Supplements the user's P. Atk. with 742 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
46
0
27000
2
49
Supplements the user's P. Atk. with 782 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
47
0
27000
3
49
Supplements the user's P. Atk. with 823 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
48
0
27000
4
52
Supplements the user's P. Atk. with 866 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
50
0
36000
5
52
Supplements the user's P. Atk. with 910 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
50
0
36000
6
52
Supplements the user's P. Atk. with 955 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
51
0
36000
7
55
Supplements the user's P. Atk. with 1002 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
52
0
49000
8
55
Supplements the user's P. Atk. with 1050 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
53
0
49000
9
55
Supplements the user's P. Atk. with 1100 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
55
0
49000
10
58
Supplements the user's P. Atk. with 1150 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
56
0
62000
11
58
Supplements the user's P. Atk. with 1202 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
57
0
62000
12
58
Supplements the user's P. Atk. with 1255 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
58
0
62000
13
60
Supplements the user's P. Atk. with 1309 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
60
0
112000
14
60
Supplements the user's P. Atk. with 1364 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
61
0
112000
15
62
Supplements the user's P. Atk. with 1420 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
61
0
130000
16
62
Supplements the user's P. Atk. with 1476 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
62
0
130000
17
64
Supplements the user's P. Atk. with 1534 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
63
0
170000
18
64
Supplements the user's P. Atk. with 1592 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
65
0
170000
19
66
Supplements the user's P. Atk. with 1651 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
66
0
220000
20
66
Supplements the user's P. Atk. with 1710 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
67
0
220000
21
68
Supplements the user's P. Atk. with 1770 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
68
0
280000
22
68
Supplements the user's P. Atk. with 1830 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
69
0
280000
23
70
Supplements the user's P. Atk. with 1891 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
70
0
360000
24
70
Supplements the user's P. Atk. with 1951 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
71
0
360000
25
72
Supplements the user's P. Atk. with 2012 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
72
0
430000
26
72
Supplements the user's P. Atk. with 2072 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
73
0
430000
27
74
Supplements the user's P. Atk. with 2132 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
74
0
930000
28
74
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Supplements the user's P. Atk. with 2212 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+2 Power
Power +19.
Supplements the user's P. Atk. with 2231 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+3 Power
Power +20.
Supplements the user's P. Atk. with 2251 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+4 Power
Power +20.
Supplements the user's P. Atk. with 2271 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+5 Power
Power +20.
Supplements the user's P. Atk. with 2291 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+6 Power
Power +19.
Supplements the user's P. Atk. with 2310 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+7 Power
Power +20.
Supplements the user's P. Atk. with 2330 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+8 Power
Power +20.
Supplements the user's P. Atk. with 2350 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+9 Power
Power +20.
Supplements the user's P. Atk. with 2370 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+10 Power
Power +19.
Supplements the user's P. Atk. with 2389 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+11 Power
Power +20.
Supplements the user's P. Atk. with 2409 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+12 Power
Power +20.
Supplements the user's P. Atk. with 2429 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+13 Power
Power +20.
Supplements the user's P. Atk. with 2449 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+14 Power
Power +19.
Supplements the user's P. Atk. with 2468 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+15 Power
Power +20.
Supplements the user's P. Atk. with 2488 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+16 Power
Power +20.
Supplements the user's P. Atk. with 2508 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+17 Power
Power +20.
Supplements the user's P. Atk. with 2528 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+18 Power
Power +19.
Supplements the user's P. Atk. with 2547 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+19 Power
Power +20.
Supplements the user's P. Atk. with 2567 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+20 Power
Power +20.
Supplements the user's P. Atk. with 2587 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+21 Power
Power +20.
Supplements the user's P. Atk. with 2607 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+22 Power
Power +19.
Supplements the user's P. Atk. with 2626 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+23 Power
Power +20.
Supplements the user's P. Atk. with 2646 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+24 Power
Power +20.
Supplements the user's P. Atk. with 2666 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+25 Power
Power +20.
Supplements the user's P. Atk. with 2686 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+26 Power
Power +19.
Supplements the user's P. Atk. with 2705 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+27 Power
Power +20.
Supplements the user's P. Atk. with 2725 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+28 Power
Power +20.
Supplements the user's P. Atk. with 2745 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+29 Power
Power +20.
Supplements the user's P. Atk. with 2765 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
+30 Power
Power +19.
Supplements the user's P. Atk. with 2784 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Power: Increases power.
0 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Cost
MP -2 consumption, power +3.
Supplements the user's P. Atk. with 2195 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
73
0
+2 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2199 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
72
0
+3 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2203 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
71
0
+4 Cost
MP -2 consumption, power +5.
Supplements the user's P. Atk. with 2208 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
69
0
+5 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2212 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
68
0
+6 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2216 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
67
0
+7 Cost
MP -1 consumption, power +5.
Supplements the user's P. Atk. with 2221 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
66
0
+8 Cost
MP -2 consumption, power +4.
Supplements the user's P. Atk. with 2225 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
64
0
+9 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2229 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
63
0
+10 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2233 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
62
0
+11 Cost
MP -1 consumption, power +5.
Supplements the user's P. Atk. with 2238 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
61
0
+12 Cost
MP -2 consumption, power +4.
Supplements the user's P. Atk. with 2242 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
59
0
+13 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2246 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
58
0
+14 Cost
MP -1 consumption, power +5.
Supplements the user's P. Atk. with 2251 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
57
0
+15 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2255 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
56
0
+16 Cost
MP -2 consumption, power +4.
Supplements the user's P. Atk. with 2259 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
54
0
+17 Cost
MP -1 consumption, power +5.
Supplements the user's P. Atk. with 2264 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
53
0
+18 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2268 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
52
0
+19 Cost
MP -2 consumption, power +4.
Supplements the user's P. Atk. with 2272 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
50
0
+20 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2276 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
49
0
+21 Cost
MP -1 consumption, power +5.
Supplements the user's P. Atk. with 2281 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
48
0
+22 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2285 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
47
0
+23 Cost
MP -2 consumption, power +4.
Supplements the user's P. Atk. with 2289 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
45
0
+24 Cost
MP -1 consumption, power +5.
Supplements the user's P. Atk. with 2294 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
44
0
+25 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2298 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
43
0
+26 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2302 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
42
0
+27 Cost
MP -2 consumption, power +5.
Supplements the user's P. Atk. with 2307 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
40
0
+28 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2311 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
39
0
+29 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2315 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
38
0
+30 Cost
MP -1 consumption, power +4.
