spirit 1 The Mother Tree's power grants a special protection. Infection Resistance +5% Suppression resistance +5% P. Skill Evasion +1% |
Passive | 0 | 0 | 0 | |
|
Change Armor 1 Changes the appearance of the Death Knight's armor. When active, the original armor appearance is displayed. When inactive, the Death Armor appearance is displayed. The appearance changes according to the grade of the upper body armor. If no upper body armor is equipped, the Death Armor is not applied. When Ultimate Death Knight Form/ Ultimate Death Knight: Master is used, the appearance does not change. |
Toggle | 0 | 0 | 0 | |
|
Appetite for Destruction 1 Death Knight is craving for destruction. P. Atk. +10%% Damage bonus in PvE +5%% Atk. Spd. +100 |
Passive | 0 | 0 | 0 | |
|
Head Accessory Display 1 Show/hide head accessory |
Active | 0 | 0 | 0 | |
|
Death Points 1 Death Knight uses their rage power in combat. Max 500 DP. P. Atk. +5%% HP/ MP +3 recovery bonus Speed +3 |
Passive | 0 | 0 | 0 | |
|
Expand World Trade 1 World trade sale slots +1 World trade item operation slots +1 |
Passive | 0 | 0 | 0 | |
|
Expand World Trade 2 World trade sale slots +2 World trade item operation slots +2 |
Passive | 0 | 0 | 0 | |
|
Expand World Trade 3 World trade sale slots +3 World trade item operation slots +3 |
Passive | 0 | 0 | 0 | |
|
Expand Head Accessory Slots 1 An additional right slot for head accessories. |
Passive | 0 | 0 | 0 | |
|
Expand Inventory 1 Increases the number of personal items you can carry. Number of slots: +10. |
Passive | 0 | 0 | 0 | |
|
Expand Inventory 2 Increases the number of personal items you can carry. Number of slots: +20. |
Passive | 0 | 0 | 0 | |
|
Expand Inventory 3 Increases the number of personal items you can carry. Number of slots: +30. |
Passive | 0 | 0 | 0 | |
|
Expand Inventory 4 Increases the number of personal items you can carry. Number of slots: +40. |
Passive | 0 | 0 | 0 | |
|
Expand Inventory 5 Increases the number of personal items you can carry. Number of slots: +50. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 1 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +6. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 2 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +12. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 3 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +18. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 4 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +24. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 5 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +30. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 6 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +36. |
Passive | 0 | 0 | 0 | |
|
Expand Warehouse 7 Increases the number of items that can be stored in private warehouses and freight. Number of slots: +42. |
Passive | 0 | 0 | 0 | |
|
Born to Die 1 On dying from attack: Triggers Reviving After Death. Invincibility for 3 sec. HP/ MP recovery unavailable Fully restores CP/ HP. after invincibility ends Recovers 5%% MP. (Activation cooldown: 400 sec.) |
Passive | 0 | 0 | 0 | |
|
Undying Body 1 An undying body is vulnerable to holy attacks. Strong resistance to draining effects. Received Healing -50%. |
Passive | 0 | 0 | 0 | |
|
Manage Inventory 1 Base inventory +49 |
Passive | 0 | 0 | 0 | |
| Level: 2 | |||||
|
Shield 1 P. Def. +100 |
Passive | 0 | 0 | 1 | |
| Level: 3 | |||||
|
Might 1 P. Atk. +80 |
Passive | 0 | 0 | 1 | |
| Level: 5 | |||||
|
Death Armor Mastery 1 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +15 |
Passive | 0 | 0 | 1 | |
|
Death Sword Mastery 1 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +25 |
Passive | 0 | 0 | 1 | |
|
Ability to Protect 1 Your body is filled with magic energy. P. Def. +30 |
Passive | 0 | 0 | 1 | |
| Level: 10 | |||||
|
Death Armor Mastery 2 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +30 |
Passive | 0 | 0 | 1 | |
|
Death Sword Mastery 2 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +50 |
Passive | 0 | 0 | 1 | |
|
Ability to Attack 1 Your body is filled with magic energy. P. Atk. +20 |
Passive | 0 | 0 | 1 | |
|
Emergency Rescue 1 If HP < 30%% HP +0,25 recovery bonus |
Passive | 0 | 0 | 1 | |
| Level: 15 | |||||
|
Death Armor Mastery 3 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +45 |
Passive | 0 | 0 | 1 | |
|
Death Sword Mastery 3 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +75 |
Passive | 0 | 0 | 1 | |
|
Emergency Rescue 2 If HP < 30%% HP +0,5 recovery bonus |
Passive | 0 | 0 | 1 | |
| Name | Type | MP | HP | SP required | |
|---|---|---|---|---|---|
| Level: 20 | |||||
|
Death Armor Mastery 4 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +60 |
Passive | 0 | 0 | 1 | |
|
Death Sword Mastery 4 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +100 |
Passive | 0 | 0 | 1 | |
|
Empower 1 M. Atk. +100 |
Passive | 0 | 0 | 1 | |
|
HP Recovery 1 Restores 359 HP every 9,9 sec. |
Active | 0 | 0 | 1 | |
|
MP Recovery 1 Restores 99 MP every 9,9 sec. |
Active | 0 | 0 | 1 | |
|
Punishment 1 Strikes with a sword. Power 403. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. |
Active | 18 | 0 | 0 | |
|
Wind Walk 1 Speed +20 |
Active | 0 | 0 | 1 | |
|
Enhanced Weapon 1 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +5 |
Passive | 0 | 0 | 1 | |
|
Enhanced Weapon 2 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +7 |
Passive | 0 | 0 | 1 | |
|
Enhanced Weapon 3 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +10 |
Passive | 0 | 0 | 1 | |
|
Enhanced Weapon 4 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +12 |
Passive | 0 | 0 | 1 | |
|
Enhanced Weapon 5 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +15 |
Passive | 0 | 0 | 1 | |
|
Might 2 P. Atk. +150 |
Passive | 0 | 0 | 1 | |
|
Slowdown 1 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 11 | 0 | 1 | |
|
Acumen 1 Casting Spd. +15% |
Active | 0 | 0 | 1 | |
|
Ability to Protect 2 Your body is filled with magic energy. P. Def. +60 |
Passive | 0 | 0 | 1 | |
|
Haste 1 Atk. Spd. +15% |
Active | 0 | 0 | 1 | |
|
Focus 1 P. Critical Rate +20 |
Passive | 0 | 0 | 1 | |
|
Clarity 1 MP consumption for physical skills/songs/dances -10% MP consumption for magic skills -4% |
Passive | 0 | 0 | 1 | |
|
Death Whisper 1 P. Critical Damage +25% |
Passive | 0 | 0 | 1 | |
|
Shield 2 P. Def. +200 |
Passive | 0 | 0 | 1 | |
|
Emergency Rescue 3 If HP < 30%% HP +0,75 recovery bonus |
Passive | 0 | 0 | 1 | |
| Level: 21 | |||||
|
Enhanced Weapon 6 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +18 |
Passive | 0 | 0 | 3 | |
| Level: 22 | |||||
|
Enhanced Weapon 7 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +20 |
Passive | 0 | 0 | 3 | |
| Level: 23 | |||||
|
Enhanced Weapon 8 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +23 |
Passive | 0 | 0 | 3 | |
| Level: 24 | |||||
|
Enhanced Weapon 9 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +27 |
Passive | 0 | 0 | 3 | |
| Level: 25 | |||||
|
Death Armor Mastery 5 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +75 |
Passive | 0 | 0 | 6 | |
|
Death Sword Mastery 5 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +125 |
Passive | 0 | 0 | 6 | |
|
Enhanced Weapon 10 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. +30 |
Passive | 0 | 0 | 6 | |
|
Ability to Attack 2 Your body is filled with magic energy. P. Atk. +50 |
Passive | 0 | 0 | 6 | |
|
Emergency Rescue 4 If HP < 30%% HP +1 recovery bonus |
Passive | 0 | 0 | 6 | |
| Level: 26 | |||||
|
Punishment 2 Strikes with a sword. Power 496. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. |
Active | 22 | 0 | 6 | |
|
