Stigma of Evil

Stigma of Evil

Type: Active Levels: 2 MP: 100 Range: 400 Cast time: 0,5 sec. Cooldown: 15 sec. Effect duration: 5 sec.
Attacks the enemy with 4500 power.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.

PvP: Attacks up to 5 targets.
PvE: Attacks up to 10 targets.

The attacked enemy receives the Mark of Doom.
Effects of multiple marks do not stack.
Debuff/ Anomaly Resistance -10%

When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.

When defeating an enemy with the Mark of Doom,
applies Soul Steal, which stacks up to Lv. 5.

Lv. 1: P. Atk./ P. Def./ M. Def. +100
Lv. 2: P. Atk./ P. Def./ M. Def. +200
Lv. 3: P. Atk./ P. Def./ M. Def. +300
Lv. 4: P. Atk./ P. Def./ M. Def. +400
Lv. 5: P. Atk./ P. Def./ M. Def. +500

Classes that learn it

ClassFrom levelUp to skill Lv.SP total
Death Knight 80 2 858 000

Skill levels

Lv.Character Lv.SPMPDescription
1 80 18 000 100 Attacks the enemy with 3200 power.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.

PvP: Attacks up to 5 targets.
PvE: Attacks up to 10 targets.

The attacked enemy receives the Mark of Doom.
Effects of multiple marks do not stack.
Debuff/ Anomaly Resistance -10%

When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.

When defeating an enemy with the Mark of Doom,
applies Soul Steal, which stacks up to Lv. 5.

Lv. 1: P. Atk./ P. Def./ M. Def. +100
Lv. 2: P. Atk./ P. Def./ M. Def. +200
Lv. 3: P. Atk./ P. Def./ M. Def. +300
Lv. 4: P. Atk./ P. Def./ M. Def. +400
Lv. 5: P. Atk./ P. Def./ M. Def. +500
2 90 840 000 100 Attacks the enemy with 4500 power.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.

PvP: Attacks up to 5 targets.
PvE: Attacks up to 10 targets.

The attacked enemy receives the Mark of Doom.
Effects of multiple marks do not stack.
Debuff/ Anomaly Resistance -10%

When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.

When defeating an enemy with the Mark of Doom,
applies Soul Steal, which stacks up to Lv. 5.

Lv. 1: P. Atk./ P. Def./ M. Def. +100
Lv. 2: P. Atk./ P. Def./ M. Def. +200
Lv. 3: P. Atk./ P. Def./ M. Def. +300
Lv. 4: P. Atk./ P. Def./ M. Def. +400
Lv. 5: P. Atk./ P. Def./ M. Def. +500