Supplements the user's P. Atk. with 2319 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Cost: Decreases MP Consumption and increases power.
0 s.
37
0
Type
Bonus
Description
Reuse
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 1.
0 s.
75
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 3.
0 s.
75
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 5.
0 s.
75
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 6.
0 s.
75
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 8.
0 s.
75
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 10.
0 s.
75
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 11.
0 s.
75
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 13.
0 s.
75
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 15.
0 s.
75
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 16.
0 s.
75
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 18.
0 s.
75
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 20.
0 s.
75
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 21.
0 s.
75
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 23.
0 s.
75
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 25.
0 s.
75
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 26.
0 s.
75
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 28.
0 s.
75
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 30.
0 s.
75
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 31.
0 s.
75
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 33.
0 s.
75
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 35.
0 s.
75
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 36.
0 s.
75
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 38.
0 s.
75
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 40.
0 s.
75
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 41.
0 s.
75
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 43.
0 s.
75
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 45.
0 s.
75
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 46.
0 s.
75
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 48.
0 s.
75
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Fire: Increases fire damage by 50.
0 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 1.
0 s.
75
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 3.
0 s.
75
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 5.
0 s.
75
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 6.
0 s.
75
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 8.
0 s.
75
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 10.
0 s.
75
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 11.
0 s.
75
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 13.
0 s.
75
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 15.
0 s.
75
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 16.
0 s.
75
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 18.
0 s.
75
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 20.
0 s.
75
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 21.
0 s.
75
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 23.
0 s.
75
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 25.
0 s.
75
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 26.
0 s.
75
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 28.
0 s.
75
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 30.
0 s.
75
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 31.
0 s.
75
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 33.
0 s.
75
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 35.
0 s.
75
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 36.
0 s.
75
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 38.
0 s.
75
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 40.
0 s.
75
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 41.
0 s.
75
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 43.
0 s.
75
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 45.
0 s.
75
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 46.
0 s.
75
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 48.
0 s.
75
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Water: Increases water damage by 50.
0 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 1.
0 s.
75
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 3.
0 s.
75
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 5.
0 s.
75
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 6.
0 s.
75
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 8.
0 s.
75
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 10.
0 s.
75
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 11.
0 s.
75
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 13.
0 s.
75
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 15.
0 s.
75
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 16.
0 s.
75
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 18.
0 s.
75
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 20.
0 s.
75
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 21.
0 s.
75
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 23.
0 s.
75
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 25.
0 s.
75
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 26.
0 s.
75
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 28.
0 s.
75
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 30.
0 s.
75
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 31.
0 s.
75
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 33.
0 s.
75
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 35.
0 s.
75
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 36.
0 s.
75
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 38.
0 s.
75
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 40.
0 s.
75
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 41.
0 s.
75
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 43.
0 s.
75
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 45.
0 s.
75
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 46.
0 s.
75
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 48.
0 s.
75
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Wind: Increases wind damage by 50.
0 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 1.
0 s.
75
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 3.
0 s.
75
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 5.
0 s.
75
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 6.
0 s.
75
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 8.
0 s.
75
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 10.
0 s.
75
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 11.
0 s.
75
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 13.
0 s.
75
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 15.
0 s.
75
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 16.
0 s.
75
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 18.
0 s.
75
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 20.
0 s.
75
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 21.
0 s.
75
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 23.
0 s.
75
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 25.
0 s.
75
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 26.
0 s.
75
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 28.
0 s.
75
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 30.
0 s.
75
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 31.
0 s.
75
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 33.
0 s.
75
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 35.
0 s.
75
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 36.
0 s.
75
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 38.
0 s.
75
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 40.
0 s.
75
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 41.
0 s.
75
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 43.
0 s.
75
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 45.
0 s.
75
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 46.
0 s.
75
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 48.
0 s.
75
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Elemental Attack Earth: Increases earth damage by 50.
0 s.
75
0
Type
Bonus
Description
Reuse
MP
HP
+1 Duel
Increases Power during PVP by 48.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2230 Power during PvP.
0 s.
75
0
+2 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2268 Power during PvP.
0 s.
75
0
+3 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2306 Power during PvP.
0 s.
75
0
+4 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2345 Power during PvP.
0 s.
75
0
+5 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2383 Power during PvP.
0 s.
75
0
+6 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2421 Power during PvP.
0 s.
75
0
+7 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2460 Power during PvP.
0 s.
75
0
+8 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2498 Power during PvP.
0 s.
75
0
+9 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2536 Power during PvP.
0 s.
75
0
+10 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2575 Power during PvP.
0 s.
75
0
+11 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2613 Power during PvP.
0 s.
75
0
+12 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2651 Power during PvP.
0 s.
75
0
+13 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2689 Power during PvP.
0 s.
75
0
+14 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2728 Power during PvP.
0 s.
75
0
+15 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2766 Power during PvP.
0 s.
75
0
+16 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2804 Power during PvP.
0 s.
75
0
+17 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2843 Power during PvP.
0 s.
75
0
+18 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2881 Power during PvP.
0 s.
75
0
+19 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2919 Power during PvP.
0 s.
75
0
+20 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2958 Power during PvP.
0 s.
75
0
+21 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 2996 Power during PvP.
0 s.
75
0
+22 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3034 Power during PvP.
0 s.
75
0
+23 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3072 Power during PvP.
0 s.
75
0
+24 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3111 Power during PvP.
0 s.
75
0
+25 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3149 Power during PvP.
0 s.
75
0
+26 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3187 Power during PvP.
0 s.
75
0
+27 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3226 Power during PvP.
0 s.
75
0
+28 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3264 Power during PvP.
0 s.
75
0
+29 Duel
Increases Power during PVP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3302 Power during PvP.
0 s.
75
0
+30 Duel
Increases Power during PVP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Enchant Duel: Attacks with 3341 Power during PvP.
0 s.
