Berserker (High Five) guide — Berserker

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Berserker class guide for Lineage 2 High Five: how to get the class, which skills to take, what to wear and where to level.

Introduction

Unlike the other inhabitants of Elmoreden, the only purpose of the Kamael's creation and existence was war. Swift and strong like orcs, wise like elves, able to fly like the Arteia, they were the perfect weapon. But the gods turned out to be stronger after all, and the winged warriors were defeated. For many thousands of years they were imprisoned on the Soul Island outside their world. These years left their mark — the Kamael weakened, and now they face a long road, and only the most worthy will become free and gain a second wing.

Contents

The Kamael race

Racial abilities

The Kamael are born for battle. In combat they're fiercer than dark elves, and in strength they surpass even orcs. But the gods' blessing didn't touch them, so the highest power — magic — is unavailable to the Kamael. However, their purpose makes the one-winged warriors resistant to magic attacks, and the chaos hidden in their hearts lets them absorb the souls of defeated enemies and grow stronger. Kamael can wear only light armor.

Racial stats

Depending on their gender, Kamael can take different classes. Even their weapons differ from those used in Aden today, but they can themselves convert modern blades and bows into the swords, rapiers and crossbows they're used to fighting with. All classes without exception are considered fighters and play the attacking role in a party.

The Berserker class

The Berserker (short: Bers) is a fast warrior who strikes like a hurricane and uses a special two-handed sword. The Berserker's main feature is his way of attacking - he stuns the enemy on the run and, darting away, finishes him with equally fast attacks; often the enemy doesn't even have time to do anything. He can disarm the enemy, stun at a distance, increase max HP, and even fully restore his body. He has many skills that hit several enemies at once. Quite strong and very fast.


Male Kamael

The male Kamael Trooper is the first class of all men of the race; he's similar to fighters of other races. His STR 41 (STR) and CON 31 (CON) are comparable to Dark Elves', which makes his attacks very strong and his HP very low. The Kamael's DEX (DEX) is 33, the second highest among the races (only Light Elves are faster). His magical abilities are also fairly high (29 INT), but useless for future Berserkers. Only male Kamael can become Berserkers.
At the very first level, use the Teleport Scroll to the Kamael Village, go to the Newbie Helper, and he gives simple tasks. On reaching level 10, fly to the Talking Island Village, do the Newbie Helper's tasks, and you'll get level 18, after which you can do the class quest. This whole operation takes up to an hour.


The path from Soldier to Doombringer

A few nuances related to the start of our journey:

Soldier. Levels: 20 - 40

The Trooper is the first class of all male Kamael. The class combines the skills of future Soul Breakers and future Berserkers. Let's look at all the skills of this class up to level 40.

Active skills

Skill Short description
Skill1433 0 Abyssal Blaze A shot of materialized soul. Consumes 5 Souls.
Skill1473 0 Change Weapon Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.
Skill0476 0 Dark Strike Calls on the power of souls for a lethal blow. Consumes 5 Souls. Requires a sword, blunt weapon or ancient sword.
Skill0478 0 Double Thrust Two quick thrusts. Consumes 5 Souls. Requires a rapier.
Skill0475 0 Strike Back Transfers damage received from melee attacks and skills back to the opponent. Continuously consumes MP proportionately to the user's level.
Skill1434 0 Dark Explosion Blows up souls and damages nearby enemies. Consumes 5 Souls. Useless at levels 40+.
Skill1435 0 Death Mark Brands the target with darkness. Reduces M. Def./P. Def. HP every second. Duration 30 sec. After 40+ the skill loses its effectiveness.
Skill1432 0 Increase Power For 20 min. increases your P. Atk. by 12%. Similar to Might and the like.
Skill0484 0 Rush The character rushes at the enemy. Requires an ancient sword or rapier. Most often used in PvP to quickly close in on ranged enemies.
Skill1475 0 Erase Mark Cures a weak mark of death. A useless skill.
Skill0482 0 Furious Soul For 1 min. 30 sec. increases critical rate and critical damage. While the effect is active, P. Def. drops. The skill is useful for leveling and boosting DPS, but disastrous in PvP.
Skill0479 0 Hard March Increases Speed by 20. Continuously consumes MP proportionately to the user's level.
Skill0499 0 Courage Increases resistance to Mental Attacks. Duration: 1 min.
Skill0485 0 Disarm Disarms the target. The weapon can't be re-equipped while the effect lasts. Duration: 5 sec. An indispensable skill in PvP.
Skill0483 0 Sword Shield For 30 seconds, increases P. Def. by 1600 and decreases Speed by 40%.
Skill0480 0 Dark Blade Increases Dark attacks by 10.

