Skills (active and passive) that the Abyss Walker class gets on reaching levels

Skills: Abyss Walker

Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 5]
Throws the enemy into confusion, changing their target of attack.
Active18028000
Unlock [Lv. 6]
Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
Active35028000
Backstab [Lv. 1]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Active6009300
Backstab [Lv. 2]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.
Active6209300
Backstab [Lv. 3]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.
Active6409300
Drain Health [Lv. 17]
Transfers HP from a target to yourself. Power 49.
Active2409300
Drain Health [Lv. 18]
Transfers HP from a target to yourself. Power 50.
Active2409300
Drain Health [Lv. 19]
Transfers HP from a target to yourself. Power 52.
Active2509300
Freezing Strike [Lv. 3]
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
Active34014000
Freezing Strike [Lv. 4]
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
Active35014000
Power Break [Lv. 3]
Instantly reduces enemy's P. Atk Effect 3.
Active18028000
Hex [Lv. 1]
Instantly decreases enemy's P. Def. Effect 3.
Active18028000
Critical Damage [Lv. 3]
Increases the power of a critical attack.
Passive0028000
Dagger Mastery [Lv. 9]
Increases P. Atk. when using a dagger.
Passive009300
Dagger Mastery [Lv. 10]
Increases P. Atk. when using a dagger.
Passive009300
Dagger Mastery [Lv. 11]
Increases P. Atk. when using a dagger.
Passive009300
Silent Move [Lv. 1]
Disables preemptive attacks from enemies. Continuously consumes MP.
Passive7028000
Sting [Lv. 13]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
Active4009300
Sting [Lv. 14]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
Active4109300
Sting [Lv. 15]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
Active4309300
Light Armor Mastery [Lv. 11]
Increases P. Def. and Evasion when wearing light armor.
Passive009300
Light Armor Mastery [Lv. 12]
Increases P. Def. and Evasion when wearing light armor.
Passive009300
Light Armor Mastery [Lv. 13]
Increases P. Def. and Evasion when wearing light armor.
Passive009300
Deadly Blow [Lv. 1]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.
Active3609300
Deadly Blow [Lv. 2]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.
Active3709300
Deadly Blow [Lv. 3]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.
Active3809300
Vicious Stance [Lv. 6]
Increases one's critical attack power. MP will be consumed continuously.
Passive7028000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 6]
Throws the enemy into confusion, changing their target of attack.
Active19029000
Unlock [Lv. 7]
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
Active39029000
Backstab [Lv. 4]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1325.
Active6409600
Backstab [Lv. 5]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1405.
Active6609600
Backstab [Lv. 6]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1488.
Active6809600
Drain Health [Lv. 20]
Transfers HP from a target to yourself. Power 53.
Active2509600
Drain Health [Lv. 21]
Transfers HP from a target to yourself. Power 55.
Active2709600
Drain Health [Lv. 22]
Transfers HP from a target to yourself. Power 57.
Active2709600
Freezing Strike [Lv. 5]
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
Active38014000
Freezing Strike [Lv. 6]
Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
Active38014000
Veil [Lv. 1]
Blurs enemy's vision, discouraging aggressive behavior.
Active19029000
Power Break [Lv. 4]
Instantly reduces enemy's P. Atk Effect 3.
Active19029000
Hex [Lv. 2]
Instantly decreases enemy's P. Def. Effect 3.
Active19029000
Quick Step [Lv. 2]
Moving speed increases.
Passive0029000
Esprit [Lv. 2]
Increases HP/MP regeneration while running.
Passive0029000
Dagger Mastery [Lv. 12]
Increases P. Atk. when using a dagger.
Passive009600
Dagger Mastery [Lv. 13]
Increases P. Atk. when using a dagger.
Passive009600
Dagger Mastery [Lv. 14]
Increases P. Atk. when using a dagger.
Passive009600
Sting [Lv. 16]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
Active4309600
Sting [Lv. 17]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
Active4409600
Sting [Lv. 18]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
Active4509600
Acrobatic Move [Lv. 2]
Dodging abilities increase when running.