75
0
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
46
0
27000
2
49
Supplements the user's P. Atk. with 782 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
47
0
27000
3
49
Supplements the user's P. Atk. with 823 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
48
0
27000
4
52
Supplements the user's P. Atk. with 866 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
50
0
36000
5
52
Supplements the user's P. Atk. with 910 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
50
0
36000
6
52
Supplements the user's P. Atk. with 955 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
51
0
36000
7
55
Supplements the user's P. Atk. with 1002 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
52
0
49000
8
55
Supplements the user's P. Atk. with 1050 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
53
0
49000
9
55
Supplements the user's P. Atk. with 1100 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
55
0
49000
10
58
Supplements the user's P. Atk. with 1150 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
56
0
62000
11
58
Supplements the user's P. Atk. with 1202 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
57
0
62000
12
58
Supplements the user's P. Atk. with 1255 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
58
0
62000
13
60
Supplements the user's P. Atk. with 1309 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
60
0
112000
14
60
Supplements the user's P. Atk. with 1364 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
61
0
112000
15
62
Supplements the user's P. Atk. with 1420 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
61
0
130000
16
62
Supplements the user's P. Atk. with 1476 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
62
0
130000
17
64
Supplements the user's P. Atk. with 1534 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
63
0
170000
18
64
Supplements the user's P. Atk. with 1592 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
65
0
170000
19
66
Supplements the user's P. Atk. with 1651 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
66
0
220000
20
66
Supplements the user's P. Atk. with 1710 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
67
0
220000
21
68
Supplements the user's P. Atk. with 1770 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
68
0
280000
22
68
Supplements the user's P. Atk. with 1830 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
69
0
280000
23
70
Supplements the user's P. Atk. with 1891 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
70
0
360000
24
70
Supplements the user's P. Atk. with 1951 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
71
0
360000
25
72
Supplements the user's P. Atk. with 2012 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
72
0
430000
26
72
Supplements the user's P. Atk. with 2072 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
73
0
430000
27
74
Supplements the user's P. Atk. with 2132 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
74
0
930000
28
74
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
+1 Cost (+1 Cost) - Reduces MP consumption by 2 Increases power by 3.
+1 Duel (+1 Duel) - Increases damage dealt in PvP by 48.
+1 Power (+1 Power) - Increases power by 20.
Type
Bonus
Description
MP
HP
+1 Power
Increases power by 20.
Supplements the user's P. Atk. with 2212 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+2 Power
Increases power by 19.
Supplements the user's P. Atk. with 2231 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+3 Power
Increases power by 20.
Supplements the user's P. Atk. with 2251 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+4 Power
Increases power by 20.
Supplements the user's P. Atk. with 2271 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+5 Power
Increases power by 20.
Supplements the user's P. Atk. with 2291 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+6 Power
Increases power by 19.
Supplements the user's P. Atk. with 2310 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+7 Power
Increases power by 20.
Supplements the user's P. Atk. with 2330 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+8 Power
Increases power by 20.
Supplements the user's P. Atk. with 2350 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+9 Power
Increases power by 20.
Supplements the user's P. Atk. with 2370 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+10 Power
Increases power by 19.
Supplements the user's P. Atk. with 2389 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+11 Power
Increases power by 20.
Supplements the user's P. Atk. with 2409 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+12 Power
Increases power by 20.
Supplements the user's P. Atk. with 2429 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+13 Power
Increases power by 20.
Supplements the user's P. Atk. with 2449 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+14 Power
Increases power by 19.
Supplements the user's P. Atk. with 2468 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+15 Power
Increases power by 20.
Supplements the user's P. Atk. with 2488 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+16 Power
Increases power by 20.
Supplements the user's P. Atk. with 2508 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+17 Power
Increases power by 20.
Supplements the user's P. Atk. with 2528 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+18 Power
Increases power by 19.
Supplements the user's P. Atk. with 2547 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+19 Power
Increases power by 20.
Supplements the user's P. Atk. with 2567 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+20 Power
Increases power by 20.
Supplements the user's P. Atk. with 2587 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+21 Power
Increases power by 20.
Supplements the user's P. Atk. with 2607 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+22 Power
Increases power by 19.
Supplements the user's P. Atk. with 2626 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+23 Power
Increases power by 20.
Supplements the user's P. Atk. with 2646 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+24 Power
Increases power by 20.
Supplements the user's P. Atk. with 2666 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+25 Power
Increases power by 20.
Supplements the user's P. Atk. with 2686 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+26 Power
Increases power by 19.
Supplements the user's P. Atk. with 2705 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+27 Power
Increases power by 20.
Supplements the user's P. Atk. with 2725 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+28 Power
Increases power by 20.
Supplements the user's P. Atk. with 2745 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+29 Power
Increases power by 20.
Supplements the user's P. Atk. with 2765 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
+30 Power
Increases power by 19.
Supplements the user's P. Atk. with 2784 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases Power.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and increases Power by 3.
Rushes forward like a hurricane to attack around the enemy with 2195 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
73
0
+2 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2199 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
72
0
+3 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2203 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
71
0
+4 Cost
Decreases MP consumption by 2 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2208 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
69
0
+5 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2212 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
68
0
+6 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2216 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
67
0
+7 Cost
Decreases MP consumption by 1 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2221 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
66
0
+8 Cost
Decreases MP consumption by 2 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2225 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
64
0
+9 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2229 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
63
0
+10 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2233 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
62
0
+11 Cost
Decreases MP consumption by 1 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2238 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
61
0
+12 Cost
Decreases MP consumption by 2 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2242 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
59
0
+13 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2246 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
58
0
+14 Cost
Decreases MP consumption by 1 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2251 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
57
0
+15 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2255 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
56
0
+16 Cost
Decreases MP consumption by 2 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2259 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
54
0
+17 Cost
Decreases MP consumption by 1 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2264 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
53
0
+18 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2268 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
52
0
+19 Cost
Decreases MP consumption by 2 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2272 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
50
0
+20 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2276 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
49
0
+21 Cost
Decreases MP consumption by 1 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2281 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
48
0
+22 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2285 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
47
0
+23 Cost
Decreases MP consumption by 2 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2289 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
45
0
+24 Cost
Decreases MP consumption by 1 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2294 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
44
0
+25 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2298 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
43
0
+26 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2302 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
42
0
+27 Cost
Decreases MP consumption by 2 and increases Power by 5.
Rushes forward like a hurricane to attack around the enemy with 2307 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
40
0
+28 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2311 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
39
0
+29 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2315 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
38
0
+30 Cost
Decreases MP consumption by 1 and increases Power by 4.
Rushes forward like a hurricane to attack around the enemy with 2319 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword to be equipped. Over-hit. Enchant Cost: Increases Power and decreases MP consumption.
37
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 1.
75
0
+2 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 3.
75
0
+3 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 5.
75
0
+4 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 6.
75
0
+5 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 8.
75
0
+6 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 10.
