Skills (active and passive) that the Plains Walker class gets on reaching levels

Skills: Plains Walker

Skill nameTypeMP consumptionHP consumptionSP to learn
Charm [Lv. 16]
Charms the enemy to decrease its desire to attack player. Power 252.
Active1809000
Charm [Lv. 17]
Charms the enemy to decrease its desire to attack player. Power 259.
Active1809000
Charm [Lv. 18]
Charms the enemy to decrease its desire to attack player. Power 266.
Active1809000
Poison Recovery [Lv. 2]
Cures poisoning up to Effect 7.
Passive35028000
Unlock [Lv. 6]
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
Active35028000
Backstab [Lv. 1]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Active6009000
Backstab [Lv. 2]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.
Active6209000
Backstab [Lv. 3]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.
Active6409000
Elemental Heal [Lv. 19]
Regenerates one's HP. Power 236.
Passive11509000
Elemental Heal [Lv. 20]
Regenerates one's HP. Power 245.
Passive11909000
Elemental Heal [Lv. 21]
Regenerates one's HP. Power 254.
Passive12209000
Fake Death [Lv. 1]
Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Passive200028000
Entangle [Lv. 2]
Instantly reduces enemy's Speed. Effect 3.
Active18028000
Spirit Barrier [Lv. 1]
Temporarily increases M. Def. Effect 1.
Passive18028000
Critical Chance [Lv. 2]
Critical rate increases.
Passive0028000
Dagger Mastery [Lv. 9]
Increases P. Atk. when using a dagger.
Passive009000
Dagger Mastery [Lv. 10]
Increases P. Atk. when using a dagger.
Passive009000
Dagger Mastery [Lv. 11]
Increases P. Atk. when using a dagger.
Passive009000
Silent Move [Lv. 1]
Disables preemptive attacks from enemies. Continuously consumes MP.
Passive7028000
Light Armor Mastery [Lv. 11]
Increases P. Def. and Evasion when wearing light armor.
Passive009000
Light Armor Mastery [Lv. 12]
Increases P. Def. and Evasion when wearing light armor.
Passive009000
Light Armor Mastery [Lv. 13]
Increases P. Def. and Evasion when wearing light armor.
Passive009000
Deadly Blow [Lv. 1]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Active3609000
Deadly Blow [Lv. 2]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.
Active3709000
Deadly Blow [Lv. 3]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.
Active3809000
Vicious Stance [Lv. 6]
Increases one's critical attack power. MP will be consumed continuously.
Passive7028000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 1]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active19035000
Charm [Lv. 19]
Charms the enemy to decrease its desire to attack player. Power 272.
Active19012000
Charm [Lv. 20]
Charms the enemy to decrease its desire to attack player. Power 279.
Active19012000
Charm [Lv. 21]
Charms the enemy to decrease its desire to attack player. Power 286.
Active19012000
Unlock [Lv. 7]
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
Active39035000
Backstab [Lv. 4]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1325.
Active64012000
Backstab [Lv. 5]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1405.
Active66012000
Backstab [Lv. 6]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1488.
Active68012000
Elemental Heal [Lv. 22]
Regenerates one's HP. Power 262.
Passive122012000
Elemental Heal [Lv. 23]
Regenerates one's HP. Power 271.
Passive127012000
Elemental Heal [Lv. 24]
Regenerates one's HP. Power 281.
Passive130012000
Entangle [Lv. 3]
Instantly reduces enemy's Speed. Effect 3.
Active19035000
Quick Step [Lv. 2]
Moving speed increases.
Passive0035000
Esprit [Lv. 2]
Increases HP/MP regeneration while running.
Passive0035000
Dagger Mastery [Lv. 12]
Increases P. Atk. when using a dagger.
Passive0012000
Dagger Mastery [Lv. 13]
Increases P. Atk. when using a dagger.
Passive0012000
Dagger Mastery [Lv. 14]
Increases P. Atk. when using a dagger.
Passive0012000
Acrobatic Move [Lv. 2]
Dodging abilities increase when running.
Passive0035000
Light Armor Mastery [Lv. 14]
Increases P. Def. and Evasion when wearing light armor.
Passive0012000
Light Armor Mastery [Lv. 15]
Increases P. Def. and Evasion when wearing light armor.