Passive0029000
Light Armor Mastery [Lv. 14]
Increases P. Def. and Evasion when wearing light armor.
Passive009600
Light Armor Mastery [Lv. 15]
Increases P. Def. and Evasion when wearing light armor.
Passive009600
Light Armor Mastery [Lv. 16]
Increases P. Def. and Evasion when wearing light armor.
Passive009600
Deadly Blow [Lv. 4]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325.
Active3809600
Deadly Blow [Lv. 5]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405.
Active4009600
Deadly Blow [Lv. 6]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488.
Active4109600
Vicious Stance [Lv. 7]
Increases one's critical attack power. MP will be consumed continuously.
Passive8029000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 7]
Throws the enemy into confusion, changing their target of attack.
Active22038000
Unlock [Lv. 8]
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
Active43038000
Backstab [Lv. 7]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1574.
Active70013000
Backstab [Lv. 8]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1664.
Active72013000
Backstab [Lv. 9]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1757.
Active74013000
Drain Health [Lv. 23]
Transfers HP from a target to yourself. Power 58.
Active28013000
Drain Health [Lv. 24]
Transfers HP from a target to yourself. Power 60.
Active29013000
Drain Health [Lv. 25]
Transfers HP from a target to yourself. Power 61.
Active29013000
Freezing Strike [Lv. 7]
Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
Active40019000
Freezing Strike [Lv. 8]
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
Active42019000
Veil [Lv. 2]
Blurs enemy's vision, discouraging aggressive behavior.
Active21038000
Power Break [Lv. 5]
Instantly reduces enemy's P. Atk Effect 3.
Active22038000
Hex [Lv. 3]
Instantly decreases enemy's P. Def. Effect 3.
Active22038000
Esprit [Lv. 3]
Increases HP/MP regeneration while running.
Passive0038000
Boost Evasion [Lv. 2]
Increase evasion.
Passive0038000
Dagger Mastery [Lv. 15]
Increases P. Atk. when using a dagger.
Passive0013000
Dagger Mastery [Lv. 16]
Increases P. Atk. when using a dagger.
Passive0013000
Dagger Mastery [Lv. 17]
Increases P. Atk. when using a dagger.
Passive0013000
Sting [Lv. 19]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
Active47013000
Sting [Lv. 20]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
Active48013000
Sting [Lv. 21]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
Active49013000
Light Armor Mastery [Lv. 17]
Increases P. Def. and Evasion when wearing light armor.
Passive0013000
Light Armor Mastery [Lv. 18]
Increases P. Def. and Evasion when wearing light armor.
Passive0013000
Light Armor Mastery [Lv. 19]
Increases P. Def. and Evasion when wearing light armor.
Passive0013000
Deadly Blow [Lv. 7]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574.
Active42013000
Deadly Blow [Lv. 8]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664.
Active43013000
Deadly Blow [Lv. 9]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757.
Active44013000
Vicious Stance [Lv. 8]
Increases one's critical attack power. MP will be consumed continuously.
Passive9038000
Summon Treasure Key [Lv. 1]
Summons 2-3 treasure chest keys between grades 3-5. Consumes 2 Thief Keys.
Passive122038000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 8]
Throws the enemy into confusion, changing their target of attack.
Active23061000
Trick [Lv. 1]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active22061000
Backstab [Lv. 10]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1853.
Active76020000
Backstab [Lv. 11]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1953.
Active78020000
Backstab [Lv. 12]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2057.
Active80020000
Drain Health [Lv. 26]
Transfers HP from a target to yourself. Power 63.
Active30020000
Drain Health [Lv. 27]
Transfers HP from a target to yourself. Power 65.
Active30020000
Drain Health [Lv. 28]
Transfers HP from a target to yourself. Power 66.
Active32020000
Bleed [Lv. 3]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
Active67061000
Freezing Strike [Lv. 9]
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
Active44031000
Freezing Strike [Lv. 10]
Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
Active44031000
Veil [Lv. 3]
Blurs enemy's vision, discouraging aggressive behavior.
Active22061000
Power Break [Lv. 6]
Instantly reduces enemy's P. Atk Effect 3.
