Holy Circle: Master

Holy Circle: Master

Type: Active Levels: 2 MP: 200–250 Range: 500 Cast time: 1,5 sec. Cooldown: 180 sec.
Creates a circle of light.

Effect for enemies
Judgment of Light: Master
Attacks nearby enemies 3 times. Power 15000.

Ignores 25% of the target's defense.
Critical hit possible.

Removes the Light Protection effect from the target.
(The Light Protection: Master effect cannot be removed.)

Applies the Light Prison state.

Light Prison
Briefly prevents the target from taking any action.
Not all cancel skills can remove this effect.

Effect for allies
Creates Light Protection: Master.

Light Protection: Master
Duration: 10 sec.
Restores 20000 HP. every 2 sec.
Damage received -10%
Grants immunity to Light Prison.

When using the skill, the respective effects are applied to both enemies and allies at the same time.

Grants Light points.

Classes that learn it

ClassFrom levelUp to skill Lv.SP total
Divine Templar 76 2 11 800

Skill levels

Lv.Character Lv.SPMPDescription
1 76 5 900 200 Creates a circle of light.

Effect for enemies
Attacks nearby enemies 2 times. Power 15000.

Ignores 25% of the target's defense.
Critical hit possible.

Effect for allies
Creates Light Protection.

Light Protection
Duration: 10 sec.
Restores 3000 HP. every 2 sec.
Damage received -10%


When using the skill, the respective effects are applied to both enemies and allies at the same time.

Grants Light points.
2 76 5 900 250 Creates a circle of light.

Effect for enemies
Judgment of Light: Master
Attacks nearby enemies 3 times. Power 15000.

Ignores 25% of the target's defense.
Critical hit possible.

Removes the Light Protection effect from the target.
(The Light Protection: Master effect cannot be removed.)

Applies the Light Prison state.

Light Prison
Briefly prevents the target from taking any action.
Not all cancel skills can remove this effect.

Effect for allies
Creates Light Protection: Master.

Light Protection: Master
Duration: 10 sec.
Restores 20000 HP. every 2 sec.
Damage received -10%
Grants immunity to Light Prison.

When using the skill, the respective effects are applied to both enemies and allies at the same time.

Grants Light points.