Passive0012000
Light Armor Mastery [Lv. 16]
Increases P. Def. and Evasion when wearing light armor.
Passive0012000
Deadly Blow [Lv. 4]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325.
Active38012000
Deadly Blow [Lv. 5]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405.
Active40012000
Deadly Blow [Lv. 6]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488.
Active41012000
Vicious Stance [Lv. 7]
Increases one's critical attack power. MP will be consumed continuously.
Passive8035000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 2]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active21040000
Charm [Lv. 22]
Charms the enemy to decrease its desire to attack player. Power 293.
Active20013000
Charm [Lv. 23]
Charms the enemy to decrease its desire to attack player. Power 300.
Active20013000
Charm [Lv. 24]
Charms the enemy to decrease its desire to attack player. Power 307.
Active22013000
Unlock [Lv. 8]
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
Active43040000
Backstab [Lv. 7]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1574.
Active70013000
Backstab [Lv. 8]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1664.
Active72013000
Backstab [Lv. 9]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1757.
Active74013000
Elemental Heal [Lv. 25]
Regenerates one's HP. Power 290.
Passive134013000
Elemental Heal [Lv. 26]
Regenerates one's HP. Power 299.
Passive139013000
Elemental Heal [Lv. 27]
Regenerates one's HP. Power 308.
Passive143013000
Cure Bleeding [Lv. 2]
Heals one's wounds. Effect less than 7
Passive42040000
Entangle [Lv. 4]
Instantly reduces enemy's Speed. Effect 3.
Active22040000
Esprit [Lv. 3]
Increases HP/MP regeneration while running.
Passive0040000
Boost Evasion [Lv. 2]
Increase evasion.
Passive0040000
Dagger Mastery [Lv. 15]
Increases P. Atk. when using a dagger.
Passive0013000
Dagger Mastery [Lv. 16]
Increases P. Atk. when using a dagger.
Passive0013000
Dagger Mastery [Lv. 17]
Increases P. Atk. when using a dagger.
Passive0013000
Light Armor Mastery [Lv. 17]
Increases P. Def. and Evasion when wearing light armor.
Passive0013000
Light Armor Mastery [Lv. 18]
Increases P. Def. and Evasion when wearing light armor.
Passive0013000
Light Armor Mastery [Lv. 19]
Increases P. Def. and Evasion when wearing light armor.
Passive0013000
Deadly Blow [Lv. 7]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574.
Active42013000
Deadly Blow [Lv. 8]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664.
Active43013000
Deadly Blow [Lv. 9]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757.
Active44013000
Chameleon Rest [Lv. 1]
Allows one to sit and rest while being protected from a monster's pre-emptive attack. MP will continuously be consumed.
Passive9040000
Vicious Stance [Lv. 8]
Increases one's critical attack power. MP will be consumed continuously.
Passive9040000
Summon Treasure Key [Lv. 1]
Summons 2-3 treasure chest keys between grades 3-5. Consumes 2 Thief Keys.
Passive122040000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 3]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active22075000
Charm [Lv. 25]
Charms the enemy to decrease its desire to attack player. Power 313.
Active22025000
Charm [Lv. 26]
Charms the enemy to decrease its desire to attack player. Power 320.
Active23025000
Charm [Lv. 27]
Charms the enemy to decrease its desire to attack player. Power 327.
Active23025000
Backstab [Lv. 10]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1853.
Active76025000
Backstab [Lv. 11]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1953.
Active78025000
Backstab [Lv. 12]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2057.
Active80025000
Elemental Heal [Lv. 28]
Regenerates one's HP. Power 318.
Passive148025000
Elemental Heal [Lv. 29]
Regenerates one's HP. Power 327.
Passive152025000
Elemental Heal [Lv. 30]
Regenerates one's HP. Power 337.
Passive157025000
Bleed [Lv. 3]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
Active67075000
Entangle [Lv. 5]
Instantly reduces enemy's Speed. Effect 3.
Active23075000
Spirit Barrier [Lv. 2]
Temporarily increases M. Def. Effect 2.
Passive23075000
Critical Chance [Lv. 3]
Critical rate increases.
Passive0075000
Esprit [Lv. 4]
Increases HP/MP regeneration while running.