Enhanced Weapon 11 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Physical skill power +1% Atk. Spd. +30 |
Passive | 0 | 0 | 6 | |
| Level: 27 | |||||
|
Enhanced Weapon 12 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Physical skill power +2% Atk. Spd. +30 |
Passive | 0 | 0 | 6 | |
| Level: 28 | |||||
|
Enhanced Weapon 13 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Physical skill power +3% Atk. Spd. +30 |
Passive | 0 | 0 | 6 | |
| Level: 29 | |||||
|
Enhanced Weapon 14 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Physical skill power +4% Atk. Spd. +30 |
Passive | 0 | 0 | 10 | |
| Level: 30 | |||||
|
Death Armor Mastery 6 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +90 |
Passive | 0 | 0 | 10 | |
|
Death Sword Mastery 6 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +150 |
Passive | 0 | 0 | 10 | |
|
Empower 2 M. Atk. +200 |
Passive | 0 | 0 | 10 | |
|
Wild Magic 1 Magic skill critical rate +10 |
Active | 0 | 0 | 10 | |
|
Berserker Spirit 1 Max HP -20% Max MP -20% P. Atk. +5% M. Atk. +10% Atk. Spd. +5% Casting Spd. +5% Speed +5 |
Active | 0 | 0 | 10 | |
|
Wind Walk 2 Speed +33 |
Active | 0 | 0 | 10 | |
|
Magic Barrier 1 M. Def. +250 |
Active | 0 | 0 | 10 | |
|
Enhanced Weapon 15 Increases the weapon's efficacy. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Physical skill power +5% Atk. Spd. +30 |
Passive | 0 | 0 | 10 | |
|
Acumen 2 Casting Spd. +23% |
Active | 0 | 0 | 10 | |
|
Roar of Death 1 Howling makes you stronger. When used, restores HP by 15% of Max HP. Max HP +15% Max CP +15% |
Active | 50 | 0 | 10 | |
|
Sprint 1 Atk. Spd. +20 Speed +5 |
Passive | 0 | 0 | 10 | |
|
Focus 2 P. Critical Rate +30 |
Passive | 0 | 0 | 10 | |
|
Clarity 2 MP consumption for physical skills/songs/dances -15% MP consumption for magic skills -7% |
Passive | 0 | 0 | 10 | |
|
Death Whisper 2 P. Critical Damage +30% |
Passive | 0 | 0 | 10 | |
|
Emergency Rescue 5 If HP < 30%% HP +1,25 recovery bonus |
Passive | 0 | 0 | 10 | |
| Level: 32 | |||||
|
Punishment 3 Strikes with a sword. Power 590. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. |
Active | 27 | 0 | 10 | |
|
Emergency Rescue 6 If HP < 30%% HP +1,5 recovery bonus |
Passive | 0 | 0 | 10 | |
| Level: 34 | |||||
|
Emergency Rescue 7 If HP < 30%% HP +1,75 recovery bonus |
Passive | 0 | 0 | 20 | |
| Level: 35 | |||||
|
Death Armor Mastery 7 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +105 |
Passive | 0 | 0 | 20 | |
|
Death Sword Mastery 7 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +175 |
Passive | 0 | 0 | 20 | |
| Level: 36 | |||||
|
Emergency Rescue 8 If HP < 30%% HP +2 recovery bonus |
Passive | 0 | 0 | 20 | |
| Level: 38 | |||||
|
Punishment 4 Strikes with a sword. Power 1088. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. |
Active | 31 | 0 | 20 | |
|
Emergency Rescue 9 If HP < 30%% HP +2,25 recovery bonus |
Passive | 0 | 0 | 20 | |
| Name | Type | MP | HP | SP required | |
|---|---|---|---|---|---|
| Level: 40 | |||||
|
Death Armor Mastery 8 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +120 |
Passive | 0 | 0 | 80 | |
|
Potion Mastery 1 HP +10 recovery potion effectiveness% |
Passive | 0 | 0 | 0 | |
|
Death Sword Mastery 8 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +200 |
Passive | 0 | 0 | 80 | |
|
Empower 3 M. Atk. +300 |
Passive | 0 | 0 | 80 | |
|
HP Recovery 2 Restores 549 HP every 9,9 sec. |
Active | 0 | 0 | 80 | |
|
MP Recovery 2 Restores 119 MP every 9,9 sec. |
Active | 0 | 0 | 80 | |
|
Wild Magic 2 Magic skill critical rate +20 |
Active | 0 | 0 | 80 | |
|
Berserker Spirit 2 Max HP -15% Max MP -15% P. Atk. +10% M. Atk. +20% Atk. Spd. +8% Casting Spd. +8% Speed +8 |
Active | 0 | 0 | 80 | |
|
Elven Spirit 2 The Mother Tree's power grants a special protection. Infection Resistance +7% Suppression resistance +7% P. Skill Evasion +3% |
Passive | 0 | 0 | 80 | |
|
Death Guard 1 Damage received -3% P. Def. +100 M. Def. +100 With a 30% chance when hit: For 30 sec., summons the Death Shield. Max HP +500 and instantly restores HP. (Activation cooldown: 120 sec.) |
Active | 0 | 0 | 80 | |
|
Drain Magic Energy 1 Has a chance to restore 1% MP. when attacking (Activation cooldown: 3 sec.) |
Passive | 0 | 0 | 80 | |
|
Magic Barrier 2 M. Def. +350 |
Active | 0 | 0 | 80 | |
|
Might 3 P. Atk. +230 |
Passive | 0 | 0 | 80 | |
|
Slowdown 2 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 41 | 0 | 80 | |
|
Death Points 2 Death Knight uses their rage power in combat. Max 700 DP. P. Atk. +5%% HP/ MP +6 recovery bonus Speed +6 |
Passive | 0 | 0 | 0 | |
|
Acumen 3 Casting Spd. +30% |
Active | 0 | 0 | 80 | |
|
Wipeout 1 Puts all your strength into the strike. Attacks the enemy with 1569 power. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 33 | 0 | 80 | |
|
Undying Body 2 An undying body is vulnerable to holy attacks. Strong resistance to draining effects. Received Healing -80%. |
Passive | 0 | 0 | 0 | |
|
Deadly Pull 1 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 1500. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 80 | |
|
Stigma of Death 1 Attacks the enemy with 1371 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 5 targets. Effects of several marks do not stack. Debuff/ Anomaly Resistance -5% |
Active | 100 | 0 | 80 | |
|
Haste 2 Atk. Spd. +33% |
Active | 0 | 0 | 80 | |
|
Focus 3 P. Critical Rate +40 |
Passive | 0 | 0 | 80 | |
|
Clarity 3 MP consumption for physical skills/songs/dances -20% MP consumption for magic skills -10% |
Passive | 0 | 0 | 80 | |
|
Death Whisper 3 P. Critical Damage +35% |
Passive | 0 | 0 | 80 | |
|
Shield 3 P. Def. +300 |
Passive | 0 | 0 | 80 | |
|
Emergency Rescue 10 If HP < 30%% HP +2,5 recovery bonus |
Passive | 0 | 0 | 80 | |
| Level: 41 | |||||
|
Emergency Rescue 11 If HP < 30%% HP +2,75 recovery bonus |
Passive | 0 | 0 | 80 | |
| Level: 42 | |||||
|
Emergency Rescue 12 If HP < 30%% HP +3 recovery bonus |
Passive | 0 | 0 | 80 | |
| Level: 43 | |||||
|
Emergency Rescue 13 If HP < 30%% HP +3,25 recovery bonus |
Passive | 0 | 0 | 80 | |
| Level: 44 | |||||
|
Punishment 5 Strikes with a sword. Power 1654. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. |
Active | 36 | 0 | 120 | |
|
Emergency Rescue 14 If HP < 30%% HP +3,5 recovery bonus |
Passive | 0 | 0 | 120 | |
| Level: 45 | |||||
|
Death Armor Mastery 9 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +135 |
Passive | 0 | 0 | 120 | |
|
Death Sword Mastery 9 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +225 |
Passive | 0 | 0 | 120 | |
|
Deadly Pull 2 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 1800. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 120 | |
|
Emergency Rescue 15 If HP < 30%% HP +3,75 recovery bonus |
Passive | 0 | 0 | 120 | |
| Level: 46 | |||||
|
Emergency Rescue 16 If HP < 30%% HP +4 recovery bonus |
Passive | 0 | 0 | 120 | |
| Level: 47 | |||||
|
Emergency Rescue 17 If HP < 30%% HP +4,25 recovery bonus |
Passive | 0 | 0 | 120 | |
| Level: 48 | |||||
|
Emergency Rescue 18 If HP < 30%% HP +4,5 recovery bonus |
Passive | 0 | 0 | 120 | |
| Level: 49 | |||||
|
Emergency Rescue 19 If HP < 30%% HP +4,75 recovery bonus |
Passive | 0 | 0 | 200 | |
| Level: 50 | |||||
|
Death Armor Mastery 10 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +150 |
Passive | 0 | 0 | 200 | |
|
Potion Mastery 2 HP +20 recovery potion effectiveness% |
Passive | 0 | 0 | 0 | |
|
Death Sword Mastery 10 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +250 |
Passive | 0 | 0 | 200 | |
|
Punishment 6 Strikes with a sword. Power 2236. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 40 | 0 | 200 | |
|