Passive skills

Skill Short description
Skill0465 0 Light Armor Mastery When wearing light armor, increases P. Def. and Evasion and lowers the chance of critical hits/damage.
Skill0472 0 Ancient Sword Mastery Increases P. Atk. when using an ancient sword.
Skill0466 0 Magic Immunity Increases M. Def.
Skill0474 0 Rapier Mastery} Increases P. Atk. when using a rapier.

Hunting grounds

Level 21-39

Put on Common Item - General's Katzbalger, top-D armor and start leveling.

Acceptable leveling locations for level 20+ are:

For leveling at 30+ you can visit locations such as:

At level 35 the quests Temple Missionary and Temple Executor become available; they can be taken at the Dion Temple and later open a small quest chain. By completing these quests you can level up to 39.

Berserker. Levels: 40-76

Once you reach level 39, you need to complete the quest Certified Berserker to change class. The quest is very simple compared to other races' quests. You can take it from NPC Orkurus in the village of Town of Oren. After completing the quest you can start learning your class's new skills.

Active skills

Skill Short description
Skill0477 0 Dark Smash Calls on power for a lethal blow. Consumes 5 Souls. Requires an ancient sword. Overhit possible. Affects only 1 selected target.
Skill0502 0 Life to Soul Sacrifices your HP and restores 1 Soul. The higher the skill level, the more souls you get for your HP. It's better not to use this skill in combat; buy soul bottles in town in advance and fill them there.
Skill0467 0 Soul Gathering Gathers nearby souls. The maximum number of souls can be gathered at once. Consumes 10 Spirit Ore. The skill can be used in unexpected PvP if you got into a fight without a single soul. The skill has a very long reuse.
Skill0494 0 Shoulder Charge Charges at enemies, hitting them with your shoulder. Stuns the enemy for 9 sec. Increases Power when using Souls. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Very useful in PvP; used skillfully, it lets you keep the enemy stunned almost all the time.
Skill0500 0 True Berserker Reduces P. Def. and Evasion and increases P. Atk./Atk. Spd. and Accuracy. Consumes MP while active depending on the level. Together with the skill Skill0482 0 Furious Soul it increases your character's DPS at the cost of lowering defense stats. The skill is useful while leveling and in a party, and deadly in PvP.
Skill0481 0 Dark Armor Increases resistance to dark magic attacks. Worth activating in PvP against classes using darkness, or against monsters with dark attacks.
Skill0485 0 Disarm Disarms the target. The weapon can't be re-equipped while the effect lasts. Duration: 5 sec. One of the Berserker's main signature skills. The most important skill in PvP; use it as often as possible.
Skill0503 0 Scorn Provokes the enemies in front of you. Works exactly like the Aggression skill of all tank types, but much weaker.
Skill0496 0 Slashing Blade Swings the sword and attacks the enemies around you, dealing additional damage. Increases Power when using Souls. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible.

Works exactly like Skill0477 0 Dark Smash, but attacks several enemies at once. The skill isn't very effective in PvP because of its weak attack, but it helps a lot when leveling on large crowds of monsters (Ancient Battleground, Tanor Canyon).