75
0
+7 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 11.
75
0
+8 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 13.
75
0
+9 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 15.
75
0
+10 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 16.
75
0
+11 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 18.
75
0
+12 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 20.
75
0
+13 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 21.
75
0
+14 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 23.
75
0
+15 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 25.
75
0
+16 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 26.
75
0
+17 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 28.
75
0
+18 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 30.
75
0
+19 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 31.
75
0
+20 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 33.
75
0
+21 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 35.
75
0
+22 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 36.
75
0
+23 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 38.
75
0
+24 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 40.
75
0
+25 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 41.
75
0
+26 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 43.
75
0
+27 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 45.
75
0
+28 Fire Attack
Increases Fire damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 46.
75
0
+29 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 48.
75
0
+30 Fire Attack
Increases Fire damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases Fire damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 1.
75
0
+2 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 3.
75
0
+3 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 5.
75
0
+4 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 6.
75
0
+5 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 8.
75
0
+6 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 10.
75
0
+7 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 11.
75
0
+8 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 13.
75
0
+9 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 15.
75
0
+10 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 16.
75
0
+11 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 18.
75
0
+12 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 20.
75
0
+13 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 21.
75
0
+14 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 23.
75
0
+15 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 25.
75
0
+16 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 26.
75
0
+17 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 28.
75
0
+18 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 30.
75
0
+19 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 31.
75
0
+20 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 33.
75
0
+21 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 35.
75
0
+22 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 36.
75
0
+23 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 38.
75
0
+24 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 40.
75
0
+25 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 41.
75
0
+26 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 43.
75
0
+27 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 45.
75
0
+28 Water Attack
Increases Water damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 46.
75
0
+29 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 48.
75
0
+30 Water Attack
Increases Water damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases Water damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 1.
75
0
+2 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 3.
75
0
+3 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 5.
75
0
+4 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 6.
75
0
+5 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 8.
75
0
+6 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 10.
75
0
+7 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 11.
75
0
+8 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 13.
75
0
+9 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 15.
75
0
+10 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 16.
75
0
+11 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 18.
75
0
+12 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 20.
75
0
+13 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 21.
75
0
+14 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 23.
75
0
+15 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 25.
75
0
+16 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 26.
75
0
+17 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 28.
75
0
+18 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 30.
75
0
+19 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 31.
75
0
+20 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 33.
75
0
+21 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 35.
75
0
+22 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 36.
75
0
+23 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 38.
75
0
+24 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 40.
75
0
+25 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 41.
75
0
+26 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 43.
75
0
+27 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 45.
75
0
+28 Wind Attack
Increases Wind damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 46.
75
0
+29 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 48.
75
0
+30 Wind Attack
Increases Wind damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases Wind damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 1.
75
0
+2 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 3.
75
0
+3 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 5.
75
0
+4 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 6.
75
0
+5 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 8.
75
0
+6 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 10.
75
0
+7 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 11.
75
0
+8 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 13.
75
0
+9 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 15.
75
0
+10 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 16.
75
0
+11 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 18.
75
0
+12 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 20.
75
0
+13 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 21.
75
0
+14 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 23.
75
0
+15 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 25.
75
0
+16 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 26.
75
0
+17 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 28.
75
0
+18 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 30.
75
0
+19 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 31.
75
0
+20 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 33.
75
0
+21 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 35.
75
0
+22 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 36.
75
0
+23 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 38.
75
0
+24 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 40.
75
0
+25 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 41.
75
0
+26 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 43.
75
0
+27 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 45.
75
0
+28 Earth Attack
Increases Earth damage by 1.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 46.
75
0
+29 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 48.
75
0
+30 Earth Attack
Increases Earth damage by 2.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases Earth damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases Power during PvP by 48.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2230 Power during PvP.
75
0
+2 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2268 Power during PvP.
75
0
+3 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2306 Power during PvP.
75
0
+4 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2345 Power during PvP.
75
0
+5 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2383 Power during PvP.
75
0
+6 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2421 Power during PvP.
75
0
+7 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2460 Power during PvP.
75
0
+8 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2498 Power during PvP.
75
0
+9 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2536 Power during PvP.
75
0
+10 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2575 Power during PvP.
75
0
+11 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2613 Power during PvP.
75
0
+12 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2651 Power during PvP.
75
0
+13 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2689 Power during PvP.
75
0
+14 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2728 Power during PvP.
75
0
+15 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2766 Power during PvP.
75
0
+16 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2804 Power during PvP.
75
0
+17 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2843 Power during PvP.
75
0
+18 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2881 Power during PvP.
75
0
+19 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2919 Power during PvP.
75
0
+20 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2958 Power during PvP.
75
0
+21 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2996 Power during PvP.
75
0
+22 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3034 Power during PvP.
75
0
+23 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3072 Power during PvP.
75
0
+24 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3111 Power during PvP.
75
0
+25 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3149 Power during PvP.
75
0
+26 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3187 Power during PvP.
75
0
+27 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3226 Power during PvP.
75
0
+28 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3264 Power during PvP.
75
0
+29 Duel
Increases Power during PvP by 38.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3302 Power during PvP.
75
0
+30 Duel
Increases Power during PvP by 39.
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3341 Power during PvP.
75
0
Supplements user's P. Atk. with 742 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 742 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
46
0
27000
2
49
Supplements user's P. Atk. with 782 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
47
0
27000
3
49
Supplements user's P. Atk. with 823 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
48
0
27000
4
52
Supplements user's P. Atk. with 866 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
50
0
36000
5
52
Supplements user's P. Atk. with 910 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
50
0
36000
6
52
Supplements user's P. Atk. with 955 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
51
0
36000
7
55
Supplements user's P. Atk. with 1002 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
52
0
49000
8
55
Supplements user's P. Atk. with 1050 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
53
0
49000
9
55
Supplements user's P. Atk. with 1100 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
55
0
49000
10
58
Supplements user's P. Atk. with 1150 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
56
0
62000
11
58
Supplements user's P. Atk. with 1202 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
57
0
62000
12
58
Supplements user's P. Atk. with 1255 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
58
0
62000
13
60
Supplements user's P. Atk. with 1309 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
60
0
112000
14
60
Supplements user's P. Atk. with 1364 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
61
0
112000
15
62
Supplements user's P. Atk. with 1420 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
61
0
140000
16
62
Supplements user's P. Atk. with 1476 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
62
0
140000
17
64
Supplements user's P. Atk. with 1534 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
63
0
170000
18
64
Supplements user's P. Atk. with 1592 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
65
0
170000
19
66
Supplements user's P. Atk. with 1651 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
66
0
220000
20
66
Supplements user's P. Atk. with 1710 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
67
0
220000
21
68
Supplements user's P. Atk. with 1770 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
68
0
280000
22
68
Supplements user's P. Atk. with 1830 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
69
0
280000
23
70
Supplements user's P. Atk. with 1891 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
70
0
360000
24
70
Supplements user's P. Atk. with 1951 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
71
0
360000
25
72
Supplements user's P. Atk. with 2012 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
72
0
430000
26
72
Supplements user's P. Atk. with 2072 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
73
0
430000
27
74
Supplements user's P. Atk. with 2132 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
74
0
930000
28
74
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
+1 Cost - Decreases MP consumption by 2 and increases effectiveness by 3.