Fist of Fury 1 Strikes the enemy with a fist filled with the energy of cold. Power 2064. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 50 | 0 | 200 | |
|
Wipeout 2 Puts all your strength into the strike. Attacks the enemy with 2752 power. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 40 | 0 | 200 | |
|
Roar of Death 2 Howling makes you stronger. When used, restores HP by 25% of Max HP. Max HP +25% Max CP +25% |
Active | 70 | 0 | 200 | |
|
Deadly Pull 3 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 2050. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 200 | |
|
Sprint 2 Atk. Spd. +40 Speed +10 |
Passive | 0 | 0 | 200 | |
|
Emergency Rescue 20 If HP < 30%% HP +5 recovery bonus |
Passive | 0 | 0 | 200 | |
| Level: 51 | |||||
|
Emergency Rescue 21 If HP < 30%% HP +5,25 recovery bonus |
Passive | 0 | 0 | 200 | |
| Level: 52 | |||||
|
Divine Inspiration 1 Max number of buffs +1 |
Passive | 0 | 0 | 200 | |
|
Death Armor Mastery 11 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +156 |
Passive | 0 | 0 | 200 | |
|
Death Sword Mastery 11 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +260 |
Passive | 0 | 0 | 200 | |
|
Emergency Rescue 22 If HP < 30%% HP +5,5 recovery bonus |
Passive | 0 | 0 | 200 | |
| Level: 53 | |||||
|
Fist of Fury 2 Strikes the enemy with a fist filled with the energy of cold. Power 2336. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 53 | 0 | 400 | |
|
Emergency Rescue 23 If HP < 30%% HP +5,75 recovery bonus |
Passive | 0 | 0 | 400 | |
| Level: 54 | |||||
|
Death Armor Mastery 12 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +162 |
Passive | 0 | 0 | 400 | |
|
Death Sword Mastery 12 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +270 |
Passive | 0 | 0 | 400 | |
|
Punishment 7 Strikes with a sword. Power 2629. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 43 | 0 | 400 | |
|
Emergency Rescue 24 If HP < 30%% HP +6 recovery bonus |
Passive | 0 | 0 | 400 | |
| Level: 55 | |||||
|
Bone Cage 1 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 57 | 0 | 450 | |
|
Wipeout 3 Puts all your strength into the strike. Attacks the enemy with 3358 power. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 44 | 0 | 450 | |
|
Emergency Rescue 25 If HP < 30%% HP +6,25 recovery bonus |
Passive | 0 | 0 | 450 | |
| Level: 56 | |||||
|
Death Armor Mastery 13 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +168 |
Passive | 0 | 0 | 500 | |
|
Death Sword Mastery 13 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +280 |
Passive | 0 | 0 | 500 | |
|
Fist of Fury 3 Strikes the enemy with a fist filled with the energy of cold. Power 2611. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 56 | 0 | 500 | |
|
Emergency Rescue 26 If HP < 30%% HP +6,5 recovery bonus |
Passive | 0 | 0 | 500 | |
| Level: 57 | |||||
|
Punishment 8 Strikes with a sword. Power 2928. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 45 | 0 | 550 | |
|
Emergency Rescue 27 If HP < 30%% HP +6,75 recovery bonus |
Passive | 0 | 0 | 550 | |
| Level: 58 | |||||
|
Death Armor Mastery 14 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +174 |
Passive | 0 | 0 | 600 | |
|
Death Sword Mastery 14 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +290 |
Passive | 0 | 0 | 600 | |
|
Emergency Rescue 28 If HP < 30%% HP +7 recovery bonus |
Passive | 0 | 0 | 600 | |
| Level: 59 | |||||
|
Fist of Fury 4 Strikes the enemy with a fist filled with the energy of cold. Power 2888. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 59 | 0 | 700 | |
|
Emergency Rescue 29 If HP < 30%% HP +7,25 recovery bonus |
Passive | 0 | 0 | 700 | |
| Level: 60 | |||||
|
Death Armor Mastery 15 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +180 |
Passive | 0 | 0 | 800 | |
|
Potion Mastery 3 HP +30 recovery potion effectiveness% |
Passive | 0 | 0 | 0 | |
|
Death Sword Mastery 15 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +300 |
Passive | 0 | 0 | 800 | |
|
MP Recovery 3 Restores 138 MP every 8,6 sec. |
Active | 0 | 0 | 800 | |
|
Elven Spirit 3 The Mother Tree's power grants a special protection. Infection Resistance +10% Suppression resistance +10% P. Skill Evasion +5% |
Passive | 0 | 0 | 800 | |
|
Call of Frost 1 Your blade is covered with Death Frostbite. P. Atk. +100 With a certain chance, applies Death Frostbite on attack. (Activation cooldown: 10 sec.) Death Frostbite PvP effect Atk. Spd. -3 Casting Spd. -3 Speed -3 PvE effect Atk. Spd. -30%% Casting Spd. -30%% Speed -30%% |
Active | 0 | 0 | 800 | |
|
Punishment 9 Strikes with a sword. Power 3229. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 48 | 0 | 800 | |
|
Bone Cage 2 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 59 | 0 | 800 | |
|
Drain Magic Energy 2 Has a chance to restore 2% MP. when attacking (Activation cooldown: 3 sec.) |
Passive | 0 | 0 | 800 | |
|
Slowdown 3 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 81 | 0 | 800 | |
|
Wipeout 4 Puts all your strength into the strike. Attacks the enemy with 3974 power. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 48 | 0 | 800 | |
|
Undying Body 3 An undying body is vulnerable to holy attacks. Strong resistance to draining effects. Received Healing -20%. With a 10% chance when using Punishment: Death Knight's appearance attacks alongside you. |
Passive | 0 | 0 | 0 | |
|
Deadly Pull 4 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 2800. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 800 | |
|
Ability to Attack 3 Your body is filled with magic energy. P. Atk. +150 |
Passive | 0 | 0 | 800 | |
|
Stigma of Death 2 Attacks the enemy with 1615 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 5 targets. Effects of several marks do not stack. Debuff/ Anomaly Resistance -5% |
Active | 100 | 0 | 800 | |
|
Emergency Rescue 30 If HP < 30%% HP +7,5 recovery bonus |
Passive | 0 | 0 | 800 | |
| Level: 61 | |||||
|
Divine Inspiration 2 Max number of buffs +2 |
Passive | 0 | 0 | 900 | |
|
Emergency Rescue 31 If HP < 30%% HP +7,75 recovery bonus |
Passive | 0 | 0 | 900 | |
| Level: 62 | |||||
|
Death Armor Mastery 16 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +186 |
Passive | 0 | 0 | 1 000 | |
|
Death Sword Mastery 16 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +310 |
Passive | 0 | 0 | 1 000 | |
|
Fist of Fury 5 Strikes the enemy with a fist filled with the energy of cold. Power 3168. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 62 | 0 | 1 000 | |
|
Emergency Rescue 32 If HP < 30%% HP +8 recovery bonus |
Passive | 0 | 0 | 1 000 | |
| Level: 63 | |||||
|
Punishment 10 Strikes with a sword. Power 3533. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 50 | 0 | 1 100 | |
|
Emergency Rescue 33 If HP < 30%% HP +8,25 recovery bonus |
Passive | 0 | 0 | 1 100 | |
| Level: 64 | |||||
|
Death Armor Mastery 17 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +192 |
Passive | 0 | 0 | 1 200 | |
|
Death Sword Mastery 17 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +320 |
Passive | 0 | 0 | 1 200 | |
|
Emergency Rescue 34 If HP < 30%% HP +8,5 recovery bonus |
Passive | 0 | 0 | 1 200 | |
| Level: 65 | |||||
|
Fist of Fury 6 Strikes the enemy with a fist filled with the energy of cold. Power 3450. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 65 | 0 | 1 300 | |
|
Wipeout 5 Puts all your strength into the strike. Attacks the enemy with 4600 power. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 51 | 0 | 1 300 | |
|
Deadly Pull 5 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 3500. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 1 300 | |
|
Emergency Rescue 35 If HP < 30%% HP +8,75 recovery bonus |
