Skills (active and passive) that the Hell Knight class gets on reaching levels

Skills: Hell Knight

Skill nameTypeMP consumptionHP consumptionSP to learn
Wisdom [Lv. 1]
Increases resistance to Hold, Sleep, and Mental attacks.
Passive0010000000
Health [Lv. 1]
Increases resistance to poison and Bleed attacks by 20.
Passive0010000000
Fortitude [Lv. 1]
Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP.
Passive35010000000
Skill nameTypeMP consumptionHP consumptionSP to learn
Shield Slam [Lv. 1]
A shield attack that interrupts an enemy's physical attack and causes them to lose their target. An equipped shield is required to use this skill.
Active35013000000
Vengeance [Lv. 1]
Instantly increases resistance to P. Def/M. Def buff-lifting attacks. Provokes nearby enemies to target the caster. The caster is immobile for the skill's duration. Usable when equipped with a shield. Power 3994. Effect 3.
Passive35013000000
Battle Force [Lv. 1]
Transfers your strength to a party member. The effect can be cancelled if you incur damage.
Active0013000000
Skill nameTypeMP consumptionHP consumptionSP to learn
Touch of Death [Lv. 1]
Sacrifices HP to cast a dark curse upon an enemy that has a chance to remove multiple buffs and significantly decrease maximum CP for a brief time. Decreases resistance to debuff attacks and the effectiveness of HP regeneration magic. Only usable when HP is 75% or lower.
Active0100421340000
Physical Mirror [Lv. 1]
A shield power that reflects back buffs/de-buffs one receives from physical skill attacks. An equipped shield is required to use this skill.
Passive36021340000
Knighthood [Lv. 1]
Increases P. Def. when wearing heavy armor. Shield defense is increased.
Passive0021340000


Hell Knight skills