Hellfire
Type: Active
Levels: 20
Cast time: 1 sec. Cooldown: 30 sec.
Plunges the sword into the ground and summons flame.
The flame attacks nearby enemies twice. Power 5958.
- Enemies with the Mark of Doom receive an additional physical strike. Power 8000.
Then the character turns into a Death Knight
and strikes, dealing physical damage. Power 370%.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
For 5 sec.
P. Atk. -5000
M. Atk. -5000
P. Def. -40%
M. Def. -40%
For 5 sec.
P. Def. -40%
M. Def. -40%
Increases attack range.
Increases the number of attacks.
Removes the fixed cooldown.
The flame attacks nearby enemies twice. Power 5958.
- Enemies with the Mark of Doom receive an additional physical strike. Power 8000.
Then the character turns into a Death Knight
and strikes, dealing physical damage. Power 370%.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
For 5 sec.
P. Atk. -5000
M. Atk. -5000
P. Def. -40%
M. Def. -40%
For 5 sec.
P. Def. -40%
M. Def. -40%
Increases attack range.
Increases the number of attacks.
Removes the fixed cooldown.
Classes that learn it
| Class | From level | Up to skill Lv. | SP total |
|---|---|---|---|
| Death Knight | 76 | 18 | 11 113 000 |
Skill levels
| Lv. | Character Lv. | SP | MP | Description |
|---|---|---|---|---|
| 1 | 76 | 8 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies once. Power 4282. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 200%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 10 sec. P. Atk. -250 M. Atk. -250 P. Def. -40% M. Def. -40% For 10 sec. P. Def. -40% M. Def. -40% |
| 2 | 77 | 10 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4343. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 210%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -500 M. Atk. -500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 3 | 78 | 12 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4404. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 220%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -750 M. Atk. -750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 4 | 79 | 15 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4465. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 230%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3000 M. Atk. -3000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 5 | 80 | 18 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4527. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 240%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -1250 M. Atk. -1250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 6 | 81 | 160 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4588. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 250%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -1500 M. Atk. -1500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 7 | 82 | 170 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4649. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 260%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -1750 M. Atk. -1750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 8 | 83 | 240 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4711. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 270%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2000 M. Atk. -2000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 9 | 84 | 240 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4772. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 280%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2250 M. Atk. -2250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 10 | 85 | 840 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4833. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 290%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2500 M. Atk. -2500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 11 | 86 | 840 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4895. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 300%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -2750 M. Atk. -2750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 12 | 87 | 840 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 4957. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 310%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3000 M. Atk. -3000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 13 | 88 | 840 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5018. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 320%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3250 M. Atk. -3250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 14 | 89 | 840 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5080. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 330%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3500 M. Atk. -3500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 15 | 90 | 840 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5142. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 340%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -3750 M. Atk. -3750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 16 | 91 | 1 500 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5296. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 350%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4000 M. Atk. -4000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 17 | 92 | 1 700 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5454. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 360%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4250 M. Atk. -4250 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 18 | 93 | 2 000 000 | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5617. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 370%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4500 M. Atk. -4500 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 19 | — | — | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5785. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 370%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -4750 M. Atk. -4750 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |
| 20 | — | — | — | Plunges the sword into the ground and summons flame. The flame attacks nearby enemies twice. Power 5958. - Enemies with the Mark of Doom receive an additional physical strike. Power 8000. Then the character turns into a Death Knight and strikes, dealing physical damage. Power 370%. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. For 5 sec. P. Atk. -5000 M. Atk. -5000 P. Def. -40% M. Def. -40% For 5 sec. P. Def. -40% M. Def. -40% Increases attack range. Increases the number of attacks. Removes the fixed cooldown. |