Active23061000
Hex [Lv. 4]
Instantly decreases enemy's P. Def. Effect 3.
Active23061000
Poison [Lv. 2]
Instantly poisons enemy. Effect 5.
Active23061000
Esprit [Lv. 4]
Increases HP/MP regeneration while running.
Passive0061000
Dagger Mastery [Lv. 18]
Increases P. Atk. when using a dagger.
Passive0020000
Dagger Mastery [Lv. 19]
Increases P. Atk. when using a dagger.
Passive0020000
Dagger Mastery [Lv. 20]
Increases P. Atk. when using a dagger.
Passive0020000
Sting [Lv. 22]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
Active51020000
Sting [Lv. 23]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
Active52020000
Sting [Lv. 24]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
Active54020000
Light Armor Mastery [Lv. 20]
Increases P. Def. and Evasion when wearing light armor.
Passive0020000
Light Armor Mastery [Lv. 21]
Increases P. Def. and Evasion when wearing light armor.
Passive0020000
Light Armor Mastery [Lv. 22]
Increases P. Def. and Evasion when wearing light armor.
Passive0020000
Deadly Blow [Lv. 10]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853.
Active46020000
Deadly Blow [Lv. 11]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953.
Active47020000
Deadly Blow [Lv. 12]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057.
Active48020000
Vicious Stance [Lv. 9]
Increases one's critical attack power. MP will be consumed continuously.
Passive9061000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 9]
Throws the enemy into confusion, changing their target of attack.
Active24094000
Trick [Lv. 2]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active24094000
Unlock [Lv. 9]
Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
Active47094000
Backstab [Lv. 13]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2164.
Active82031000
Backstab [Lv. 14]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2274.
Active82031000
Backstab [Lv. 15]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2388.
Active84031000
Drain Health [Lv. 29]
Transfers HP from a target to yourself. Power 68.
Active32031000
Drain Health [Lv. 30]
Transfers HP from a target to yourself. Power 70.
Active33031000
Drain Health [Lv. 31]
Transfers HP from a target to yourself. Power 72.
Active34031000
Freezing Strike [Lv. 11]
Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
Active47047000
Freezing Strike [Lv. 12]
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
Active48047000
Veil [Lv. 4]
Blurs enemy's vision, discouraging aggressive behavior.
Active24094000
Power Break [Lv. 7]
Instantly reduces enemy's P. Atk Effect 3.
Active24094000
Hex [Lv. 5]
Instantly decreases enemy's P. Def. Effect 3.
Active24094000
Esprit [Lv. 5]
Increases HP/MP regeneration while running.
Passive0094000
Critical Damage [Lv. 4]
Increases the power of a critical attack.
Passive0094000
Dagger Mastery [Lv. 21]
Increases P. Atk. when using a dagger.
Passive0031000
Dagger Mastery [Lv. 22]
Increases P. Atk. when using a dagger.
Passive0031000
Dagger Mastery [Lv. 23]
Increases P. Atk. when using a dagger.
Passive0031000
Sting [Lv. 25]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
Active55031000
Sting [Lv. 26]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
Active55031000
Sting [Lv. 27]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
Active56031000
Light Armor Mastery [Lv. 23]
Increases P. Def. and Evasion when wearing light armor.
Passive0031000
Light Armor Mastery [Lv. 24]
Increases P. Def. and Evasion when wearing light armor.
Passive0031000
Light Armor Mastery [Lv. 25]
Increases P. Def. and Evasion when wearing light armor.
Passive0031000
Deadly Blow [Lv. 13]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164.
Active50031000
Deadly Blow [Lv. 14]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274.
Active50031000
Deadly Blow [Lv. 15]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388.
Active51031000
Vicious Stance [Lv. 10]
Increases one's critical attack power. MP will be consumed continuously.
Passive10094000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 10]
Throws the enemy into confusion, changing their target of attack.
Active250116000
Trick [Lv. 3]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active250116000
Unlock [Lv. 10]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
Active510116000
Backstab [Lv. 16]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2505.
Active87039000
Backstab [Lv. 17]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2625.
Active89039000
Backstab [Lv. 18]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2748.