Passive | 0 | 0 | 1 300 | |
| Level: 66 | |||||
|
Death Armor Mastery 18 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +198 |
Passive | 0 | 0 | 1 400 | |
|
Death Sword Mastery 18 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +330 |
Passive | 0 | 0 | 1 400 | |
|
Punishment 11 Strikes with a sword. Power 3840. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 52 | 0 | 1 400 | |
|
Emergency Rescue 36 If HP < 30%% HP +9 recovery bonus |
Passive | 0 | 0 | 1 400 | |
| Level: 67 | |||||
|
Emergency Rescue 37 If HP < 30%% HP +9,25 recovery bonus |
Passive | 0 | 0 | 1 500 | |
| Level: 68 | |||||
|
Death Armor Mastery 19 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +204 |
Passive | 0 | 0 | 1 600 | |
|
Death Sword Mastery 19 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +340 |
Passive | 0 | 0 | 1 600 | |
|
Fist of Fury 7 Strikes the enemy with a fist filled with the energy of cold. Power 3734. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 68 | 0 | 1 600 | |
|
Emergency Rescue 38 If HP < 30%% HP +9,5 recovery bonus |
Passive | 0 | 0 | 1 600 | |
| Level: 69 | |||||
|
Punishment 12 Strikes with a sword. Power 4148. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 54 | 0 | 1 700 | |
|
Emergency Rescue 39 If HP < 30%% HP +9,75 recovery bonus |
Passive | 0 | 0 | 1 700 | |
| Level: 70 | |||||
|
Acceleration 1 Strengthens your body. Restores 1 DP. when attacking (Activation cooldown: 1 sec.) Atk. Spd. +30%% With a 50%% chance, triggers on attack. For 8 sec. Atk. Spd. +20%% (Activation cooldown: 200 sec.) |
Passive | 0 | 0 | 1 800 | |
|
Death Armor Mastery 20 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +210 |
Passive | 0 | 0 | 1 800 | |
|
Death Sword Mastery 20 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +350 |
Passive | 0 | 0 | 1 800 | |
|
Bone Cage 3 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 61 | 0 | 1 800 | |
|
Drain Magic Energy 3 Has a chance to restore 3% MP. when attacking (Activation cooldown: 3 sec.) |
Passive | 0 | 0 | 1 800 | |
|
Flaming Body 1 DP recovering skill> Your body is engulfed in enhancing flames. P. Atk. +20% P. Critical Rate +20 Basic Critical Damage +150 Restores 1 DP. when attacking (Activation cooldown: 1 sec.) When Death Knight's Flame Sword is equipped, transforms the skill into Dark Form and adds the Speed bonus. |
Active | 0 | 1000 | 1 800 | |
|
Wipeout 6 Puts all your strength into the strike. Attacks the enemy with 5233 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 55 | 0 | 1 800 | |
|
Roar of Death 3 Howling makes you stronger. When used, restores HP by 40% of Max HP. Max HP +40% Max CP +40% |
Active | 80 | 0 | 1 800 | |
|
Undying Body 4 An undying body is vulnerable to holy attacks. Strong resistance to draining effects. Received Healing -10%. With a 15% chance when using Punishment: Death Knight's appearance attacks alongside you. |
Passive | 0 | 0 | 0 | |
|
Deadly Pull 6 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 4000. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 1 800 | |
|
Stigma of Death 3 Attacks the enemy with 2154 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 5 targets. Effects of several marks do not stack. Debuff/ Anomaly Resistance -5% |
Active | 100 | 0 | 1 800 | |
|
Emergency Rescue 40 If HP < 30%% HP +10 recovery bonus |
Passive | 0 | 0 | 1 800 | |
| Level: 71 | |||||
|
Fist of Fury 8 Strikes the enemy with a fist filled with the energy of cold. Power 4020. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 71 | 0 | 1 900 | |
|
Emergency Rescue 41 If HP < 30%% HP +10,25 recovery bonus |
Passive | 0 | 0 | 1 900 | |
| Level: 72 | |||||
|
Death Armor Mastery 21 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +216 |
Passive | 0 | 0 | 2 000 | |
|
Death Sword Mastery 21 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +360 |
Passive | 0 | 0 | 2 000 | |
|
Punishment 13 Strikes with a sword. Power 4459. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 57 | 0 | 2 000 | |
|
Emergency Rescue 42 If HP < 30%% HP +10,5 recovery bonus |
Passive | 0 | 0 | 2 000 | |
| Level: 73 | |||||
|
Emergency Rescue 43 If HP < 30%% HP +10,75 recovery bonus |
Passive | 0 | 0 | 2 100 | |
| Level: 74 | |||||
|
Death Armor Mastery 22 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +222 |
Passive | 0 | 0 | 2 200 | |
|
Death Sword Mastery 22 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +370 |
Passive | 0 | 0 | 2 200 | |
|
Fist of Fury 9 Strikes the enemy with a fist filled with the energy of cold. Power 4309. Has a chance to gain 1 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 74 | 0 | 2 200 | |
|
Emergency Rescue 44 If HP < 30%% HP +11 recovery bonus |
Passive | 0 | 0 | 2 200 | |
| Level: 75 | |||||
|
Punishment 14 Strikes with a sword. Power 4772. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 59 | 0 | 2 300 | |
|
Bone Cage 4 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 63 | 0 | 2 300 | |
|
Flaming Body 2 DP recovering skill> Your body is engulfed in enhancing flames. P. Atk. +30% P. Critical Rate +22 Basic Critical Damage +180 Restores 1 DP. when attacking (Activation cooldown: 1 sec.) When Death Knight's Flame Sword is equipped, transforms the skill into Dark Form and adds the Speed bonus. |
Active | 0 | 1000 | 2 300 | |
|
Wipeout 7 Puts all your strength into the strike. Attacks the enemy with 5873 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 59 | 0 | 2 300 | |
|
Deadly Pull 7 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 5300. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 2 300 | |
|
Emergency Rescue 45 If HP < 30%% HP +11,25 recovery bonus |
Passive | 0 | 0 | 2 300 | |
← Death Messenger
Death Knight
Level: 76 – 95
Level: 76 – 95
| Name | Type | MP | HP | SP required | |
|---|---|---|---|---|---|
| Level: 76 | |||||
|
Hell Fire 1 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies once. Power 4282. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 200%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -250 M. Atk. -250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% |
Active | 0 | 0 | 8 000 | |
|
Blessed by Sayha 1 Max HP +20 Damage bonus in PvE +0,25% |
Passive | 0 | 0 | 0 | |
|
Divine Inspiration 3 Max number of buffs +3 |
Passive | 0 | 0 | 8 000 | |
|
Divine Inspiration 4 Max number of buffs +4 |
Passive | 0 | 0 | 8 000 | |
|
Death Armor Mastery 23 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +228 |
Passive | 0 | 0 | 8 000 | |
|
Empower 4 M. Atk. +330 |
Passive | 0 | 0 | 8 000 | |
|
Wild Magic 3 Magic skill critical rate +30 |
Active | 0 | 0 | 8 000 | |
|
Berserker Spirit 3 Max HP -10% Max MP -10% P. Atk. +10% M. Atk. +20% Atk. Spd. +9% Casting Spd. +9% Speed +8 |
Active | 0 | 0 | 8 000 | |
|
Frozen Field 1 Summons a blizzard and attacks nearby enemies. Deals 3 hits. Power 225% of P. Atk. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. After 3 hits, an additional attack is dealt. Power 350% of P. Atk. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Then has a chance to activate Freezing Swamp. Freezing Swamp Rush skills cannot be used. |
Active | 0 | 0 | 8 000 | |
|
Evolution Defense 1 P. Def. -1400@0:20 M. Def. -1050@0:15 Required level: 76. Stats change based on level. P. Def. +20 M. Def. +15 |
Passive | 0 | 0 | 0 | |
|
Death Guard 2 Damage received -5% P. Def. +300 M. Def. +300 With a 30% chance when hit: For 30 sec., summons the Death Shield. Max HP +1500 and instantly restores HP. (Activation cooldown: 120 sec.) |
Active | 0 | 0 | 8 000 | |
|