+1 Duel - Increases power during PvP by 48.
+1 Power - Increases effectiveness by 20.
"+ Power">
Type
Bonus
Description
MP
HP
+1 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2212 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+2 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2231 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+3 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2251 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+4 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2271 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+5 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2291 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+6 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2310 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+7 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2330 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+8 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2350 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+9 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2370 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+10 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2389 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+11 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2409 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+12 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2429 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+13 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2449 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+14 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2468 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+15 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2488 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+16 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2508 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+17 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2528 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+18 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2547 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+19 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2567 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+20 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2587 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+21 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2607 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+22 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2626 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+23 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2646 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+24 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2666 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+25 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2686 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+26 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2705 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+27 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2725 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+28 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2745 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+29 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2765 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+30 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2784 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and increases effectiveness by 3.
Rushes forward like a hurricane to attack around the enemy with 2195 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
73
0
+2 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2199 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
72
0
+3 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2203 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
71
0
+4 Cost
Decreases MP consumption by 2 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2208 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
69
0
+5 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2212 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
68
0
+6 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2216 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
67
0
+7 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2221 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
66
0
+8 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2225 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
64
0
+9 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
63
0
+10 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2233 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
62
0
+11 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2238 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
61
0
+12 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2242 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
59
0
+13 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2246 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
58
0
+14 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2251 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
57
0
+15 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2255 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
56
0
+16 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2259 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
54
0
+17 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2264 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
53
0
+18 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2268 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
52
0
+19 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2272 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
50
0
+20 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2276 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
49
0
+21 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
48
0
+22 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2285 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
47
0
+23 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2289 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
45
0
+24 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2294 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
44
0
+25 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2298 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
43
0
+26 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2302 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
42
0
+27 Cost
Decreases MP consumption by 2 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2307 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
40
0
+28 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2311 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
39
0
+29 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2315 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
38
0
+30 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2319 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
37
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1.
75
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3.
75
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5.
75
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6.
75
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8.
75
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10.
75
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11.
75
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13.
75
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15.
75
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16.
75
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18.
75
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20.
75
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21.
75
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23.
75
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25.
75
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26.
75
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28.
75
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30.
75
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31.
75
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33.
75
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35.
75
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36.
75
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38.
75
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40.
75
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41.
75
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43.
75
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45.
75
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46.
75
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48.
75
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 1.
75
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 3.
75
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 5.
75
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 6.
75
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 8.
75
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 10.
75
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 11.
75
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 13.
75
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 15.
75
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 16.
75
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 18.
75
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 20.
75
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 21.
75
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 23.
75
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 25.
75
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 26.
75
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 28.
75
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 30.
75
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 31.
75
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 33.
75
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 35.
75
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 36.
75
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 38.
75
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 40.
75
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 41.
75
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 43.
75
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 45.
75
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 46.
75
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 48.
75
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 50.
75
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1.
75
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3.
75
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5.
75
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6.
75
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8.
75
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10.
75
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11.
75
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13.
75
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15.
75
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16.
75
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18.
75
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20.
75
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21.
75
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23.
75
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25.
75
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26.
75
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28.
75
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30.
75
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31.
75
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33.
75
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35.
75
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36.
75
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38.
75
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40.
75
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41.
75
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43.
75
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45.
75
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46.
75
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48.
75
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1.
75
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3.
75
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5.
75
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6.
75
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8.
75
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10.
75
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11.
75
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13.
75
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15.
75
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16.
75
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18.
75
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20.
75
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21.
75
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23.
75
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25.
75
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26.
75
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28.
75
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30.
75
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31.
75
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33.
75
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35.
75
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36.
75
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38.
75
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40.
75
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41.
75
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43.
75
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45.
75
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46.
75
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48.
75
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP by 48.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2230 Power during PvP.
75
0
+2 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2268 Power during PvP.
75
0
+3 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2306 Power during PvP.
75
0
+4 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2345 Power during PvP.
75
0
+5 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2383 Power during PvP.
75
0
+6 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2421 Power during PvP.
75
0
+7 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2460 Power during PvP.
75
0
+8 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2498 Power during PvP.
75
0
+9 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2536 Power during PvP.
75
0
+10 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2575 Power during PvP.
75
0
+11 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2613 Power during PvP.
75
0
+12 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2651 Power during PvP.
75
0
+13 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2689 Power during PvP.
75
0
+14 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2728 Power during PvP.
75
0
+15 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2766 Power during PvP.
75
0
+16 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2804 Power during PvP.
75
0
+17 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2843 Power during PvP.
75
0
+18 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2881 Power during PvP.
75
0
+19 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2919 Power during PvP.
75
0
+20 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2958 Power during PvP.
75
0
+21 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2996 Power during PvP.
75
0
+22 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3034 Power during PvP.
75
0
+23 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3072 Power during PvP.
75
0
+24 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3111 Power during PvP.
75
0
+25 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3149 Power during PvP.
75
0
+26 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3187 Power during PvP.
75
0
+27 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3226 Power during PvP.
75
0
+28 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3264 Power during PvP.
75
0
+29 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3302 Power during PvP.
75
0
+30 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3341 Power during PvP.
