Skills (active and passive) that the Assassin class gets on reaching levels
Skills: Assassin
Interlude leveling planner: choose a class and see what to do at each level
| Skill name | Type | MP consumption | HP consumption | SP to learn | |
| Mortal Blow [Lv. 10] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268. | Active | 19 | 0 | 1000 | |
| Mortal Blow [Lv. 11] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291. | Active | 20 | 0 | 1000 | |
| Mortal Blow [Lv. 12] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314. | Active | 20 | 0 | 1000 | |
| Unlock [Lv. 1] Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests. | Active | 19 | 0 | 2800 | |
| Power Shot [Lv. 10] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 43 | 0 | 1000 | |
| Power Shot [Lv. 11] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 44 | 0 | 1000 | |
| Power Shot [Lv. 12] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 44 | 0 | 1000 | |
| Drain Health [Lv. 3] Transfers HP from a target to yourself. Power 24. | Active | 13 | 0 | 1500 | |
| Drain Health [Lv. 4] Transfers HP from a target to yourself. Power 26. | Active | 14 | 0 | 1500 | |
| Defense Aura [Lv. 2] Temporarily increases P. Def. Effect 2. | Passive | 10 | 0 | 2800 | |
| Long Shot [Lv. 1] Increase the range of your bow. | Passive | 0 | 0 | 2800 | |
| Poison [Lv. 1] Instantly poisons enemy. Effect 3. | Active | 10 | 0 | 2800 | |
| Acrobatics [Lv. 1] Increases the maximum height user can fall without taking damage by 60. | Passive | 0 | 0 | 2800 | |
| Boost Breath [Lv. 1] Increases lung capacity by 180. | Passive | 0 | 0 | 2800 | |
| Bow Mastery [Lv. 1] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 950 | |
| Bow Mastery [Lv. 2] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 950 | |
| Bow Mastery [Lv. 3] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 950 | |
| Dagger Mastery [Lv. 1] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 2800 | |
| Light Armor Mastery [Lv. 1] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 1400 | |
| Light Armor Mastery [Lv. 2] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 1400 | |
| Vicious Stance [Lv. 1] Increases one's critical attack power. MP will be consumed continuously. | Passive | 4 | 0 | 2800 |
| Skill name | Type | MP consumption | HP consumption | SP to learn | |
| Confusion [Lv. 1] Throws the enemy into confusion, changing their target of attack. | Active | 12 | 0 | 5000 | |
| Mortal Blow [Lv. 13] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367. | Active | 21 | 0 | 1700 | |
| Mortal Blow [Lv. 14] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396. | Active | 22 | 0 | 1700 | |
| Mortal Blow [Lv. 15] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427. | Active | 23 | 0 | 1700 | |
| Unlock [Lv. 2] Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests. | Active | 22 | 0 | 5000 | |
| Power Shot [Lv. 13] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 46 | 0 | 1700 | |
| Power Shot [Lv. 14] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 48 | 0 | 1700 | |
| Power Shot [Lv. 15] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 50 | 0 | 1700 | |
| Drain Health [Lv. 5] Transfers HP from a target to yourself. Power 28. | Active | 14 | 0 | 1700 | |
| Drain Health [Lv. 6] Transfers HP from a target to yourself. Power 29. | Active | 15 | 0 | 1700 | |
| Drain Health [Lv. 7] Transfers HP from a target to yourself. Power 31. | Active | 15 | 0 | 1700 | |
| Bleed [Lv. 1] Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3. | Active | 32 | 0 | 5000 | |
| Critical Damage [Lv. 1] Increases the power of a critical attack. | Passive | 0 | 0 | 5000 | |
| Boost Evasion [Lv. 1] Increase evasion. | Passive | 0 | 0 | 5000 | |
| Bow Mastery [Lv. 4] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 1700 | |
| Bow Mastery [Lv. 5] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 1700 | |
| Bow Mastery [Lv. 6] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 1700 | |
| Dagger Mastery [Lv. 2] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 5000 | |
| Sting [Lv. 1] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. | Active | 23 | 0 | 1700 | |
| Sting [Lv. 2] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. | Active | 24 | 0 | 1700 | |
| Sting [Lv. 3] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. | Active | 25 | 0 | 1700 | |