Active91039000
Drain Health [Lv. 32]
Transfers HP from a target to yourself. Power 73.
Active34039000
Drain Health [Lv. 33]
Transfers HP from a target to yourself. Power 75.
Active35039000
Drain Health [Lv. 34]
Transfers HP from a target to yourself. Power 77.
Active35039000
Freezing Strike [Lv. 13]
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
Active49058000
Freezing Strike [Lv. 14]
Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
Active50058000
Veil [Lv. 5]
Blurs enemy's vision, discouraging aggressive behavior.
Active250116000
Ultimate Evasion [Lv. 2]
Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
Passive250116000
Power Break [Lv. 8]
Instantly reduces enemy's P. Atk Effect 3.
Active250116000
Hex [Lv. 6]
Instantly decreases enemy's P. Def. Effect 3.
Active250116000
Acrobatics [Lv. 2]
Increases the maximum height user can fall without taking damage by 100.
Passive00116000
Boost Breath [Lv. 2]
Increases lung capacity by 300.
Passive00116000
Dagger Mastery [Lv. 24]
Increases P. Atk. when using a dagger.
Passive0039000
Dagger Mastery [Lv. 25]
Increases P. Atk. when using a dagger.
Passive0039000
Dagger Mastery [Lv. 26]
Increases P. Atk. when using a dagger.
Passive0039000
Sting [Lv. 28]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
Active58039000
Sting [Lv. 29]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
Active59039000
Sting [Lv. 30]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
Active61039000
Acrobatic Move [Lv. 3]
Dodging abilities increase when running.
Passive00116000
Light Armor Mastery [Lv. 26]
Increases P. Def. and Evasion when wearing light armor.
Passive0039000
Light Armor Mastery [Lv. 27]
Increases P. Def. and Evasion when wearing light armor.
Passive0039000
Light Armor Mastery [Lv. 28]
Increases P. Def. and Evasion when wearing light armor.
Passive0039000
Deadly Blow [Lv. 16]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505.
Active52039000
Deadly Blow [Lv. 17]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625.
Active53039000
Deadly Blow [Lv. 18]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748.
Active55039000
Vicious Stance [Lv. 11]
Increases one's critical attack power. MP will be consumed continuously.
Passive100116000
Sand Bomb [Lv. 1]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active250116000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 11]
Throws the enemy into confusion, changing their target of attack.
Active280126000
Trick [Lv. 4]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active270126000
Backstab [Lv. 19]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2875.
Active93042000
Backstab [Lv. 20]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3004.
Active95042000
Backstab [Lv. 21]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3136.
Active97042000
Drain Health [Lv. 35]
Transfers HP from a target to yourself. Power 78.
Active37042000
Drain Health [Lv. 36]
Transfers HP from a target to yourself. Power 80.
Active38042000
Drain Health [Lv. 37]
Transfers HP from a target to yourself. Power 82.
Active38042000
Bleed [Lv. 4]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
Active810126000
Freezing Strike [Lv. 15]
Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
Active53063000
Freezing Strike [Lv. 16]
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
Active54063000
Veil [Lv. 6]
Blurs enemy's vision, discouraging aggressive behavior.
Active270126000
Power Break [Lv. 9]
Instantly reduces enemy's P. Atk Effect 3.
Active280126000
Hex [Lv. 7]
Instantly decreases enemy's P. Def. Effect 3.
Active280126000
Poison [Lv. 3]
Instantly poisons enemy. Effect 6.
Active280126000
Boost Evasion [Lv. 3]
Increase evasion.
Passive00126000
Dagger Mastery [Lv. 27]
Increases P. Atk. when using a dagger.
Passive0042000
Dagger Mastery [Lv. 28]
Increases P. Atk. when using a dagger.
Passive0042000
Dagger Mastery [Lv. 29]
Increases P. Atk. when using a dagger.
Passive0042000
Sting [Lv. 31]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
Active62042000
Sting [Lv. 32]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
Active63042000
Sting [Lv. 33]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
Active65042000
Light Armor Mastery [Lv. 29]
Increases P. Def. and Evasion when wearing light armor.