75
0
Supplements user's P. Atk. with 742 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
Supplements user's P. Atk. with 742 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
46
0
27000
2
49
Supplements user's P. Atk. with 782 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
47
0
27000
3
49
Supplements user's P. Atk. with 823 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
48
0
27000
4
52
Supplements user's P. Atk. with 866 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
50
0
38000
5
52
Supplements user's P. Atk. with 910 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
50
0
38000
6
52
Supplements user's P. Atk. with 955 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
51
0
38000
7
55
Supplements user's P. Atk. with 1002 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
52
0
52000
8
55
Supplements user's P. Atk. with 1050 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
53
0
52000
9
55
Supplements user's P. Atk. with 1100 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
55
0
52000
10
58
Supplements user's P. Atk. with 1150 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
56
0
67000
11
58
Supplements user's P. Atk. with 1202 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
57
0
67000
12
58
Supplements user's P. Atk. with 1255 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
58
0
67000
13
60
Supplements user's P. Atk. with 1309 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
60
0
112000
14
60
Supplements user's P. Atk. with 1364 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
61
0
112000
15
62
Supplements user's P. Atk. with 1420 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
61
0
140000
16
62
Supplements user's P. Atk. with 1476 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
62
0
140000
17
64
Supplements user's P. Atk. with 1534 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
63
0
170000
18
64
Supplements user's P. Atk. with 1592 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
65
0
170000
19
66
Supplements user's P. Atk. with 1651 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
66
0
220000
20
66
Supplements user's P. Atk. with 1710 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
67
0
220000
21
68
Supplements user's P. Atk. with 1770 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
68
0
280000
22
68
Supplements user's P. Atk. with 1830 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
69
0
280000
23
70
Supplements user's P. Atk. with 1891 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
70
0
360000
24
70
Supplements user's P. Atk. with 1951 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
71
0
360000
25
72
Supplements user's P. Atk. with 2012 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
72
0
430000
26
72
Supplements user's P. Atk. with 2072 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
73
0
430000
27
74
Supplements user's P. Atk. with 2132 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
0.8
74
0
930000
28
74
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible.
+1 Cost - Decreases MP consumption by 2 and increases effectiveness by 3.
+1 Duel - Increases power during PvP by 48.
+1 Power - Increases effectiveness by 20.
Type
Bonus
Description
MP
HP
+1 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2212 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+2 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2231 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+3 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2251 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+4 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2271 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+5 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2291 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+6 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2310 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+7 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2330 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+8 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2350 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+9 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2370 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+10 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2389 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+11 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2409 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+12 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2429 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+13 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2449 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+14 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2468 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+15 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2488 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+16 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2508 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+17 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2528 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+18 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2547 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+19 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2567 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+20 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2587 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+21 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2607 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+22 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2626 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+23 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2646 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+24 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2666 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+25 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2686 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+26 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2705 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+27 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2725 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+28 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2745 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+29 Power
Increases effectiveness by 20.
Supplements user's P. Atk. with 2765 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
+30 Power
Increases effectiveness by 19.
Supplements user's P. Atk. with 2784 Power in a hurricane-like assault. Power is increased upon consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Power: Increases effectiveness.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Decreases MP consumption by 2 and increases effectiveness by 3.
Rushes forward like a hurricane to attack around the enemy with 2195 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
73
0
+2 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2199 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
72
0
+3 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2203 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
71
0
+4 Cost
Decreases MP consumption by 2 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2208 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
69
0
+5 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2212 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
68
0
+6 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2216 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
67
0
+7 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2221 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
66
0
+8 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2225 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
64
0
+9 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
63
0
+10 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2233 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
62
0
+11 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2238 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
61
0
+12 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2242 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
59
0
+13 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2246 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
58
0
+14 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2251 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
57
0
+15 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2255 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
56
0
+16 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2259 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
54
0
+17 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2264 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
53
0
+18 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2268 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
52
0
+19 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2272 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
50
0
+20 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2276 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
49
0
+21 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2281 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
48
0
+22 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2285 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
47
0
+23 Cost
Decreases MP consumption by 2 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2289 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
45
0
+24 Cost
Decreases MP consumption by 1 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2294 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
44
0
+25 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2298 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
43
0
+26 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2302 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
42
0
+27 Cost
Decreases MP consumption by 2 and increases effectiveness by 5.
Rushes forward like a hurricane to attack around the enemy with 2307 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
40
0
+28 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2311 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
39
0
+29 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2315 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
38
0
+30 Cost
Decreases MP consumption by 1 and increases effectiveness by 4.
Rushes forward like a hurricane to attack around the enemy with 2319 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased and power is increased.
37
0
Type
Bonus
Description
MP
HP
+1 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 1.
75
0
+2 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 3.
75
0
+3 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 5.
75
0
+4 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 6.
75
0
+5 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 8.
75
0
+6 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 10.
75
0
+7 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 11.
75
0
+8 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 13.
75
0
+9 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 15.
75
0
+10 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 16.
75
0
+11 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 18.
75
0
+12 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 20.
75
0
+13 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 21.
75
0
+14 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 23.
75
0
+15 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 25.
75
0
+16 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 26.
75
0
+17 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 28.
75
0
+18 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 30.
75
0
+19 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 31.
75
0
+20 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 33.
75
0
+21 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 35.
75
0
+22 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 36.
75
0
+23 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 38.
75
0
+24 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 40.
75
0
+25 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 41.
75
0
+26 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 43.
75
0
+27 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 45.
75
0
+28 Fire Attack
Increases fire damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 46.
75
0
+29 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 48.
75
0
+30 Fire Attack
Increases fire damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Fire Attack: Increases fire damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 1.
75
0
+2 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 3.
75
0
+3 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 5.
75
0
+4 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 6.
75
0
+5 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 8.
75
0
+6 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 10.
75
0
+7 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 11.
75
0
+8 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 13.
75
0
+9 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 15.
75
0
+10 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 16.
75
0
+11 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 18.
75
0
+12 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 20.
75
0
+13 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 21.
75
0
+14 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 23.
75
0
+15 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 25.
75
0
+16 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 26.
75
0
+17 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 28.
75
0
+18 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 30.
75
0
+19 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 31.
75
0
+20 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 33.
75
0
+21 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 35.
75
0
+22 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 36.
75
0
+23 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 38.
75
0
+24 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 40.
75
0
+25 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 41.
75
0
+26 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 43.
75
0
+27 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 45.
75
0
+28 Water Attack
Increases water damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 46.
75
0
+29 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 48.
75
0
+30 Water Attack
Increases water damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Water Attack: Increases water damageby 50.
75
0
Type
Bonus
Description
MP
HP
+1 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 1.
75
0
+2 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 3.
75
0
+3 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 5.
75
0
+4 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 6.
75
0
+5 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 8.
75
0
+6 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 10.