Skill0499 0 Courage Increases resistance to Mental Attacks. Duration: 1 min. For a minute the skill raises your resistance to sleep, paralysis, hold, etc. Very useful in PvP.
Skill0493 0 Storm Assault Lunges at the enemies around like a storm, dealing additional damage. Increases Power when Souls are used. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. A fast mass attack on your enemies. The skill is similar to Skill0484 0 Rush, but besides closing in quickly it damages everyone on the dash line. It doesn't help much in PvP, but together with the skill Skill0496 0 Slashing Blade it helps leveling on large crowds of monsters.
Skill0501 0 Violent Temper Lowers the enemy's P. Def. by 23% and Casting Spd. by 15%. Duration: 30 sec. Together with the skill Skill0485 0 Disarm it's one of the Berserker's signature skills. Very helpful in PvP and in boss fights.
Skill0833 0 Body Reconstruction Restores all HP by reconstructing the body. The skill has a long reuse, so it's better used only in critical situations.
Skill0492 0 Spread Wing Spreads the wings and attacks the enemies around, dealing additional damage. Increases Power when using Souls. Consumes up to 5 Souls. Overhit possible. Another Berserker mass skill; not very effective in PvP, but helps with leveling.
Skill0483 0 Sword Shield For 30 sec. increases your P. Def. by 3200. While the effect lasts, your speed drops by 40%. Similar to the tanks' Ultimate Defense, but doesn't increase M. Def. and doesn't stop you from moving. A Berserker signature skill; helps both in PvP and in critical situations.
Skill0495 0 panel 2 Blade Rush Dashes forward swinging the sword and attacks the enemies in the way. Causes them to bleed, draining HP every second. Duration: 20 sec. Increases Power when Souls are used. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Another skill similar to Skill0484 0 Rush. Besides closing in quickly on the target, it causes bleeding to everyone on the dash line.
Skill0834 0 Blood Pact Increases party members' Max HP and speeds up their HP recovery with a Blood Pact. Duration: 2 min. A unique Berserker buff; it isn't the same as other HP-increasing buffs.
Skill0482 0 Furious Soul For 1 min. 30 sec. increases critical rate by 30% and critical damage by 30%. While the effect is active, P. Def. drops by 5%. As written above, the skill helps boost DPS but is disastrous in PvP.
Skill1514 0 Soul Barrier Spreads the soul's defensive barrier to increase your resistance to bows by 10, resistance to crossbows by 6, and M. Def. by 100% for 10 seconds.
Skill0497 0 Crushing Pain Attacks the enemy, dealing additional damage. Increases Power when using Souls. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Ignores Shields. One of the Berserker's strongest skills, as well as one of the main single-target (1) attack skills.
Skill0498 0 Contagion Strikes the enemy where it bleeds, dealing additional damage. Increases Power when Souls are used. Consumes up to 5 Souls. Requires an Ancient Sword. Overhit possible. Ignores Shield. Another strong Berserker strike, comparable in power to the skill Skill0497 0 Crushing Pain, but available only if the target is Bleeding (Bleeding can be caused with the skill Skill0495 0 panel 2 Blade Rush.
Skill20006 0 Soul Roar Upon use, immediately regenerates Max HP/CP by 15% and for 10 minutes, increases your Max HP/CP by 15%.
Skill1510 0 Soul Cleanse Removes up to three debuffs. Works only within your own race. A very useful skill in PvP for removing the enemy's debuffs.

Passive skills

Skill Short description
Skill0832 0 Fast Recovery Increases HP/MP/CP Recovery Bonus.
Skill0312 0 Critical Sense Increases critical rate by 10% and Critical Damage by 111.
Skill0472 0 Ancient Sword Mastery Increases P. Atk. when using an ancient sword.
Skill0465 0 Light Armor Mastery When wearing light armor, increases P. Def. and Evasion and lowers the chance of critical hits/damage.
Skill0466 0 Magic Immunity Increases M. Def. and resistance to magic attacks.
Skill0467 0 Soul Mastery Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
  • Level 40. Max souls - 21
  • Level 74. Max souls - 40

Hunting grounds

Level 40-51

What to wear Armor t47 u i00 0 Plated Leather and Weapon invincible blade i00 0 Common Item - Saber Tooth.

For leveling at 40+ you can visit:

Level 52-60

Put on Innominate Victory with the Focus SA. If you're short of Adena, you can make do with Weapon invincible blade i00 0 Common Item - Saber Tooth or Shadow Item - Innominate Victory

Possible leveling locations:

Party leveling possible.

Level 61-76

What to wear Armor t75 u i00 0 Dark Crystal Leather Armor and Weapon pain of godness i00 0 Common Item - Divine Pain.

You can visit:

At level 73 you should start the quest The Finest Ingredients - Part 1 (Best of Ingredients – part 1) to get the item Ice Crystal, which you'll need to complete the quest Saga of the Doombringer (Saga of the Doombringer).

At level 74 you should start the quest Magical Power of Water - Part 1 (Water Magic – part 1) or Magical Power of Fire - Part 1 (Fire Magic - part 1) to get the item Divine Stone of Wisdom, which you'll need to complete the quest Saga of the Doombringer (Saga of the Doombringer).

Doombringer. Levels: 76+

Once you reach level 76, you can take the quest Saga of the Doombringer (Saga of the Doombringer), which lets you change class to Doombringer. In difficulty the quest is no different from other classes' quests. After completing the quest and changing class, you can continue learning your class.

Active skills

Skill Short description
Skill0335 0 Fortitude Increases resistance to Paralysis and Stun attacks by 30. Continuously consumes MP proportionately to the user's level.
Skill0526 0 Enuma Elish Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.