Passive0075000
Dagger Mastery [Lv. 18]
Increases P. Atk. when using a dagger.
Passive0025000
Dagger Mastery [Lv. 19]
Increases P. Atk. when using a dagger.
Passive0025000
Dagger Mastery [Lv. 20]
Increases P. Atk. when using a dagger.
Passive0025000
Light Armor Mastery [Lv. 20]
Increases P. Def. and Evasion when wearing light armor.
Passive0025000
Light Armor Mastery [Lv. 21]
Increases P. Def. and Evasion when wearing light armor.
Passive0025000
Light Armor Mastery [Lv. 22]
Increases P. Def. and Evasion when wearing light armor.
Passive0025000
Deadly Blow [Lv. 10]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853.
Active46025000
Deadly Blow [Lv. 11]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953.
Active47025000
Deadly Blow [Lv. 12]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057.
Active48025000
Vicious Stance [Lv. 9]
Increases one's critical attack power. MP will be consumed continuously.
Passive9075000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 4]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active240115000
Charm [Lv. 28]
Charms the enemy to decrease its desire to attack player. Power 334.
Active23038000
Charm [Lv. 29]
Charms the enemy to decrease its desire to attack player. Power 340.
Active24038000
Charm [Lv. 30]
Charms the enemy to decrease its desire to attack player. Power 347.
Active24038000
Unlock [Lv. 9]
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
Active470115000
Backstab [Lv. 13]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2164.
Active82038000
Backstab [Lv. 14]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2274.
Active82038000
Backstab [Lv. 15]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2388.
Active84038000
Lure [Lv. 1]
Quietly lures the enemy.
Active440115000
Elemental Heal [Lv. 31]
Regenerates one's HP. Power 346.
Passive159038000
Elemental Heal [Lv. 32]
Regenerates one's HP. Power 356.
Passive159038000
Elemental Heal [Lv. 33]
Regenerates one's HP. Power 365.
Passive164038000
Entangle [Lv. 6]
Instantly reduces enemy's Speed. Effect 3.
Active240115000
Esprit [Lv. 5]
Increases HP/MP regeneration while running.
Passive00115000
Dagger Mastery [Lv. 21]
Increases P. Atk. when using a dagger.
Passive0038000
Dagger Mastery [Lv. 22]
Increases P. Atk. when using a dagger.
Passive0038000
Dagger Mastery [Lv. 23]
Increases P. Atk. when using a dagger.
Passive0038000
Light Armor Mastery [Lv. 23]
Increases P. Def. and Evasion when wearing light armor.
Passive0038000
Light Armor Mastery [Lv. 24]
Increases P. Def. and Evasion when wearing light armor.
Passive0038000
Light Armor Mastery [Lv. 25]
Increases P. Def. and Evasion when wearing light armor.
Passive0038000
Sprint [Lv. 2]
Temporarily increases Speed. Effect 2.
Passive240115000
Deadly Blow [Lv. 13]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164.
Active50038000
Deadly Blow [Lv. 14]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274.
Active50038000
Deadly Blow [Lv. 15]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388.
Active51038000
Vicious Stance [Lv. 10]
Increases one's critical attack power. MP will be consumed continuously.
Passive100115000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 5]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active250147000
Charm [Lv. 31]
Charms the enemy to decrease its desire to attack player. Power 353.
Active25049000
Charm [Lv. 32]
Charms the enemy to decrease its desire to attack player. Power 360.
Active25049000
Charm [Lv. 33]
Charms the enemy to decrease its desire to attack player. Power 366.
Active25049000
Unlock [Lv. 10]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
Active510147000
Backstab [Lv. 16]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2505.
Active87049000
Backstab [Lv. 17]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2625.
Active89049000
Backstab [Lv. 18]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2748.
Active91049000
Elemental Heal [Lv. 34]
Regenerates one's HP. Power 365.
Passive168049000
Elemental Heal [Lv. 35]
Regenerates one's HP. Power 384.
Passive173049000
Elemental Heal [Lv. 36]
Regenerates one's HP. Power 393.
Passive177049000
Entangle [Lv. 7]
Instantly reduces enemy's Speed. Effect 3.