75
0
+7 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 11.
75
0
+8 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 13.
75
0
+9 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 15.
75
0
+10 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 16.
75
0
+11 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 18.
75
0
+12 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 20.
75
0
+13 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 21.
75
0
+14 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 23.
75
0
+15 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 25.
75
0
+16 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 26.
75
0
+17 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 28.
75
0
+18 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 30.
75
0
+19 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 31.
75
0
+20 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 33.
75
0
+21 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 35.
75
0
+22 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 36.
75
0
+23 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 38.
75
0
+24 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 40.
75
0
+25 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 41.
75
0
+26 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 43.
75
0
+27 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 45.
75
0
+28 Wind Attack
Increases wind damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 46.
75
0
+29 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 48.
75
0
+30 Wind Attack
Increases wind damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Wind Attack: Increases wind damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 1.
75
0
+2 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 3.
75
0
+3 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 5.
75
0
+4 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 6.
75
0
+5 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 8.
75
0
+6 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 10.
75
0
+7 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 11.
75
0
+8 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 13.
75
0
+9 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 15.
75
0
+10 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 16.
75
0
+11 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 18.
75
0
+12 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 20.
75
0
+13 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 21.
75
0
+14 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 23.
75
0
+15 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 25.
75
0
+16 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 26.
75
0
+17 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 28.
75
0
+18 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 30.
75
0
+19 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 31.
75
0
+20 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 33.
75
0
+21 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 35.
75
0
+22 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 36.
75
0
+23 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 38.
75
0
+24 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 40.
75
0
+25 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 41.
75
0
+26 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 43.
75
0
+27 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 45.
75
0
+28 Earth Attack
Increases earth damage by 1.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 46.
75
0
+29 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 48.
75
0
+30 Earth Attack
Increases earth damage by 2.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Earth Attack: Increases earth damage by 50.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Increases power during PvP by 48.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2230 Power during PvP.
75
0
+2 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2268 Power during PvP.
75
0
+3 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2306 Power during PvP.
75
0
+4 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2345 Power during PvP.
75
0
+5 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2383 Power during PvP.
75
0
+6 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2421 Power during PvP.
75
0
+7 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2460 Power during PvP.
75
0
+8 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2498 Power during PvP.
75
0
+9 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2536 Power during PvP.
75
0
+10 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2575 Power during PvP.
75
0
+11 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2613 Power during PvP.
75
0
+12 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2651 Power during PvP.
75
0
+13 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2689 Power during PvP.
75
0
+14 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2728 Power during PvP.
75
0
+15 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2766 Power during PvP.
75
0
+16 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2804 Power during PvP.
75
0
+17 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2843 Power during PvP.
75
0
+18 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2881 Power during PvP.
75
0
+19 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2919 Power during PvP.
75
0
+20 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2958 Power during PvP.
75
0
+21 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 2996 Power during PvP.
75
0
+22 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3034 Power during PvP.
75
0
+23 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3072 Power during PvP.
75
0
+24 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3111 Power during PvP.
75
0
+25 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3149 Power during PvP.
75
0
+26 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3187 Power during PvP.
75
0
+27 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3226 Power during PvP.
75
0
+28 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3264 Power during PvP.
75
0
+29 Duel
Increases power during PvP by 38.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3302 Power during PvP.
75
0
+30 Duel
Increases power during PvP by 39.
Supplements user's P. Atk. with 2192 Power in a hurricane-like assault. Power is increased upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Enchant Duel: Attacks with 3341 Power during PvP.
75
0
Rushes forward like a hurricane to attack around the enemy with 742 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
Rushes forward like a hurricane to attack around the enemy with 742 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
46
0
27000
2
49
Rushes forward like a hurricane to attack around the enemy with 782 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
47
0
27000
3
49
Rushes forward like a hurricane to attack around the enemy with 823 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
48
0
27000
4
52
Rushes forward like a hurricane to attack around the enemy with 866 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
50
0
36000
5
52
Rushes forward like a hurricane to attack around the enemy with 910 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
50
0
36000
6
52
Rushes forward like a hurricane to attack around the enemy with 955 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
51
0
36000
7
55
Rushes forward like a hurricane to attack around the enemy with 1002 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
52
0
49000
8
55
Rushes forward like a hurricane to attack around the enemy with 1050 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
53
0
49000
9
55
Rushes forward like a hurricane to attack around the enemy with 1100 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
55
0
49000
10
58
Rushes forward like a hurricane to attack around the enemy with 1150 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
56
0
62000
11
58
Rushes forward like a hurricane to attack around the enemy with 1202 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
57
0
62000
12
58
Rushes forward like a hurricane to attack around the enemy with 1255 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
58
0
62000
13
60
Rushes forward like a hurricane to attack around the enemy with 1309 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
60
0
112000
14
60
Rushes forward like a hurricane to attack around the enemy with 1364 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
61
0
112000
15
62
Rushes forward like a hurricane to attack around the enemy with 1420 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
61
0
140000
16
62
Rushes forward like a hurricane to attack around the enemy with 1476 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
62
0
140000
17
64
Rushes forward like a hurricane to attack around the enemy with 1534 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
63
0
170000
18
64
Rushes forward like a hurricane to attack around the enemy with 1592 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
65
0
170000
19
66
Rushes forward like a hurricane to attack around the enemy with 1651 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
66
0
220000
20
66
Rushes forward like a hurricane to attack around the enemy with 1710 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
67
0
220000
21
68
Rushes forward like a hurricane to attack around the enemy with 1770 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
68
0
280000
22
68
Rushes forward like a hurricane to attack around the enemy with 1830 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
69
0
280000
23
70
Rushes forward like a hurricane to attack around the enemy with 1891 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
70
0
360000
24
70
Rushes forward like a hurricane to attack around the enemy with 1951 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
71
0
360000
25
72
Rushes forward like a hurricane to attack around the enemy with 2012 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
72
0
430000
26
72
Rushes forward like a hurricane to attack around the enemy with 2072 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
73
0
430000
27
74
Rushes forward like a hurricane to attack around the enemy with 2132 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
0.8
74
0
930000
28
74
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
+1 Duel - Maximizes the skill's power during PvP. Power increases during PvP.
+1 Elemental Attack Earth - Maximizes the skill's attribute. Enhances by bestowing earth attribute.
+1 Elemental Attack Fire - Maximizes the skill's attribute. Enhances by bestowing fire attribute.