Passive0042000
Light Armor Mastery [Lv. 30]
Increases P. Def. and Evasion when wearing light armor.
Passive0042000
Light Armor Mastery [Lv. 31]
Increases P. Def. and Evasion when wearing light armor.
Passive0042000
Deadly Blow [Lv. 19]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875.
Active56042000
Deadly Blow [Lv. 20]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004.
Active57042000
Deadly Blow [Lv. 21]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136.
Active58042000
Vicious Stance [Lv. 12]
Increases one's critical attack power. MP will be consumed continuously.
Passive110126000
Mortal Strike [Lv. 1]
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.
Passive270126000
Sand Bomb [Lv. 2]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active270126000
Summon Treasure Key [Lv. 2]
Summons 2-3 treasure chest keys between grades 4-6. Consumes 3 Thief Keys.
Passive1590126000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 12]
Throws the enemy into confusion, changing their target of attack.
Active280181000
Trick [Lv. 5]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active280181000
Unlock [Lv. 11]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
Active550181000
Backstab [Lv. 22]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3271.
Active99091000
Backstab [Lv. 23]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3408.
Active101091000
Drain Health [Lv. 38]
Transfers HP from a target to yourself. Power 84
Active39091000
Drain Health [Lv. 39]
Transfers HP from a target to yourself. Power 85
Active39091000
Freezing Strike [Lv. 17]
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
Active550181000
Veil [Lv. 7]
Blurs enemy's vision, discouraging aggressive behavior.
Active280181000
Power Break [Lv. 10]
Instantly reduces enemy's P. Atk Effect 3.
Active280181000
Hex [Lv. 8]
Instantly decreases enemy's P. Def. Effect 3.
Active280181000
Dagger Mastery [Lv. 30]
Increases P. Atk. when using a dagger.
Passive0091000
Dagger Mastery [Lv. 31]
Increases P. Atk. when using a dagger.
Passive0091000
Sting [Lv. 34]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
Active66091000
Sting [Lv. 35]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
Active68091000
Light Armor Mastery [Lv. 32]
Increases P. Def. and Evasion when wearing light armor.
Passive0091000
Light Armor Mastery [Lv. 33]
Increases P. Def. and Evasion when wearing light armor.
Passive0091000
Deadly Blow [Lv. 22]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271.
Active60091000
Deadly Blow [Lv. 23]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408.
Active61091000
Vicious Stance [Lv. 13]
Increases one's critical attack power. MP will be consumed continuously.
Passive110181000
Sand Bomb [Lv. 3]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active280181000
Escape Shackle [Lv. 1]
Allows you to escape from a captured state.
Active600181000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 13]
Throws the enemy into confusion, changing their target of attack.
Active290270000
Trick [Lv. 6]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active290270000
Backstab [Lv. 24]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3548.
Active1010130000
Backstab [Lv. 25]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3690.
Active1030130000
Drain Health [Lv. 40]
Transfers HP from a target to yourself. Power 87
Active400130000
Drain Health [Lv. 41]
Transfers HP from a target to yourself. Power 89
Active400130000
Freezing Strike [Lv. 18]
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
Active580270000
Veil [Lv. 8]
Blurs enemy's vision, discouraging aggressive behavior.
Active290270000
Power Break [Lv. 11]
Instantly reduces enemy's P. Atk Effect 3.
Active290270000
Hex [Lv. 9]
Instantly decreases enemy's P. Def. Effect 3.
Active290270000
Esprit [Lv. 6]
Increases HP/MP regeneration while running.
Passive00270000
Dagger Mastery [Lv. 32]
Increases P. Atk. when using a dagger.
Passive00130000
Dagger Mastery [Lv. 33]
Increases P. Atk. when using a dagger.
Passive00130000
Sting [Lv. 36]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
Active680130000
Sting [Lv. 37]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
Active690130000
Light Armor Mastery [Lv. 34]
Increases P. Def. and Evasion when wearing light armor.
Passive00130000
Light Armor Mastery [Lv. 35]
Increases P. Def. and Evasion when wearing light armor.
Passive00130000
Deadly Blow [Lv. 24]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548.