Active250147000
Ultimate Evasion [Lv. 2]
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
Passive250147000
Acrobatics [Lv. 2]
Increases the maximum height user can fall without taking damage by 100.
Passive00147000
Boost Breath [Lv. 2]
Increases lung capacity by 300.
Passive00147000
Dagger Mastery [Lv. 24]
Increases P. Atk. when using a dagger.
Passive0049000
Dagger Mastery [Lv. 25]
Increases P. Atk. when using a dagger.
Passive0049000
Dagger Mastery [Lv. 26]
Increases P. Atk. when using a dagger.
Passive0049000
Acrobatic Move [Lv. 3]
Dodging abilities increase when running.
Passive00147000
Light Armor Mastery [Lv. 26]
Increases P. Def. and Evasion when wearing light armor.
Passive0049000
Light Armor Mastery [Lv. 27]
Increases P. Def. and Evasion when wearing light armor.
Passive0049000
Light Armor Mastery [Lv. 28]
Increases P. Def. and Evasion when wearing light armor.
Passive0049000
Deadly Blow [Lv. 16]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505.
Active52049000
Deadly Blow [Lv. 17]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625.
Active53049000
Deadly Blow [Lv. 18]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748.
Active55049000
Vicious Stance [Lv. 11]
Increases one's critical attack power. MP will be consumed continuously.
Passive100147000
Sand Bomb [Lv. 1]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active250147000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 6]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active270160000
Charm [Lv. 34]
Charms the enemy to decrease its desire to attack player. Power 373.
Active27053000
Charm [Lv. 35]
Charms the enemy to decrease its desire to attack player. Power 379.
Active27053000
Charm [Lv. 36]
Charms the enemy to decrease its desire to attack player. Power 385.
Active28053000
Backstab [Lv. 19]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2875.
Active93053000
Backstab [Lv. 20]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3004.
Active95053000
Backstab [Lv. 21]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3136.
Active97053000
Elemental Heal [Lv. 37]
Regenerates one's HP. Power 403.
Passive180053000
Elemental Heal [Lv. 38]
Regenerates one's HP. Power 412.
Passive185053000
Elemental Heal [Lv. 39]
Regenerates one's HP. Power 421.
Passive189053000
Bleed [Lv. 4]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
Active810160000
Entangle [Lv. 8]
Instantly reduces enemy's Speed. Effect 3.
Active280160000
Spirit Barrier [Lv. 3]
Temporarily increases M. Def. Effect 3.
Passive280160000
Boost Evasion [Lv. 3]
Increase evasion.
Passive00160000
Dagger Mastery [Lv. 27]
Increases P. Atk. when using a dagger.
Passive0053000
Dagger Mastery [Lv. 28]
Increases P. Atk. when using a dagger.
Passive0053000
Dagger Mastery [Lv. 29]
Increases P. Atk. when using a dagger.
Passive0053000
Light Armor Mastery [Lv. 29]
Increases P. Def. and Evasion when wearing light armor.
Passive0053000
Light Armor Mastery [Lv. 30]
Increases P. Def. and Evasion when wearing light armor.
Passive0053000
Light Armor Mastery [Lv. 31]
Increases P. Def. and Evasion when wearing light armor.
Passive0053000
Deadly Blow [Lv. 19]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875.
Active56053000
Deadly Blow [Lv. 20]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004.
Active57053000
Deadly Blow [Lv. 21]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136.
Active58053000
Vicious Stance [Lv. 12]
Increases one's critical attack power. MP will be consumed continuously.
Passive110160000
Mortal Strike [Lv. 1]
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.
Passive270160000
Sand Bomb [Lv. 2]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active270160000
Summon Treasure Key [Lv. 2]
Summons 2-3 treasure chest keys between grades 4-6. Consumes 3 Thief Keys.
Passive1590160000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 7]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active280223000
Charm [Lv. 37]
Diminishes the enemy's desire to attack. Power 391.
Active280112000
Charm [Lv. 38]
Diminishes the enemy's desire to attack. Power 396.
Active280112000
Poison Recovery [Lv. 3]
Cures poisoning up to Effect 9.
Passive550223000
Unlock [Lv. 11]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
Active550223000
Backstab [Lv. 22]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3271.
Active990112000
Backstab [Lv. 23]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3408.