Call of Frost 2 Your blade is covered with Death Frostbite. P. Atk. +500 With a certain chance, applies Death Frostbite on attack. (Activation cooldown: 10 sec.) Death Frostbite PvP effect Atk. Spd. -10 Casting Spd. -10 Speed -10 PvE effect Atk. Spd. -30%% Casting Spd. -30%% Speed -30%% |
Active | 0 | 0 | 8 000 | |
|
Fist of Fury 10 Strikes the enemy with a fist filled with the energy of cold. Power 5353. Has a chance to gain 2 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 76 | 0 | 8 000 | |
|
Wind Walk 3 Speed +35 |
Active | 0 | 0 | 8 000 | |
|
Magic Barrier 3 M. Def. +380 |
Active | 0 | 0 | 8 000 | |
|
Might 4 P. Atk. +250 |
Passive | 0 | 0 | 8 000 | |
|
Frost Trace 1 Physical skill Critical Rate +1% Damage bonus in PvE +5%% Wipeout → Frost Wipeout |
Passive | 0 | 0 | 8 000 | |
|
Ultimate Death Knight: Master 1 Transforms into a Death Knight who is cursed by the Fire Dragon Valakas, but possesses great powers. P. Atk. +40%% P. Critical Damage +40%% P. Skill Critical Damage +40%% Atk. Spd. +50%% P. Def. +250 Speed +5 Resistance to All Weapons +8%% Decreases penalty of Received Healing. Increases Holy Resistance. |
Active | 0 | 0 | 8 000 | |
|
Detection 1 Common de-stealthing skill> Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec. De-stealthing range: 200. |
Active | 70 | 0 | 8 000 | |
|
Mount Night Mare 1 Allows to mount Night Mare. |
Active | 0 | 0 | 8 000 | |
|
Slowdown 4 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 111 | 0 | 8 000 | |
|
Death Points 3 Death Knight uses their rage power defensively. Max 1000 DP. P. Def. +500 P. Atk. +5%% HP/ MP +10 recovery bonus Speed +10 |
Passive | 0 | 0 | 0 | |
|
Devour 1 Recovers 500 DP. Available only at 500 or less DP. |
Active | 0 | 0 | 8 000 | |
|
Natural Power 1 Your inner powers allow you to make more powerful attacks. The effect is determined by STR. P. Atk. +2500 P. Atk. +3500 P. Atk. +5000 P. Atk. +6500 P. Atk. +8000 P. Atk. +10000 |
Passive | 0 | 0 | 8 000 | |
|
Acumen 4 Casting Spd. +33% |
Active | 0 | 0 | 8 000 | |
|
Deadly Ligament Rupture 1 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 43 | 0 | 8 000 | |
|
Expanded Potential of Dyes 1 Adds dye pattern slot 4. Opens hidden power slot 4. |
Passive | 0 | 0 | 0 | |
|
Deadly Resilience 1 Max HP +500 Debuff resistance +5% Debuff Resistance +5% |
Passive | 0 | 0 | 8 000 | |
|
Ultimate Death Knight: Master 2 Those who were strong in spirit and did not succumb to the ruinous curse became Death Knights of incredible power. Form effect> P. Atk. +1000 P. Atk. +40%% Skill Power +10%% P. Skill Critical Rate +20%% P. Critical Damage +40%% P. Skill Critical Damage +40%% Pull chance +40%% Imprisonment Atk. Rate +30%% Atk. Spd. +50%% P. Def. +500 Speed +20 Resistance to All Weapons +10%% Pull and imprisonment resistance +20%% Reduces the penalty to received healing Increases Holy defense With a 50%% chance, triggers Impending Death Whisper on attack. When triggered, resets the cooldown of Hellfire. Impending Death Whisper For 10 sec. P. Critical Rate +10%% P. Skill Critical Rate +10%% Hold/ Suppression Resistance +50%% Dagger attack resistance +10%% Skills do not consume DP. (Activation cooldown: 50 sec.) |
Active | 0 | 0 | 8 000 | |
|
Haste 3 Atk. Spd. +35% |
Active | 0 | 0 | 8 000 | |
|
Focus 4 P. Critical Rate +42 |
Passive | 0 | 0 | 8 000 | |
|
Frost Grip 1 Tightly holds the target. PvP: Holds up to 5 targets. PvE: Holds up to 5 targets. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. They can only be attacked by Death Knight. With a certain chance, removes the Grip effect on attack. |
Active | 70 | 0 | 8 000 | |
|
Clarity 4 MP consumption for physical skills/songs/dances -21% MP consumption for magic skills -11% |
Passive | 0 | 0 | 8 000 | |
|
Death Whisper 4 P. Critical Damage +38% |
Passive | 0 | 0 | 8 000 | |
|
Shield 4 P. Def. +330 |
Passive | 0 | 0 | 8 000 | |
|
Emergency Rescue 46 If HP < 30%% HP +11,5 recovery bonus |
Passive | 0 | 0 | 8 000 | |
| Level: 77 | |||||
|
Hell Fire 2 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4343. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 210%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -500 M. Atk. -500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 10 000 | |
|
Deadly Ligament Rupture 2 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 45 | 0 | 10 000 | |
|
Emergency Rescue 47 If HP < 30%% HP +11,75 recovery bonus |
Passive | 0 | 0 | 10 000 | |
| Level: 78 | |||||
|
Hell Fire 3 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4404. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 220%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -750 M. Atk. -750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 12 000 | |
|
Death Armor Mastery 24 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +234 |
Passive | 0 | 0 | 12 000 | |
|
Punishment 15 Strikes with a sword. Power 5964. Ignores shield defense. Ignores 20% of the target's defense. Critical hit possible. |
Active | 61 | 0 | 12 000 | |
|
Fist of Fury 11 Strikes the enemy with a fist filled with the energy of cold. Power 5505. Has a chance to gain 2 DP. when attacking Ignores shield defense. Ignores 10% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -23% |
Active | 78 | 0 | 12 000 | |
|
Slowdown 5 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 113 | 0 | 12 000 | |
|
Deadly Ligament Rupture 3 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 47 | 0 | 12 000 | |
|
Emergency Rescue 48 If HP < 30%% HP +12 recovery bonus |
Passive | 0 | 0 | 12 000 | |
| Level: 79 | |||||
|
Hell Fire 4 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4465. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 230%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3000 M. Atk. -3000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 15 000 | |
|
Deadly Ligament Rupture 4 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 49 | 0 | 15 000 | |
|
Emergency Rescue 49 If HP < 30%% HP +12,25 recovery bonus |
Passive | 0 | 0 | 15 000 | |
| Level: 80 | |||||
|
Hell Fire 5 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4527. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 240%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -1250 M. Atk. -1250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 18 000 | |
|
Blessed by Sayha 2 Max HP +50 Damage bonus in PvE +0,5% |
Passive | 0 | 0 | 0 | |
|
Death Armor Mastery 25 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +240 |
Passive | 0 | 0 | 18 000 | |
|
Rage Charge 1 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 5658. Has a chance to gain 2 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 80 | 0 | 18 000 | |
|
Bone Cage 5 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 65 | 0 | 18 000 | |
|
Evolution Power 1 P. Atk. -1400@0:20 M. Atk. -1400@0:20 Required level: 80. Stats change based on level. P. Atk. +20 M. Atk. +20 |
Passive | 0 | 0 | 0 | |
|
Slowdown 6 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 115 | 0 | 18 000 | |
|
Flaming Body 3 DP recovering skill> Your body is engulfed in enhancing flames. P. Atk. +40% P. Critical Rate +25 Basic Critical Damage +200 Restores 1 DP. when attacking (Activation cooldown: 1 sec.) When Death Knight's Flame Sword is equipped, transforms the skill into Dark Form and adds the Speed bonus. |
Active | 0 | 1000 | 18 000 | |
|
Wipeout 8 Puts all your strength into the strike. Attacks the enemy with 7544 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 63 | 0 | 18 000 | |
|
Deadly Ligament Rupture 5 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 51 | 0 | 18 000 | |
|
Roar of Death 4 Howling makes you stronger. When used, restores HP by 45% of Max HP. Max HP +45% Max CP +45% |