Active610130000
Deadly Blow [Lv. 25]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690.
Active620130000
Vicious Stance [Lv. 14]
Increases one's critical attack power. MP will be consumed continuously.
Passive120270000
Sand Bomb [Lv. 4]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active290270000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 14]
Throws the enemy into confusion, changing their target of attack.
Active300300000
Trick [Lv. 7]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active300300000
Unlock [Lv. 12]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
Active590300000
Backstab [Lv. 26]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3834.
Active1050150000
Backstab [Lv. 27]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3980.
Active1070150000
Drain Health [Lv. 42]
Transfers HP from a target to yourself. Power 90
Active420150000
Drain Health [Lv. 43]
Transfers HP from a target to yourself. Power 92
Active430150000
Freezing Strike [Lv. 19]
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
Active600300000
Veil [Lv. 9]
Blurs enemy's vision, discouraging aggressive behavior.
Active300300000
Power Break [Lv. 12]
Instantly reduces enemy's P. Atk Effect 3.
Active300300000
Hex [Lv. 10]
Instantly decreases enemy's P. Def. Effect 3.
Active300300000
Critical Damage [Lv. 5]
Increases the power of a critical attack.
Passive00300000
Dagger Mastery [Lv. 34]
Increases P. Atk. when using a dagger.
Passive00150000
Dagger Mastery [Lv. 35]
Increases P. Atk. when using a dagger.
Passive00150000
Sting [Lv. 38]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
Active700150000
Sting [Lv. 39]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
Active720150000
Light Armor Mastery [Lv. 36]
Increases P. Def. and Evasion when wearing light armor.
Passive00150000
Light Armor Mastery [Lv. 37]
Increases P. Def. and Evasion when wearing light armor.
Passive00150000
Deadly Blow [Lv. 26]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834.
Active630150000
Deadly Blow [Lv. 27]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980.
Active650150000
Vicious Stance [Lv. 15]
Increases one's critical attack power. MP will be consumed continuously.
Passive120300000
Sand Bomb [Lv. 5]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Active300300000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 15]
Throws the enemy into confusion, changing their target of attack.
Active320370000
Trick [Lv. 8]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active310370000
Backstab [Lv. 28]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4127.
Active1090180000
Backstab [Lv. 29]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4275.
Active1110180000
Drain Health [Lv. 44]
Transfers HP from a target to yourself. Power 94
Active430180000
Drain Health [Lv. 45]
Transfers HP from a target to yourself. Power 96
Active440180000
Bleed [Lv. 5]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
Active930370000
Freezing Strike [Lv. 20]
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
Active620370000
Veil [Lv. 10]
Blurs enemy's vision, discouraging aggressive behavior.
Active310370000
Power Break [Lv. 13]
Instantly reduces enemy's P. Atk Effect 3.
Active320370000
Hex [Lv. 11]
Instantly decreases enemy's P. Def. Effect 3.
Active320370000
Poison [Lv. 4]
Instantly poisons enemy. Effect 7.
Active320370000
Dagger Mastery [Lv. 36]
Increases P. Atk. when using a dagger.
Passive00180000
Dagger Mastery [Lv. 37]
Increases P. Atk. when using a dagger.
Passive00180000
Sting [Lv. 40]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
Active730180000
Sting [Lv. 41]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
Active740180000
Light Armor Mastery [Lv. 38]
Increases P. Def. and Evasion when wearing light armor.
Passive00180000
Light Armor Mastery [Lv. 39]
Increases P. Def. and Evasion when wearing light armor.
Passive00180000
Deadly Blow [Lv. 28]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127.
Active660180000
Deadly Blow [Lv. 29]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275.
Active670180000
Vicious Stance [Lv. 16]
Increases one's critical attack power. MP will be consumed continuously.
Passive130370000
Blinding Blow [Lv. 1]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.
Active670180000
Blinding Blow [Lv. 2]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
Active680180000
Mortal Strike [Lv. 2]
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 2.
Passive310370000
Sand Bomb [Lv. 6]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active310370000
Summon Treasure Key [Lv. 3]
Summons 2-3 treasure chest keys between grades 5-7. Consumes 4 Thief Keys.