Active1010112000
Elemental Heal [Lv. 40]
Regenerates one's HP. Power 430.
Passive1930112000
Elemental Heal [Lv. 41]
Regenerates one's HP. Power 439.
Passive1950112000
Entangle [Lv. 9]
Instantly reduces enemy's Speed. Effect 3.
Active280223000
Dagger Mastery [Lv. 30]
Increases P. Atk. when using a dagger.
Passive00112000
Dagger Mastery [Lv. 31]
Increases P. Atk. when using a dagger.
Passive00112000
Light Armor Mastery [Lv. 32]
Increases P. Def. and Evasion when wearing light armor.
Passive00112000
Light Armor Mastery [Lv. 33]
Increases P. Def. and Evasion when wearing light armor.
Passive00112000
Deadly Blow [Lv. 22]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271.
Active600112000
Deadly Blow [Lv. 23]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408.
Active610112000
Vicious Stance [Lv. 13]
Increases one's critical attack power. MP will be consumed continuously.
Passive110223000
Sand Bomb [Lv. 3]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active280223000
Escape Shackle [Lv. 1]
Allows you to escape from a captured state.
Active600223000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 8]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active290330000
Charm [Lv. 39]
Diminishes the enemy's desire to attack. Power 402.
Active290170000
Charm [Lv. 40]
Reduces target's desire to attack. Power 407.
Active290170000
Backstab [Lv. 24]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3548.
Active1010170000
Backstab [Lv. 25]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3690.
Active1030170000
Elemental Heal [Lv. 42]
Regenerates one's HP. Power 448.
Passive1950170000
Elemental Heal [Lv. 43]
Regenerates one's HP. Power 457.
Passive1990170000
Cure Bleeding [Lv. 3]
Heals one's wounds. Effect less than 9.
Passive550330000
Entangle [Lv. 10]
Instantly reduces enemy's Speed. Effect 3.
Active290330000
Esprit [Lv. 6]
Increases HP/MP regeneration while running.
Passive00330000
Dagger Mastery [Lv. 32]
Increases P. Atk. when using a dagger.
Passive00170000
Dagger Mastery [Lv. 33]
Increases P. Atk. when using a dagger.
Passive00170000
Light Armor Mastery [Lv. 34]
Increases P. Def. and Evasion when wearing light armor.
Passive00170000
Light Armor Mastery [Lv. 35]
Increases P. Def. and Evasion when wearing light armor.
Passive00170000
Deadly Blow [Lv. 24]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548.
Active610170000
Deadly Blow [Lv. 25]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690.
Active620170000
Vicious Stance [Lv. 14]
Increases one's critical attack power. MP will be consumed continuously.
Passive120330000
Sand Bomb [Lv. 4]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active290330000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 9]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active300440000
Charm [Lv. 41]
Diminishes the enemy's desire to attack. Power 413.
Active300220000
Charm [Lv. 42]
Diminishes the enemy's desire to attack. Power 418.
Active300220000
Unlock [Lv. 12]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
Active590440000
Backstab [Lv. 26]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3834.
Active1050220000
Backstab [Lv. 27]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3980.
Active1070220000
Elemental Heal [Lv. 44]
Regenerates one's HP. Power 466.
Passive2030220000
Elemental Heal [Lv. 45]
Regenerates one's HP. Power 474.
Passive2070220000
Entangle [Lv. 11]
Instantly reduces enemy's Speed. Effect 3.
Active300440000
Dagger Mastery [Lv. 34]
Increases P. Atk. when using a dagger.
Passive00220000
Dagger Mastery [Lv. 35]
Increases P. Atk. when using a dagger.
Passive00220000
Light Armor Mastery [Lv. 36]
Increases P. Def. and Evasion when wearing light armor.
Passive00220000
Light Armor Mastery [Lv. 37]
Increases P. Def. and Evasion when wearing light armor.
Passive00220000
Deadly Blow [Lv. 26]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834.
Active630220000
Deadly Blow [Lv. 27]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980.
Active650220000
Vicious Stance [Lv. 15]
Increases one's critical attack power. MP will be consumed continuously.
Passive120440000
Sand Bomb [Lv. 5]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active300440000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 10]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active310500000
Charm [Lv. 43]
Diminishes the enemy's desire to attack. Power 423.