+1 Elemental Attack Water - Maximizes the skill's attribute. Enhances by bestowing water attribute.
+1 Elemental Attack Wind - Maximizes the skill's attribute. Enhances by bestowing wind attribute.
+1 Power - Maximizes the skill's power. Increases effectiveness.
Type
Bonus
Description
MP
HP
+1 Power
Maximizes the skill's power. Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2212 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+2 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2231 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+3 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2251 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+4 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2271 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+5 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2291 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+6 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2310 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+7 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2330 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+8 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2350 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+9 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2370 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+10 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2389 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+11 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2409 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+12 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2429 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+13 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2449 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+14 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2468 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+15 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2488 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+16 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2508 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+17 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2528 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+18 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2547 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+19 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2567 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+20 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2587 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+21 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2607 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+22 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2626 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+23 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2646 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+24 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2666 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+25 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2686 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+26 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2705 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+27 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2725 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+28 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2745 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+29 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2765 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
+30 Power
Increases effectiveness.
Rushes forward like a hurricane to attack around the enemy with 2784 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant power: Power is increased.
75
0
Type
Bonus
Description
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
74
0
+2 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
73
0
+3 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
72
0
+4 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
72
0
+5 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
71
0
+6 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
70
0
+7 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
69
0
+8 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
69
0
+9 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
68
0
+10 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
67
0
+11 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
66
0
+12 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
66
0
+13 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
65
0
+14 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
64
0
+15 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
64
0
+16 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
63
0
+17 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
62
0
+18 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
61
0
+19 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
61
0
+20 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
60
0
+21 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
59
0
+22 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
58
0
+23 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
58
0
+24 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
57
0
+25 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
56
0
+26 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
55
0
+27 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
55
0
+28 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
54
0
+29 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
53
0
+30 Cost
Decreases MP consumption.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant cost: MP consumption is decreased.
53
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Fire
Maximizes the skill's attribute. Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+2 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+3 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+4 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+5 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+6 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+7 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+8 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+9 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+10 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+11 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+12 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+13 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+14 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+15 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+16 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+17 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+18 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+19 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+20 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+21 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+22 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+23 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+24 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+25 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+26 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+27 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+28 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+29 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
+30 Elemental Attack Fire
Enhances by bestowing fire attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack fire: Enhanced with bestowed fire attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Water
Maximizes the skill's attribute. Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+2 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+3 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+4 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+5 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+6 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+7 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+8 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+9 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+10 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+11 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+12 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+13 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+14 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+15 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+16 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+17 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+18 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+19 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+20 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+21 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+22 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+23 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+24 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+25 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+26 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+27 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+28 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+29 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
+30 Elemental Attack Water
Enhances by bestowing water attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack water: Enhanced with bestowed water attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Wind
Maximizes the skill's attribute. Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+2 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+3 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+4 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+5 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+6 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+7 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+8 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+9 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+10 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+11 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+12 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+13 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+14 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+15 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+16 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+17 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+18 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+19 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+20 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+21 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+22 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+23 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+24 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+25 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+26 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+27 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+28 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+29 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
+30 Elemental Attack Wind
Enhances by bestowing wind attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack wind: Enhanced with bestowed wind attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Elemental Attack Earth
Maximizes the skill's attribute. Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+2 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+3 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+4 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+5 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+6 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+7 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+8 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+9 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+10 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+11 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+12 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+13 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+14 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+15 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+16 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+17 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+18 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+19 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+20 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+21 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+22 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+23 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+24 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+25 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+26 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+27 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+28 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+29 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
+30 Elemental Attack Earth
Enhances by bestowing earth attribute.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant elemental attack earth: Enhanced with bestowed earth attribute.
75
0
Type
Bonus
Description
MP
HP
+1 Duel
Maximizes the skill's power during PvP. Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+2 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+3 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+4 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+5 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+6 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+7 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+8 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+9 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+10 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+11 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+12 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+13 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+14 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+15 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+16 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+17 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+18 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+19 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+20 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+21 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+22 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+23 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+24 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+25 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+26 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+27 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+28 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+29 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
+30 Duel
Power increases during PvP.
Rushes forward like a hurricane to attack around the enemy with 2192 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires an ancient sword to be equipped. Over-hit. Enchant duel: Power is increased during PvP.
75
0
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
Supplements the user's P. Atk. with 742 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
46
0
27000
2
49
Supplements the user's P. Atk. with 782 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
47
0
27000
3
49
Supplements the user's P. Atk. with 823 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
48
0
27000
4
52
Supplements the user's P. Atk. with 866 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
50
0
36000
5
52
Supplements the user's P. Atk. with 910 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
50
0
36000
6
52
Supplements the user's P. Atk. with 955 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
51
0
36000
7
55
Supplements the user's P. Atk. with 1002 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
52
0
49000
8
55
Supplements the user's P. Atk. with 1050 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
53
0
49000
9
55
Supplements the user's P. Atk. with 1100 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
55
0
49000
10
58
Supplements the user's P. Atk. with 1150 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
56
0
62000
11
58
Supplements the user's P. Atk. with 1202 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
57
0
62000
12
58
Supplements the user's P. Atk. with 1255 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
58
0
62000
13
60
Supplements the user's P. Atk. with 1309 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
60
0
112000
14
60
Supplements the user's P. Atk. with 1364 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
61
0
112000
15
62
Supplements the user's P. Atk. with 1420 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
61
0
130000
16
62
Supplements the user's P. Atk. with 1476 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
62
0
130000
17
64
Supplements the user's P. Atk. with 1534 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
63
0
170000
18
64
Supplements the user's P. Atk. with 1592 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
65
0
170000
19
66
Supplements the user's P. Atk. with 1651 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
66
0
220000
20
66
Supplements the user's P. Atk. with 1710 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
67
0
220000
21
68
Supplements the user's P. Atk. with 1770 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
68
0
280000
22
68
Supplements the user's P. Atk. with 1830 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
69
0
280000
23
70
Supplements the user's P. Atk. with 1891 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
70
0
360000
24
70
Supplements the user's P. Atk. with 1951 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
71
0
360000
25
72
Supplements the user's P. Atk. with 2012 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
72
0
430000
26
72
Supplements the user's P. Atk. with 2072 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
73
0
430000
27
74
Supplements the user's P. Atk. with 2132 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.
0.8
0 s.
74
0
930000
28
74
Supplements the user's P. Atk. with 2192 Power in a hurricane-like assault around the enemy. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt, spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit.