Hardin, an expert of Necromancy, has recently discovered a way to polymorph the appearance of various life forms. He continues his research in hopes of perfecting the process. He is looking for a strong adventurer to help him with the test.
Hardin, a Necromancer Grand Master heavily involved in researching Necromancy Magic, has discovered polymorph magic, the ability to transform someone's appearance. However, he is having difficulty stabilizing the soul of the subject of the magic. Listen to his story and find a way to help.
Ectoplasm
Target: Dark Elf Errickin
To create a structure appropriate for the polymorphed soul, Hardin requires Stabilized Ectoplasm. It can be obtained from Dark Elf Magister Errickin in Hunters Village. Go find him.
Ectoplasm
Target: The Forest of Mirrors
Erikin asks you to get him some simple Ectoplasm. The monsters in the Forest of Mirrors have it.
Hunting targets: Forest of Mirrors Ghost, Mirror.
Ectoplasm Collected
Target: Dark Elf Errickin
You have collected the 35 Ectoplasms needed. Return to Errickin in Hunters Village.
Ectoplasm
Target: Hardin
You have obtained Stabilized Ectoplasm from Errickin. Return to Hardin's Academy and give them to Hardin to continue his research.
Blank Sealbook
Target: Magister Clayton
According to Hardin, polymorph information must be engraved on the polymorpher. A Blank Sealbook is required in order to transfer information about Hardin's polymorph magic energy and engrave the polymorpher. Find Magister Clayton in Dion Town to obtain a Blank Sealbook.
Glass Jaguar Crystal
Target: Plains of Dion
To make a Blank Transformation Book you need 5 Glass Jaguar Crystals. They drop from monsters on the plains of Dion.
Hunting target: Glass Jaguar.
Crystals Collected
Target: Magister Clayton
All the necessary Glass Jaguar Crystals have been collected. Give them to Magister Clayton.
Blank Sealbook Acquisition
Target: Hardin
You have acquired the Blank Sealbook from Magister Clayton. Hurry to Hardin.
Hardin's Research
Target: Hardin
Hardin, a Necromancer Grand Master heavily involved in researching Necromancy Magic, has discovered polymorph magic, the ability to transform someone's appearance. However, he is having difficulty stabilizing the soul of the subject of the magic. Listen to his story and find a way to help.
Stabilized Ectoplasm
Target: Dark Elf Errickin
To create a structure appropriate for the polymorphed soul, Hardin requires Stabilized Ectoplasm. It can be obtained from Dark Elf Magister Errickin in Hunters Village. Go find him.
Ectoplasm
Target: Forest of Mirrors
In order to produce Stabilized Ectoplasm, ectoplasm is obviously required. Ectoplasm can be obtained from the Mirrors and Forest of Mirrors Ghosts in the Forest of Mirrors. Collect the 35 Ectoplasms needed by Errickin.
Monsters to be hunted - Forest of Mirrors Ghost, Mirror
Ectoplasm Collected
Target: Magister Errickin:
You have collected the 35 Ectoplasms needed. Return to Errickin in Hunters Village.
Stabilized Ectoplasm Acquired
Target: Hardin
You have obtained Stabilized Ectoplasm from Errickin. Return to Hardin's Academy and give them to Hardin to continue his research.
Blank Sealbook
Target: Magister Clayton
According to Hardin, polymorph information must be engraved on the polymorpher. A Blank Sealbook is required in order to transfer information about Hardin's polymorph magic energy and engrave the polymorpher. Find Magister Clayton in Dion Town to obtain a Blank Sealbook.
Glass Jaguar Crystal
Target: Plains of Dion
According to Magister Clayton, it will require 5 Glass Jaguar Crystals to make a Blank Sealbook as Hardin has requested. You can obtain Glass Jaguar Crystals from the Glass Jaguars who live on the Plains of Dion.
Monsters to be hunted - Glass Jaguar
Completed collecting the Glass Jaguar Crystal
Target: Magister Clayton
All the necessary Glass Jaguar Crystals have been collected. Give them to Magister Clayton.
Blank Sealbook Acquisition
Target: Hardin
You have acquired the Blank Sealbook from Magister Clayton. Hurry to Hardin.
The monsters are easiest to find by using the map, namely: open the map and you'll see a (yellow) marker on it; to the left of the marker there's an elongated pale-yellow oval (that's how lowlands are shown on maps). We need that lowland, since most of the mobs we need are there.