Active300250000
Charm [Lv. 44]
Diminishes the enemy's desire to attack. Power 428.
Active320250000
Backstab [Lv. 28]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4127.
Active1090250000
Backstab [Lv. 29]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4275.
Active1110250000
Elemental Heal [Lv. 46]
Regenerates one's HP. Power 482.
Passive2100250000
Elemental Heal [Lv. 47]
Regenerates one's HP. Power 490.
Passive2140250000
Bleed [Lv. 5]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
Active930500000
Entangle [Lv. 12]
Instantly reduces enemy's Speed. Effect 3.
Active320500000
Dagger Mastery [Lv. 36]
Increases P. Atk. when using a dagger.
Passive00250000
Dagger Mastery [Lv. 37]
Increases P. Atk. when using a dagger.
Passive00250000
Light Armor Mastery [Lv. 38]
Increases P. Def. and Evasion when wearing light armor.
Passive00250000
Light Armor Mastery [Lv. 39]
Increases P. Def. and Evasion when wearing light armor.
Passive00250000
Deadly Blow [Lv. 28]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127.
Active660250000
Deadly Blow [Lv. 29]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275.
Active670250000
Vicious Stance [Lv. 16]
Increases one's critical attack power. MP will be consumed continuously.
Passive130500000
Blinding Blow [Lv. 1]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.
Active670250000
Blinding Blow [Lv. 2]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
Active680250000
Mortal Strike [Lv. 2]
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 2.
Passive310500000
Sand Bomb [Lv. 6]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active310500000
Summon Treasure Key [Lv. 3]
Summons 2-3 treasure chest keys between grades 5-7. Consumes 4 Thief Keys.
Passive1830500000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 11]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active320600000
Charm [Lv. 45]
Diminishes the enemy's desire to attack. Power 432.
Active320300000
Charm [Lv. 46]
Diminishes the enemy's desire to attack. Power 437.
Active330300000
Unlock [Lv. 13]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
Active630600000
Backstab [Lv. 30]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4425.
Active1130300000
Backstab [Lv. 31]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4575.
Active1150300000
Elemental Heal [Lv. 48]
Regenerates one's HP. Power 498.
Passive2180300000
Elemental Heal [Lv. 49]
Regenerates one's HP. Power 506.
Passive2220300000
Entangle [Lv. 13]
Instantly reduces enemy's Speed. Effect 3.
Active330600000
Esprit [Lv. 7]
Increases HP/MP regeneration while running.
Passive00600000
Dagger Mastery [Lv. 38]
Increases P. Atk. when using a dagger.
Passive00300000
Dagger Mastery [Lv. 39]
Increases P. Atk. when using a dagger.
Passive00300000
Light Armor Mastery [Lv. 40]
Increases P. Def. and Evasion when wearing light armor.
Passive00300000
Light Armor Mastery [Lv. 41]
Increases P. Def. and Evasion when wearing light armor.
Passive00300000
Deadly Blow [Lv. 30]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425.
Active680300000
Deadly Blow [Lv. 31]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575.
Active690300000
Vicious Stance [Lv. 17]
Increases one's critical attack power. MP will be consumed continuously.
Passive130600000
Blinding Blow [Lv. 3]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
Active690300000
Blinding Blow [Lv. 4]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3050.
Active700300000
Sand Bomb [Lv. 7]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active320600000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 12]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active330780000
Charm [Lv. 47]
Diminishes the enemy's desire to attack. Power 441.
Active330390000
Charm [Lv. 48]
Diminishes the enemy's desire to attack. Power 445.
Active330390000
Backstab [Lv. 32]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4726.
Active1160390000
Backstab [Lv. 33]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4878.
Active1180390000
Elemental Heal [Lv. 50]
Regenerates one's HP. Power 513.
Passive2240390000
Elemental Heal [Lv. 51]
Regenerates one's HP. Power 520.
Passive2280390000
Bleed [Lv. 6]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
Active990780000
Entangle [Lv. 14]
Instantly reduces enemy's Speed. Effect 3.
Active330780000
Dagger Mastery [Lv. 40]
Increases P. Atk. when using a dagger.
Passive00390000
Dagger Mastery [Lv. 41]
Increases P. Atk. when using a dagger.