Passive1830370000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 16]
Throws the enemy into confusion, changing their target of attack.
Active330460000
Trick [Lv. 9]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active320460000
Unlock [Lv. 13]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
Active630460000
Backstab [Lv. 30]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4425.
Active1130230000
Backstab [Lv. 31]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4575.
Active1150230000
Drain Health [Lv. 46]
Transfers HP from a target to yourself. Power 97
Active440230000
Drain Health [Lv. 47]
Transfers HP from a target to yourself. Power 99
Active450230000
Freezing Strike [Lv. 21]
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
Active640460000
Veil [Lv. 11]
Blurs enemy's vision, discouraging aggressive behavior.
Active320460000
Power Break [Lv. 14]
Instantly reduces enemy's P. Atk Effect 3.
Active330460000
Hex [Lv. 12]
Instantly decreases enemy's P. Def. Effect 3.
Active330460000
Esprit [Lv. 7]
Increases HP/MP regeneration while running.
Passive00460000
Dagger Mastery [Lv. 38]
Increases P. Atk. when using a dagger.
Passive00230000
Dagger Mastery [Lv. 39]
Increases P. Atk. when using a dagger.
Passive00230000
Sting [Lv. 42]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
Active750230000
Sting [Lv. 43]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
Active770230000
Light Armor Mastery [Lv. 40]
Increases P. Def. and Evasion when wearing light armor.
Passive00230000
Light Armor Mastery [Lv. 41]
Increases P. Def. and Evasion when wearing light armor.
Passive00230000
Deadly Blow [Lv. 30]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425.
Active680230000
Deadly Blow [Lv. 31]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575.
Active690230000
Vicious Stance [Lv. 17]
Increases one's critical attack power. MP will be consumed continuously.
Passive130460000
Blinding Blow [Lv. 3]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.
Active690230000
Blinding Blow [Lv. 4]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3050.
Active700230000
Sand Bomb [Lv. 7]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active320460000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 17]
Throws the enemy into confusion, changing their target of attack.
Active330580000
Trick [Lv. 10]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active330580000
Backstab [Lv. 32]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4726.
Active1160290000
Backstab [Lv. 33]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4878.
Active1180290000
Drain Health [Lv. 48]
Transfers HP from a target to yourself. Power 100
Active450290000
Drain Health [Lv. 49]
Transfers HP from a target to yourself. Power 102
Active470290000
Bleed [Lv. 6]
Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
Active990580000
Freezing Strike [Lv. 22]
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
Active650580000
Veil [Lv. 12]
Blurs enemy's vision, discouraging aggressive behavior.
Active330580000
Power Break [Lv. 15]
Instantly reduces enemy's P. Atk Effect 3.
Active330580000
Hex [Lv. 13]
Instantly decreases enemy's P. Def. Effect 3.
Active330580000
Dagger Mastery [Lv. 40]
Increases P. Atk. when using a dagger.
Passive00290000
Dagger Mastery [Lv. 41]
Increases P. Atk. when using a dagger.
Passive00290000
Sting [Lv. 44]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
Active780290000
Sting [Lv. 45]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
Active790290000
Light Armor Mastery [Lv. 42]
Increases P. Def. and Evasion when wearing light armor.
Passive00290000
Light Armor Mastery [Lv. 43]
Increases P. Def. and Evasion when wearing light armor.
Passive00290000
Deadly Blow [Lv. 32]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726.
Active700290000
Deadly Blow [Lv. 33]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878.
Active710290000
Vicious Stance [Lv. 18]
Increases one's critical attack power. MP will be consumed continuously.
Passive130580000
Blinding Blow [Lv. 5]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3151.
Active710290000
Blinding Blow [Lv. 6]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3252.
Active720290000
Sand Bomb [Lv. 8]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active330580000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 18]
Throws the enemy into confusion, changing their target of attack.
Active340710000
Trick [Lv. 11]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active340710000
Unlock [Lv. 14]
Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
Active670710000
Backstab [Lv. 34]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5029.
Active1200350000
Backstab [Lv. 35]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5180.