| Light Armor Mastery [Lv. 3] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 2500 | |
| Light Armor Mastery [Lv. 4] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 2500 | |
| Accuracy [Lv. 1] Increases one's Accuracy. Continuously consumes MP. | Passive | 1 | 0 | 5000 | |
| Vicious Stance [Lv. 2] Increases one's critical attack power. MP will be consumed continuously. | Passive | 5 | 0 | 5000 |
| Skill name | Type | MP consumption | HP consumption | SP to learn | |
| Confusion [Lv. 2] Throws the enemy into confusion, changing their target of attack. | Active | 13 | 0 | 8500 | |
| Mortal Blow [Lv. 16] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494. | Active | 25 | 0 | 2900 | |
| Mortal Blow [Lv. 17] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531. | Active | 26 | 0 | 2900 | |
| Mortal Blow [Lv. 18] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571. | Active | 27 | 0 | 2900 | |
| Unlock [Lv. 3] Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests. | Active | 25 | 0 | 8500 | |
| Power Shot [Lv. 16] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 54 | 0 | 2900 | |
| Power Shot [Lv. 17] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 57 | 0 | 2900 | |
| Power Shot [Lv. 18] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 59 | 0 | 2900 | |
| Drain Health [Lv. 8] Transfers HP from a target to yourself. Power 33. | Active | 17 | 0 | 2900 | |
| Drain Health [Lv. 9] Transfers HP from a target to yourself. Power 34. | Active | 18 | 0 | 2900 | |
| Drain Health [Lv. 10] Transfers HP from a target to yourself. Power 35. | Active | 18 | 0 | 2900 | |
| Attack Aura [Lv. 2] Temporarily increases P. Atk. Effect 2. | Passive | 13 | 0 | 8500 | |
| Ultimate Evasion [Lv. 1] Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1. | Passive | 13 | 0 | 8500 | |
| Quick Step [Lv. 1] Moving speed increases. | Passive | 0 | 0 | 8500 | |
| Bow Mastery [Lv. 7] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 2900 | |
| Bow Mastery [Lv. 8] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 2900 | |
| Bow Mastery [Lv. 9] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 2900 | |
| Dagger Mastery [Lv. 3] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 4300 | |
| Dagger Mastery [Lv. 4] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 4300 | |
| Sting [Lv. 4] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. | Active | 27 | 0 | 2900 | |
| Sting [Lv. 5] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. | Active | 29 | 0 | 2900 | |
| Sting [Lv. 6] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. | Active | 30 | 0 | 2900 | |
| Acrobatic Move [Lv. 1] Dodging abilities increase when running. | Passive | 0 | 0 | 8500 | |
| Light Armor Mastery [Lv. 5] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 4300 | |
| Light Armor Mastery [Lv. 6] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 4300 | |
| Vicious Stance [Lv. 3] Increases one's critical attack power. MP will be consumed continuously. | Passive | 5 | 0 | 8500 |
| Skill name | Type | MP consumption | HP consumption | SP to learn | |
| Confusion [Lv. 3] Throws the enemy into confusion, changing their target of attack. | Active | 14 | 0 | 14000 | |
| Mortal Blow [Lv. 19] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656. | Active | 28 | 0 | 4800 | |
| Mortal Blow [Lv. 20] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703. | Active | 28 | 0 | 4800 | |
| Mortal Blow [Lv. 21] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752. | Active | 29 | 0 | 4800 | |
| Unlock [Lv. 4] Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests. | Active | 28 | 0 | 14000 | |
| Power Shot [Lv. 19] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 62 | 0 | 4800 | |
| Power Shot [Lv. 20] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 62 | 0 | 4800 | |
| Power Shot [Lv. 21] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 65 | 0 | 4800 | |
| Drain Health [Lv. 11] Transfers HP from a target to yourself. Power 38. | Active | 19 | 0 | 4800 | |
| Drain Health [Lv. 12] Transfers HP from a target to yourself. Power 39. | Active | 19 | 0 | 4800 | |
| Drain Health [Lv. 13] Transfers HP from a target to yourself. Power 40. | Active | 20 | 0 | 4800 | |
| Bleed [Lv. 2] Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4. | Active | 41 | 0 | 14000 | |
| Rapid Shot [Lv. 1] Increases speed of arrow launch. Effect 1. | Passive | 14 | 0 | 14000 | |