Active | 90 | 0 | 18 000 | |
|
Undying Body 5 An undying body is vulnerable to holy attacks. Strong resistance to draining effects. With a 15% chance when using Punishment: Death Knight's appearance attacks alongside you. With a 20% chance, increases Fist of Fury's attack power. |
Passive | 0 | 0 | 0 | |
|
Deadly Pull 8 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 5600. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 18 000 | |
|
Stigma of Evil 1 Attacks the enemy with 3200 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 10 targets. The attacked enemy receives the Mark of Doom. Effects of multiple marks do not stack. Debuff/ Anomaly Resistance -10% When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. When defeating an enemy with the Mark of Doom, applies Soul Steal, which stacks up to Lv. 5. Lv. 1: P. Atk./ P. Def./ M. Def. +100 Lv. 2: P. Atk./ P. Def./ M. Def. +200 Lv. 3: P. Atk./ P. Def./ M. Def. +300 Lv. 4: P. Atk./ P. Def./ M. Def. +400 Lv. 5: P. Atk./ P. Def./ M. Def. +500 |
Active | 100 | 0 | 18 000 | |
|
Emergency Rescue 50 If HP < 30%% HP +12,5 recovery bonus |
Passive | 0 | 0 | 18 000 | |
| Level: 81 | |||||
|
Hell Fire 6 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4588. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 250%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -1500 M. Atk. -1500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 160 000 | |
|
Death Armor Mastery 26 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +243 |
Passive | 0 | 0 | 160 000 | |
|
Punishment 16 Strikes with a sword. Power 6212. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 63 | 0 | 160 000 | |
|
Deadly Ligament Rupture 6 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 53 | 0 | 160 000 | |
|
Emergency Rescue 51 If HP < 30%% HP +12,75 recovery bonus |
Passive | 0 | 0 | 160 000 | |
| Level: 82 | |||||
|
Hell Fire 7 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4649. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 260%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -1750 M. Atk. -1750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 170 000 | |
|
Death Armor Mastery 27 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +246 |
Passive | 0 | 0 | 170 000 | |
|
Rage Charge 2 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 5811. Has a chance to gain 2 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 82 | 0 | 170 000 | |
|
Bone Cage 6 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 66 | 0 | 170 000 | |
|
Dragon Slayer Appearance 1 P. Atk. +200 M. Atk. +200 P. Def. +300 M. Def. +300 Atk. Spd. +30 Casting Spd. +30 Max HP +500 Max MP +500 Attention! Does not stack with Castle Guardian Transformation. |
Active | 0 | 0 | 0 | |
|
Slowdown 7 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 119 | 0 | 170 000 | |
|
Deadly Ligament Rupture 7 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 55 | 0 | 170 000 | |
|
Emergency Rescue 52 If HP < 30%% HP +13 recovery bonus |
Passive | 0 | 0 | 170 000 | |
| Level: 83 | |||||
|
Hell Fire 8 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4711. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 270%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2000 M. Atk. -2000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 240 000 | |
|
Death Armor Mastery 28 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +249 |
Passive | 0 | 0 | 240 000 | |
|
Deadly Ligament Rupture 8 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 57 | 0 | 240 000 | |
|
Emergency Rescue 53 If HP < 30%% HP +13,25 recovery bonus |
Passive | 0 | 0 | 240 000 | |
| Level: 84 | |||||
|
Hell Fire 9 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4772. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 280%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2250 M. Atk. -2250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 240 000 | |
|
Death Armor Mastery 29 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +252 |
Passive | 0 | 0 | 240 000 | |
|
Rage Charge 3 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 5965. Has a chance to gain 2 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 84 | 0 | 240 000 | |
|
Bone Cage 7 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 67 | 0 | 240 000 | |
|
Slowdown 8 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 123 | 0 | 240 000 | |
|
Deadly Ligament Rupture 9 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 59 | 0 | 240 000 | |
|
Emergency Rescue 54 If HP < 30%% HP +13,5 recovery bonus |
Passive | 0 | 0 | 240 000 | |
| Level: 85 | |||||
|
Hell Fire 10 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4833. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 290%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2500 M. Atk. -2500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 840 000 | |
|
Blessed by Sayha 3 Max HP +75 Damage bonus in PvE +0,75% |
Passive | 0 | 0 | 0 | |
|
Acceleration 2 Strengthens your body. Restores 1 DP. when attacking (Activation cooldown: 1 sec.) Atk. Spd. +30%% With a 80%% chance, triggers on attack. For 10 sec. Atk. Spd. +30%% P. Def. +1000 M. Def. +2000 (Activation cooldown: 200 sec.) |
Passive | 0 | 0 | 840 000 | |
|
Death Attack Mastery 1 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +500 |
Passive | 0 | 0 | 840 000 | |
|
Death Armor Mastery 30 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +255 |
Passive | 0 | 0 | 840 000 | |
|
Frozen Field 2 Summons a blizzard and attacks nearby enemies. Deals 3 hits. Power 250% of P. Atk. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. After 3 hits, an additional attack is dealt. Power 400% of P. Atk. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Then has a chance to activate Freezing Swamp. Freezing Swamp Rush skills cannot be used. |
Active | 0 | 0 | 840 000 | |
|
Rage Charge 4 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 6042. Has a chance to gain 3 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 85 | 0 | 840 000 | |
|
Death Guard 3 Damage received -10% P. Def. +500 M. Def. +500 With a 30% chance when hit: For 30 sec., summons the Death Shield. Max HP +3000 and instantly restores HP. (Activation cooldown: 120 sec.) |
Active | 0 | 0 | 840 000 | |
|
Punishment 17 Strikes with a sword. Power 8181. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 66 | 0 | 840 000 | |
|
Detection 2 Common de-stealthing skill> Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec. De-stealthing range: 400. |
Active | 70 | 0 | 840 000 | |
|
Flaming Body 4 DP recovering skill> Your body is engulfed in enhancing flames. P. Atk. +1500 P. Atk. +40% P. Critical Rate +30 Basic Critical Damage +250 Restores 1 DP. when attacking (Activation cooldown: 1 sec.) When Death Knight's Flame Sword is equipped, transforms the skill into Dark Form and adds the Speed bonus. |
Active | 0 | 1000 | 840 000 | |
|
Extended Life 1 Max HP -1300@0:20 Required level: 85. Stats change based on level. Max HP +20 |
Passive | 0 | 0 | 0 | |
|
Extended Life 2 Max HP -1500@0:30 Required level: 85. Stats change based on level. Max HP +30 |
Passive | 0 | 0 | 0 | |
|
Extended Life 3 Max HP -1700@0:40 Required level: 85. Stats change based on level. Max HP +40 |
Passive | 0 | 0 | 0 | |
|
Extended Life 4 Max HP -2700@0:60 Required level: 85. Stats change based on level. Max HP +60 |
Passive | 0 | 0 | 0 | |
|
Extended Life 5 Max HP -5200@0:100 Required level: 85. Stats change based on level. Max HP +100 |
Passive | 0 | 0 | 0 | |
|
Wipeout 9 Puts all your strength into the strike. Attacks the enemy with 8056 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 66 | 0 | 840 000 | |