Active1220350000
Drain Health [Lv. 50]
Transfers HP from a target to yourself. Power 104
Active470350000
Drain Health [Lv. 51]
Transfers HP from a target to yourself. Power 105
Active480350000
Freezing Strike [Lv. 23]
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
Active670710000
Veil [Lv. 13]
Blurs enemy's vision, discouraging aggressive behavior.
Active340710000
Power Break [Lv. 16]
Instantly reduces enemy's P. Atk Effect 3.
Active340710000
Hex [Lv. 14]
Instantly decreases enemy's P. Def. Effect 3.
Active340710000
Critical Damage [Lv. 6]
Increases the power of a critical attack.
Passive00710000
Dagger Mastery [Lv. 42]
Increases P. Atk. when using a dagger.
Passive00350000
Dagger Mastery [Lv. 43]
Increases P. Atk. when using a dagger.
Passive00350000
Sting [Lv. 46]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
Active800350000
Sting [Lv. 47]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
Active810350000
Light Armor Mastery [Lv. 44]
Increases P. Def. and Evasion when wearing light armor.
Passive00350000
Light Armor Mastery [Lv. 45]
Increases P. Def. and Evasion when wearing light armor.
Passive00350000
Deadly Blow [Lv. 34]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029.
Active720350000
Deadly Blow [Lv. 35]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180.
Active730350000
Vicious Stance [Lv. 19]
Increases one's critical attack power. MP will be consumed continuously.
Passive140710000
Blinding Blow [Lv. 7]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3353.
Active730350000
Blinding Blow [Lv. 8]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3453.
Active740350000
Sand Bomb [Lv. 9]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Active340710000
Skill nameTypeMP consumptionHP consumptionSP to learn
Confusion [Lv. 19]
Throws the enemy into confusion, changing their target of attack.
Active3501370000
Trick [Lv. 12]
Reduces the enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Active3401370000
Backstab [Lv. 36]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5330.
Active1230680000
Backstab [Lv. 37]
Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5479.
Active1250680000
Drain Health [Lv. 52]
Transfers HP from a target to yourself. Power 107
Active480680000
Drain Health [Lv. 53]
Transfers HP from a target to yourself. Power 108
Active480680000
Freezing Strike [Lv. 24]
Freezes an enemy, instantly reducing their speed. Enchant Power: the power is increased. Power 65. Effect 2.+1 PowerMaximizes power of skill. Power Increases.
Active6901370000
Veil [Lv. 14]
Blurs enemy's vision, discouraging aggressive behavior.
Active3401370000
Power Break [Lv. 17]
Instantly reduces enemy's P. Atk Effect 3.
Active3501370000
Hex [Lv. 15]
Instantly decreases enemy's P. Def. Effect 3.
Active3501370000
Poison [Lv. 5]
Instantly poisons enemy. Effect 8.
Active3501370000
Esprit [Lv. 8]
Increases HP/MP regeneration while running.
Passive001370000
Dagger Mastery [Lv. 44]
Increases P. Atk. when using a dagger.
Passive00680000
Dagger Mastery [Lv. 45]
Increases P. Atk. when using a dagger.
Passive00680000
Sting [Lv. 48]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
Active820680000
Sting [Lv. 49]
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
Active830680000
Light Armor Mastery [Lv. 46]
Increases P. Def. and Evasion when wearing light armor.
Passive00680000
Light Armor Mastery [Lv. 47]
Increases P. Def. and Evasion when wearing light armor.
Passive00680000
Deadly Blow [Lv. 36]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330.
Active740680000
Deadly Blow [Lv. 37]
Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479.
Active750680000
Vicious Stance [Lv. 20]
Increases one's critical attack power. MP will be consumed continuously.
Passive1401370000
Blinding Blow [Lv. 9]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3553.
Active750680000
Blinding Blow [Lv. 10]
While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3653.
Active760680000
Mortal Strike [Lv. 3]
Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 3.
Passive3401370000
Sand Bomb [Lv. 10]
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
Active3401370000
Summon Treasure Key [Lv. 4]
Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
Passive20401370000


Abyss Walker skills