| Power Break [Lv. 1] Instantaneous curse that reduces target's P. Atk. Effect 2. | Active | 14 | 0 | 14000 | |
| Critical Damage [Lv. 2] Increases the power of a critical attack. | Passive | 0 | 0 | 14000 | |
| Bow Mastery [Lv. 10] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 4800 | |
| Bow Mastery [Lv. 11] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 4800 | |
| Bow Mastery [Lv. 12] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 4800 | |
| Dagger Mastery [Lv. 5] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 7100 | |
| Dagger Mastery [Lv. 6] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 7100 | |
| Sting [Lv. 7] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. | Active | 31 | 0 | 4800 | |
| Sting [Lv. 8] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. | Active | 31 | 0 | 4800 | |
| Sting [Lv. 9] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. | Active | 33 | 0 | 4800 | |
| Light Armor Mastery [Lv. 7] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 7100 | |
| Light Armor Mastery [Lv. 8] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 7100 | |
| Vicious Stance [Lv. 4] Increases one's critical attack power. MP will be consumed continuously. | Passive | 6 | 0 | 14000 |
| Skill name | Type | MP consumption | HP consumption | SP to learn | |
| Confusion [Lv. 4] Throws the enemy into confusion, changing their target of attack. | Active | 17 | 0 | 22000 | |
| Mortal Blow [Lv. 22] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859. | Active | 32 | 0 | 7400 | |
| Mortal Blow [Lv. 23] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916. | Active | 33 | 0 | 7400 | |
| Mortal Blow [Lv. 24] A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977. | Active | 34 | 0 | 7400 | |
| Unlock [Lv. 5] Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests. | Active | 31 | 0 | 22000 | |
| Power Shot [Lv. 22] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 69 | 0 | 7400 | |
| Power Shot [Lv. 23] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 72 | 0 | 7400 | |
| Power Shot [Lv. 24] A deadly damage-dealing volley from a bow. Power 102. Over-hit possible. | Active | 74 | 0 | 7400 | |
| Drain Health [Lv. 14] Transfers HP from a target to yourself. Power 43. | Active | 22 | 0 | 7400 | |
| Drain Health [Lv. 15] Transfers HP from a target to yourself. Power 44. | Active | 22 | 0 | 7400 | |
| Drain Health [Lv. 16] Transfers HP from a target to yourself. Power 46. | Active | 23 | 0 | 7400 | |
| Stun Shot [Lv. 1] A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344. | Active | 49 | 0 | 7400 | |
| Stun Shot [Lv. 2] A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367. | Active | 51 | 0 | 7400 | |
| Stun Shot [Lv. 3] A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391. | Active | 53 | 0 | 7400 | |
| Freezing Strike [Lv. 1] Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. | Active | 30 | 0 | 11000 | |
| Freezing Strike [Lv. 2] Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. | Active | 32 | 0 | 11000 | |
| Power Break [Lv. 2] Instantaneous curse that reduces target's P. Atk. Effect 2. | Active | 17 | 0 | 22000 | |
| Esprit [Lv. 1] Increases HP/MP regeneration while running. | Passive | 0 | 0 | 22000 | |
| Bow Mastery [Lv. 13] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 7400 | |
| Bow Mastery [Lv. 14] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 7400 | |
| Bow Mastery [Lv. 15] Increases P. Atk. when using a bow. | Passive | 0 | 0 | 7400 | |
| Dagger Mastery [Lv. 7] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 11000 | |
| Dagger Mastery [Lv. 8] Increases P. Atk. when using a dagger. | Passive | 0 | 0 | 11000 | |
| Sting [Lv. 10] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. | Active | 35 | 0 | 7400 | |
| Sting [Lv. 11] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. | Active | 36 | 0 | 7400 | |
| Sting [Lv. 12] Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. | Active | 37 | 0 | 7400 | |
| Light Armor Mastery [Lv. 9] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 11000 | |
| Light Armor Mastery [Lv. 10] Increases P. Def. and Evasion when wearing light armor. | Passive | 0 | 0 | 11000 | |
| Vicious Stance [Lv. 5] Increases one's critical attack power. MP will be consumed continuously. | Passive | 7 | 0 | 22000 |
Assassin skills