|
Deadly Ligament Rupture 10 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 61 | 0 | 840 000 | |
|
Deadly Pull 9 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 6000. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 840 000 | |
|
Emergency Rescue 55 If HP < 30%% HP +13,75 recovery bonus |
Passive | 0 | 0 | 840 000 | |
| Level: 86 | |||||
|
Hell Fire 11 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4895. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 300%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2750 M. Atk. -2750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 840 000 | |
|
Death Attack Mastery 2 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +700 |
Passive | 0 | 0 | 840 000 | |
|
Death Armor Mastery 31 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +258 |
Passive | 0 | 0 | 840 000 | |
|
Rage Charge 5 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 6118. Has a chance to gain 3 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 86 | 0 | 840 000 | |
|
Bone Cage 8 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 68 | 0 | 840 000 | |
|
Slowdown 9 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 127 | 0 | 840 000 | |
|
Deadly Ligament Rupture 11 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 63 | 0 | 840 000 | |
|
Glorious Warrior: Increased Weight Limit 1 Weight limit +10000. |
Passive | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 1 Elixir usage limit +2 |
Passive | 0 | 0 | 0 | |
|
Emergency Rescue 56 If HP < 30%% HP +14 recovery bonus |
Passive | 0 | 0 | 840 000 | |
| Level: 87 | |||||
|
Hell Fire 12 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4957. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 310%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3000 M. Atk. -3000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 840 000 | |
|
Death Attack Mastery 3 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +900 |
Passive | 0 | 0 | 840 000 | |
|
Death Armor Mastery 32 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +261 |
Passive | 0 | 0 | 840 000 | |
|
Rage Charge 6 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 6195. Has a chance to gain 3 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 87 | 0 | 840 000 | |
|
Punishment 18 Strikes with a sword. Power 8389. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 68 | 0 | 840 000 | |
|
Mount Glorious Steed 1 Allows to mount Glorious Steed. Attention! The Orc Lancer/ Wolf Master/ Dragoon/ Vanguard Rider classes cannot use mounts. |
Active | 0 | 0 | 0 | |
|
Deadly Ligament Rupture 12 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 65 | 0 | 840 000 | |
|
Glorious Warrior: Elixir Upgrade 2 Elixir usage limit +4 |
Passive | 0 | 0 | 0 | |
|
Emergency Rescue 57 If HP < 30%% HP +14,25 recovery bonus |
Passive | 0 | 0 | 840 000 | |
| Level: 88 | |||||
|
Hell Fire 13 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5018. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 320%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3250 M. Atk. -3250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 840 000 | |
|
Death Attack Mastery 4 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +1100 |
Passive | 0 | 0 | 840 000 | |
|
Death Armor Mastery 33 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +264 |
Passive | 0 | 0 | 840 000 | |
|
Rage Charge 7 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 6272. Has a chance to gain 3 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 88 | 0 | 840 000 | |
|
Bone Cage 9 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 69 | 0 | 840 000 | |
|
Detection 3 Enhanced de-stealthing skill> Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec. With a 5%% chance, removes the Seclusion effect from nearby enemies and prevents from using it again for 2 sec. De-stealthing range: 450. |
Active | 70 | 0 | 840 000 | |
|
Slowdown 10 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 131 | 0 | 840 000 | |
|
Deadly Ligament Rupture 13 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 67 | 0 | 840 000 | |
|
Glorious Warrior: Special Teleport 1 Enables the Special Teleport skill. |
Passive | 0 | 0 | 0 | |
|
Glorious Warrior: Expand Inventory 1 Inventory slots +10. |
Passive | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 3 Elixir usage limit +6 |
Passive | 0 | 0 | 0 | |
|
Emergency Rescue 58 If HP < 30%% HP +14,5 recovery bonus |
Passive | 0 | 0 | 840 000 | |
| Level: 89 | |||||
|
Hell Fire 14 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5080. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 330%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3500 M. Atk. -3500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 840 000 | |
|
Death Attack Mastery 5 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +1300 |
Passive | 0 | 0 | 840 000 | |
|
Death Armor Mastery 34 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +267 |
Passive | 0 | 0 | 840 000 | |
|
Rage Charge 8 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 6350. Has a chance to gain 3 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 89 | 0 | 840 000 | |
|
Punishment 19 Strikes with a sword. Power 8599. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 69 | 0 | 840 000 | |
|
Mount Shining Lady 1 Allows to mount Shining Lady. Attention! The Orc Lancer/ Wolf Master/ Dragoon/ Vanguard Rider classes cannot use mounts. |
Active | 0 | 0 | 0 | |
|
Deadly Ligament Rupture 14 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 69 | 0 | 840 000 | |
|
Glorious Warrior: My Teleport 1 My Teleport Locations +5 |
Passive | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 4 Elixir usage limit +8 |
Passive | 0 | 0 | 0 | |
|
Emergency Rescue 59 If HP < 30%% HP +14,75 recovery bonus |
Passive | 0 | 0 | 840 000 | |
| Level: 90 | |||||
|
Hell Fire 15 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5142. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 340%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3750 M. Atk. -3750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 840 000 | |
|
Blessed by Sayha 4 Max HP +100 Damage bonus in PvE +1% |
Passive | 0 | 0 | 0 | |
|
Death Attack Mastery 6 Makes you more skillful with one-handed swords. When using a one-handed sword: P. Atk. +1500 |
Passive | 0 | 0 | 840 000 | |
|
Death Armor Mastery 35 Increases defense when using heavy or light armor. Heavy/ light armor effect P. Def. +270 |
Passive | 0 | 0 | 840 000 | |
|
Frozen Field 3 Summons a blizzard and attacks nearby enemies. Deals 3 hits. Power 275% of P. Atk. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. After 3 hits, an additional attack is dealt. Power 450% of P. Atk. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Then has a chance to activate Freezing Swamp. Freezing Swamp Rush skills cannot be used. |
Active | 0 | 0 | 840 000 | |
|
Rage Charge 9 Rush skill> Rushes at the enemy and strikes with a fist filled with the energy of cold. Power 6427. Has a chance to gain 3 DP. when attacking Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. Applies Furious Blast, which decreases the enemy's P. Def. and M. Def. Furious Blast P./ M. Def. -30% Pull Resistance -30% Sword/ Two-handed Sword Resistance -10% |
Active | 90 | 0 | 840 000 | |
|
Punishment 20 Strikes with a sword. Power 8703. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 70 | 0 | 840 000 | |