A strong area sword attack. Affects all enemies in front of you. Can be used both in PvP and while leveling.

Skill0939 0 Soul Rage Damages enemies and gathers Souls. Can be used up to level 40. Critical Hit possible. Overhit possible. The skill is used for gathering souls.
Skill0793 0 Rush Impact Breaks through forward and attacks the enemies in front, dealing 4040 additional damage. Puts enemies into a state of shock. Duration: 9 sec. Requires an Ancient Sword. Increases Power when Souls are used. Consumes up to 5 Souls. An improved version of the skill Skill0493 0 Storm Assault; besides damage it adds a mass stun to all enemies on the dash line. The skill has no cooldown, which lets you keep whole groups of both Players and monsters stunned. (Minimum dash distance = 100, maximum = 600 - a very important condition for using the skill).
Skill0538 0 Final Form Transforms you into the final combat form. Consumes 20 souls. Raises your character's DPS quite a lot, but you lose all skills except the Final Form skills. Lasts 4 minutes, reuse time 2 hours.
Skill0794 0 Mass Disarm Disarms nearby enemies. Duration: 5 sec. A very valuable skill in PvP against several enemies.
Skill0917 0 Final Secret For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage by 30% during PvP.
Skill0948 0 Eye for Eye For 10 seconds, returns damage from close range physical attacks and skills back to the opponent.

Passive skills

Skill Short description
Skill0329 0 Health Increases resistance to poison and Bleed attacks by 20.
Skill0328 0 Wisdom Increases resistance to Hold, Sleep and Mental attacks by 20.
Skill0330 0 Skill Mastery Depending on user's STR, the re-use time resets or the duration doubles.
Skill0758 0 Fighter's Will When using melee weapons, increases P. Atk. by 100 and Atk. Spd. by 10%. During attacks, physical skill power and Critical Rate increase.
Skill0759 0 Archer's Will When a bow/crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate.
Skill0767 0 Expose Vulnerability Gives flesh and takes a bone. Decreases the enemy's P. Def. by temporarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.
Skill0757 0 Protection of Alignment Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability.
Skill0755 0 Protection of Rune M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and resistance to attributes are increased instantly depending on the probability.
Skill0756 0 Protection of Elemental Resistance to elemental attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability.

Hunting grounds

Level 76-79

Be sure to put on Gram with 150 Attribute and the Focus SA.

Leveling locations:

Level 80-84

You can start thinking about a powerful weapon with 300 Attribute. For example, Icarus Wingblade.

Leveling locations:

Outfit

Level 1-20

At these levels you can make do with Armor t06 u i00 0 Wooden Breastplate, which we got from the quest Supply Check (Supply Check):

P. Def. +2%, Max HP +41.


Level 20-39

Once you can wear D-grade gear, you can buy top-D armor and weapons in the shop.

The most acceptable option: Common Item - Salamander Skin Mail and Common Item - Claymore.

If you're short of Adena, you can buy only the armor and use a Shadow Weapon, which you can get for the Coupons given to you after getting the class.

Level 40-51

At level 40 you can wear C-grade gear. The ideal armor option is Armor t47 u i00 0 Plated Leather:

STR+4, CON-1


The set changes the character's stats, making it considerably stronger (+4 STR) and less durable (-1 CON). Unaugmented, the set has low P. Def. (The set is very popular when all parts are augmented to +6)

The ideal weapon option is a Berserker Blade with the Focus SA. A Berserker can convert this weapon into a Weapon invincible blade i01 0Saber Tooth.

It's unlikely you'll have enough Adena for such a weapon at this level, so you can make do with this: Common Item – Saber Tooth.

Level 52-60

Even though you can wear B-grade gear, the ideal option for us is still the same Armor t47 u i00 0 Plated Leather, but augmented to +6. Augmenting can cost a lot of Adena, so you can make do with augmenting to +3. Unfortunately, the B-grade armor sets offered by the Prestige Goods Shop have no useful bonuses for us. Top-B sets have decent bonuses, but they cost a great deal of Adena, and buying them won't be justified.

If you lack P. Def., you can replace Armor t47 u i00 0 Plated Leather with Common Item - Blue Wolf Leather Armor or Common Item - Leather Armor of Doom.

If you have no problems with Adena, you can choose from 2 top-B armor sets:

P. Def. +5.26%, Casting Spd. +15%, INT-2, MEN+3, and WIT-1.


Increases Breath Gauge. P. Atk. +2.7%, MP Recovery Rate +2.5%, STR -1, CON -2, DEX +3 and Resistance to Poison +20%.


