Skills (active and passive) that the Doomcryer class gets on reaching levels

Skills: Doomcryer

Skill nameTypeMP consumptionHP consumptionSP to learn
Wisdom [Lv. 1]
Increases resistance to Hold, Sleep, and Mental attacks.
Passive0012500000
Health [Lv. 1]
Increases resistance to poison and Bleed attacks by 20.
Passive0012500000
Skill nameTypeMP consumptionHP consumptionSP to learn
Skill Mastery [Lv. 1]
Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.
Passive0014670000
Spell Force [Lv. 1]
Transfers your magical powers to a party member. The effect can be cancelled if you incur damage.
Active0014670000
Chant of Spirit [Lv. 1]
Temporarily increases party members' resistance to buff cancel and de-buff attack. Effect 3.
Passive280014670000
Skill nameTypeMP consumptionHP consumptionSP to learn
Arcane Wisdom [Lv. 1]
Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased and HP will be continuously consumed while in effect.
Passive36016000000
Divine Lore [Lv. 1]
MP consumption for magical skills is decreased.
Passive0016000000
Chant of Victory [Lv. 1]
The spirits of ancient heroes temporarily possess one's party members. Consumes 40 spirit ores.
Passive284016000000
Gate Chant [Lv. 1]
Summons a party member. Consumes 4 Summon Crystals.
Passive284016000000


Doomcryer skills