Stigma of Evil
Type: Active, magic
Levels: 2
MP: 100 Range: 400 Cast time: 0,5 sec. Cooldown: 15 sec. Effect duration: 5 sec.
Attacks the enemy with 4500 power.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
PvP: Attacks up to 5 targets.
PvE: Attacks up to 10 targets.
The attacked enemy receives the Mark of Doom.
Effects of multiple marks do not stack.
Debuff/ Anomaly Resistance -10%
When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
When defeating an enemy with the Mark of Doom,
applies Soul Steal, which stacks up to Lv. 5.
Lv. 1: P. Atk./ P. Def./ M. Def. +100
Lv. 2: P. Atk./ P. Def./ M. Def. +200
Lv. 3: P. Atk./ P. Def./ M. Def. +300
Lv. 4: P. Atk./ P. Def./ M. Def. +400
Lv. 5: P. Atk./ P. Def./ M. Def. +500
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
PvP: Attacks up to 5 targets.
PvE: Attacks up to 10 targets.
The attacked enemy receives the Mark of Doom.
Effects of multiple marks do not stack.
Debuff/ Anomaly Resistance -10%
When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000.
Ignores shield defense.
Ignores 15% of the target's defense.
Critical hit possible.
When defeating an enemy with the Mark of Doom,
applies Soul Steal, which stacks up to Lv. 5.
Lv. 1: P. Atk./ P. Def./ M. Def. +100
Lv. 2: P. Atk./ P. Def./ M. Def. +200
Lv. 3: P. Atk./ P. Def./ M. Def. +300
Lv. 4: P. Atk./ P. Def./ M. Def. +400
Lv. 5: P. Atk./ P. Def./ M. Def. +500
Classes that learn it
| Class | From level | Up to skill Lv. | SP total |
|---|---|---|---|
| Death Knight | 80 | 2 | 858 000 |
Skill levels
| Lv. | Character Lv. | SP | MP | Description |
|---|---|---|---|---|
| 1 | 80 | 18 000 | 100 | Attacks the enemy with 3200 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 10 targets. The attacked enemy receives the Mark of Doom. Effects of multiple marks do not stack. Debuff/ Anomaly Resistance -10% When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. When defeating an enemy with the Mark of Doom, applies Soul Steal, which stacks up to Lv. 5. Lv. 1: P. Atk./ P. Def./ M. Def. +100 Lv. 2: P. Atk./ P. Def./ M. Def. +200 Lv. 3: P. Atk./ P. Def./ M. Def. +300 Lv. 4: P. Atk./ P. Def./ M. Def. +400 Lv. 5: P. Atk./ P. Def./ M. Def. +500 |
| 2 | 90 | 840 000 | 100 | Attacks the enemy with 4500 power. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. PvP: Attacks up to 5 targets. PvE: Attacks up to 10 targets. The attacked enemy receives the Mark of Doom. Effects of multiple marks do not stack. Debuff/ Anomaly Resistance -10% When a target with the Mark of Doom takes damage from Hellfire, an additional attack is triggered. Power 8000. Ignores shield defense. Ignores 15% of the target's defense. Critical hit possible. When defeating an enemy with the Mark of Doom, applies Soul Steal, which stacks up to Lv. 5. Lv. 1: P. Atk./ P. Def./ M. Def. +100 Lv. 2: P. Atk./ P. Def./ M. Def. +200 Lv. 3: P. Atk./ P. Def./ M. Def. +300 Lv. 4: P. Atk./ P. Def./ M. Def. +400 Lv. 5: P. Atk./ P. Def./ M. Def. +500 |