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Bone Cage 10 Puts the enemy into the bone cage. An enemy in prison cannot be attacked. Enemies cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect ends: PvP: Max HP/ MP -10%% PvE: deals physical damage. Power 8500. Ignores shield defense. Ignores 25%% of defense. Critical hit possible. |
Active | 70 | 0 | 840 000 | |
|
Slowdown 11 P. Skill Cooldown +200% M. Skill Cooldown +200% |
Active | 135 | 0 | 840 000 | |
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Flaming Body 5 DP recovering skill> Your body is engulfed in enhancing flames. P. Atk. +3000 P. Atk. +40% P. Critical Rate +35 Basic Critical Damage +300 Restores 1 DP. when attacking (Activation cooldown: 1 sec.) When Death Knight's Flame Sword is equipped, transforms the skill into Dark Form and adds the Speed bonus. |
Active | 0 | 1000 | 840 000 | |
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Wipeout 10 Puts all your strength into the strike. Attacks the enemy with 8569 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 70 | 0 | 840 000 | |
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Deadly Ligament Rupture 15 Removes and blocks the following buffs: - Wind Walk - Blade Movement - Fast Run |
Active | 70 | 0 | 840 000 | |
|
Roar of Death 5 Howling makes you stronger. When used, restores HP by 55% of Max HP. Max HP +55% Max CP +55% |
Active | 100 | 0 | 840 000 | |
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Glorious Warrior: Enhanced Abilities 1 CON +1 MEN +1 |
Active | 0 | 0 | 0 | |
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Glorious Warrior: Elixir Upgrade 5 Elixir usage limit +10 |
Passive | 0 | 0 | 0 | |
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Deadly Pull 10 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 6500. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 840 000 | |
|
Stigma of Evil 2 Attacks the enemy with 4500 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 10 targets. The attacked enemy receives the Mark of Doom. Effects of multiple marks do not stack. Debuff/ Anomaly Resistance -10% When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. When defeating an enemy with the Mark of Doom, applies Soul Steal, which stacks up to Lv. 5. Lv. 1: P. Atk./ P. Def./ M. Def. +100 Lv. 2: P. Atk./ P. Def./ M. Def. +200 Lv. 3: P. Atk./ P. Def./ M. Def. +300 Lv. 4: P. Atk./ P. Def./ M. Def. +400 Lv. 5: P. Atk./ P. Def./ M. Def. +500 |
Active | 100 | 0 | 840 000 | |
|
Glorious Warrior's Title: Sky-blue 1 The title color can be changed to sky-blue. |
Passive | 0 | 0 | 0 | |
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Emergency Rescue 60 If HP < 30%% HP +15 recovery bonus |
Passive | 0 | 0 | 840 000 | |
| Level: 91 | |||||
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Hell Fire 16 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5296. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 350%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4000 M. Atk. -4000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 1 500 000 | |
|
Punishment 21 Strikes with a sword. Power 8963. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 72 | 0 | 1 500 000 | |
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Wipeout 11 Puts all your strength into the strike. Attacks the enemy with 8826 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 72 | 0 | 1 500 000 | |
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Glorious Warrior: Resurrection Cost Decrease 1 XP recovery fee -10% |
Passive | 0 | 0 | 0 | |
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Glorious Warrior: Enhanced Abilities 2 DEX +1 WIT +1 CON +1 MEN +1 |
Active | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 6 Elixir usage limit +12 |
Passive | 0 | 0 | 0 | |
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Deadly Pull 11 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 6800. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 840 000 | |
| Level: 92 | |||||
|
Hell Fire 17 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5454. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 360%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4250 M. Atk. -4250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 1 700 000 | |
|
Punishment 22 Strikes with a sword. Power 9231. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 73 | 0 | 1 700 000 | |
|
Wipeout 12 Puts all your strength into the strike. Attacks the enemy with 9090 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 73 | 0 | 1 700 000 | |
|
Glorious Warrior: Enhanced Abilities 3 STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1 |
Active | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 7 Elixir usage limit +14 |
Passive | 0 | 0 | 0 | |
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Deadly Pull 12 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 7000. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 1 200 000 | |
| Level: 93 | |||||
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Hell Fire 18 Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5617. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 370%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4500 M. Atk. -4500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
Active | 0 | 0 | 2 000 000 | |
|
Punishment 23 Strikes with a sword. Power 9508. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 74 | 0 | 2 000 000 | |
|
Wipeout 13 Puts all your strength into the strike. Attacks the enemy with 9362 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 74 | 0 | 2 000 000 | |
|
Glorious Warrior: Quick Escape 1 Common teleport cast time -1 sec. |
Passive | 0 | 0 | 0 | |
|
Glorious Warrior: Enhanced Abilities 4 STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1 Max HP +100 Max MP +100 |
Active | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 8 Elixir usage limit +16 |
Passive | 0 | 0 | 0 | |
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Deadly Pull 13 Skill with pull effect> The hand of death pulls in enemies within a 700 radius and attacks them. Deals physical damage. Power 7500. Ignores shield defense. Ignores 5% of the target's defense. Critical hit possible. Triggers Deadly Touch, which increases the enemy's chance of receiving critical damage from all attacks. Deadly Touch All received Critical Rate +10%% When Death Knight's Flame Sword is equipped, turns into the Flame Whip skill, removing the increased pull chance and the DP. decrease |
Active | 0 | 0 | 1 500 000 | |
| Level: 94 | |||||
|
Punishment 24 Strikes with a sword. Power 9793. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 75 | 0 | 2 400 000 | |
|
Wipeout 14 Puts all your strength into the strike. Attacks the enemy with 9642 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 75 | 0 | 2 400 000 | |
|
Glorious Warrior: Enhanced Abilities 5 STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1 Max HP +100 Max MP +100 P. Def. +100 M. Def. +100 |
Active | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 9 Elixir usage limit +18 |
Passive | 0 | 0 | 0 | |
| Level: 95 | |||||
|
Punishment 25 Strikes with a sword. Power 10086. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 76 | 0 | 2 900 000 | |
|
Wipeout 15 Puts all your strength into the strike. Attacks the enemy with 9931 power. Ignores shield defense. Ignores 25% of the target's defense. Critical hit possible. |
Active | 76 | 0 | 2 900 000 | |
|
Glorious Warrior: Enhanced Abilities 6 STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1 Max HP +100 Max MP +100 P. Def. +100 M. Def. +100 Received skill damage -1% |
Active | 0 | 0 | 0 | |
|
Glorious Warrior: Elixir Upgrade 10 Elixir usage limit +20 |
Passive | 0 | 0 | 0 | |