Passive00390000
Light Armor Mastery [Lv. 42]
Increases P. Def. and Evasion when wearing light armor.
Passive00390000
Light Armor Mastery [Lv. 43]
Increases P. Def. and Evasion when wearing light armor.
Passive00390000
Deadly Blow [Lv. 32]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726.
Active700390000
Deadly Blow [Lv. 33]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878.
Active710390000
Vicious Stance [Lv. 18]
Increases one's critical attack power. MP will be consumed continuously.
Passive130780000
Blinding Blow [Lv. 5]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3151.
Active710390000
Blinding Blow [Lv. 6]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3252.
Active720390000
Sand Bomb [Lv. 8]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active330780000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 13]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active3401000000
Charm [Lv. 49]
Diminishes the enemy's desire to attack. Power 449.
Active340500000
Charm [Lv. 50]
Diminishes the enemy's desire to attack. Power 452.
Active340500000
Unlock [Lv. 14]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
Active6701000000
Backstab [Lv. 34]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5029.
Active1200500000
Backstab [Lv. 35]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5180.
Active1220500000
Elemental Heal [Lv. 52]
Regenerates one's HP. Power 527.
Passive2300500000
Elemental Heal [Lv. 53]
Regenerates one's HP. Power 534.
Passive2330500000
Entangle [Lv. 15]
Instantly reduces enemy's Speed. Effect 3.
Active3401000000
Dagger Mastery [Lv. 42]
Increases P. Atk. when using a dagger.
Passive00500000
Dagger Mastery [Lv. 43]
Increases P. Atk. when using a dagger.
Passive00500000
Light Armor Mastery [Lv. 44]
Increases P. Def. and Evasion when wearing light armor.
Passive00500000
Light Armor Mastery [Lv. 45]
Increases P. Def. and Evasion when wearing light armor.
Passive00500000
Deadly Blow [Lv. 34]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029.
Active720500000
Deadly Blow [Lv. 35]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180.
Active730500000
Vicious Stance [Lv. 19]
Increases one's critical attack power. MP will be consumed continuously.
Passive1401000000
Blinding Blow [Lv. 7]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3353.
Active730500000
Blinding Blow [Lv. 8]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3453.
Active740500000
Sand Bomb [Lv. 9]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active3401000000
Skill nameTypeMP consumptionHP consumptionSP to learn
Switch [Lv. 14]
Confuses the enemy, causing them to cancel their target. Requires a dagger.
Active3401860000
Charm [Lv. 51]
Diminishes the enemy's desire to attack. Power 455.
Active340930000
Charm [Lv. 52]
Diminishes the enemy's desire to attack. Power 458.
Active350930000
Backstab [Lv. 36]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5330.
Active1230930000
Backstab [Lv. 37]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5479.
Active1250930000
Elemental Heal [Lv. 54]
Regenerates one's HP. Power 540.
Passive2370930000
Elemental Heal [Lv. 55]
Regenerates one's HP. Power 546.
Passive2390930000
Entangle [Lv. 16]
Instantly reduces enemy's Speed. Effect 3.
Active3501860000
Esprit [Lv. 8]
Increases HP/MP regeneration while running.
Passive001860000
Dagger Mastery [Lv. 44]
Increases P. Atk. when using a dagger.
Passive00930000
Dagger Mastery [Lv. 45]
Increases P. Atk. when using a dagger.
Passive00930000
Light Armor Mastery [Lv. 46]
Increases P. Def. and Evasion when wearing light armor.
Passive00930000
Light Armor Mastery [Lv. 47]
Increases P. Def. and Evasion when wearing light armor.
Passive00930000
Deadly Blow [Lv. 36]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330.
Active740930000
Deadly Blow [Lv. 37]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479.
Active750930000
Vicious Stance [Lv. 20]
Increases one's critical attack power. MP will be consumed continuously.
Passive1401860000
Blinding Blow [Lv. 9]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3553.
Active750930000
Blinding Blow [Lv. 10]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3653.
Active760930000
Mortal Strike [Lv. 3]
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 3.
Passive3401860000
Sand Bomb [Lv. 10]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
Active3401860000
Summon Treasure Key [Lv. 4]
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
Passive20401860000


Plains Walker skills