For a weapon, the best choice for us is a Great Sword with the Focus SA. A Berserker can convert it into Innominate Victory. Another option for us is Common Item - Guardian Sword, which can be converted into Common Item - Dismantler.

If you have a lot of Adena, you can buy the top-B weapon Guardian Sword, but that's as unjustified as buying top-B armor.

Level 61-75

At this level A-grade items become available to us. The optimal choice is to buy Armor t75 u i00 0 Dark Crystal Leather Armor in the Prestige Goods Shop, which gives ideal bonuses for leveling:

STR +1; CON -1; P. Atk. +4%; P. Atk. Spd. +4%; Resistance to Paralysis +50%.


If you often take part in PvP and have a decent amount of Adena, you can buy Armor t84 ul i00 0 Majestic Leather Armor, which gives no valuable bonuses for leveling, but gives us 50% stun resistance:

P. Atk. +8% with Bow/Crossbow, Max MP +240, Weight Limit +5759, Stun Resistance +50%, DEX+1, CON-1


For a weapon, the most popular option is Common Item - Infernal Master, convertible into Common Item - Divine Pain. A more expensive option is Common Item - Dragon Slayer, convertible into Common Item - Undertaker

Buying top-A weapons from the Prestige Goods Shop and crafting the best A weapons (Sword of Ipos) won't be justified. The main problem with these weapons is the level 12 Soul Crystals, which are relatively expensive, and inserting them will cost more than the weapon itself.

Level 76-79

Having reached level 76, we can wear S-grade gear, whose main value is its Attribute.

The main thing at this level is to get a S weapon. The most profitable option is to buy a Heaven's Divider already attributed to 150 and fitted with the Health/Focus SA, which will be converted into Weapon gram i00 0 Gram. You can skip the SA, but be sure to look for an already attributed weapon, since attributing it yourself always costs much more.

A more expensive option is a Dynasty Blade, convertible into a Dynasty Ancient Sword.

After buying the weapon, you can upgrade your A-grade armor set to a S-grade set. Again, it's better to buy armor already fully attributed, or at least partially attributed.

You'll have 2 options:

Cheap - Armor t89 ul i00 0 Draconic Leather Armor:

DEX+1, STR+1, CON-2, Atk. Spd./P. Atk. +4%, Max MP +289, Weight Limit +5759


Expensive - Armor t92 u i00 0 Dynasty Leather Armor:

CON-1, DEX+1, Accuracy +1,72, Evasion +1,72, Max HP +418, Dark Resistance +6


The Dynasty set can be upgraded using Dynastic Essence; by upgrading it we get Armor t92 ub i00 0 Dynasty Leather Armor Weapon Master:

CON-2, STR+1, DEX+1, P. Atk. +5,4%, Max HP +492. Dark Resistance +8, gives a chance to land a Critical Attack. Classes: Warlord, Titan, Treasure Hunter, Grand Khavatari, Doombringer, Inquisitor.

Next, the Dynasty set can be modified using the item Etc armor soul i00 0 Dynastic Essence II, and then the set turns into Armor t92 u i00 0 Dynasty Jeweled Leather Armor Weapon Master:

CON-2, STR+2, P. Atk. +6,6%, Max HP +492, Dark Resistance +8, Critical damage +282, Critical Rate +2,95 Classes: Warlord, Titan, Treasure Hunter, Grand Khavatari, Doombringer, Inquisitor.

Level 80-83

After Dynasty sets were given the S grade, they went out of fashion for 80+ levels, so every player now strives to put on Armor t101 u i00 0 Moirai Leather Breastplate, even though the set is only slightly better than the Dynasty Leather Armor:

DEX +2, CON -2; when equipped, P. Atk. +4.26%, Atk. Spd. +4%, Speed +3%, hold resistance +50%, Fire/Water/Wind/Earth defense +3. Lets you wear cloaks.


Again, it's better to take the set with full or partial Attribute right away.

Choosing a Weapon is more complicated. From level 80, Icarus weapons with Attribute 300 become relevant. However, it's unlikely you'll have collected the necessary money by level 80, so there are several options:

  1. Keep using a S weapon (Gram) with Attribute 150 until level 84.
  2. Buy Icarus Heavy Arms with Attribute 150, and try to attribute it yourself up to 300.
  3. Buy Icarus Heavy Arms with Attribute 300, and sell it on reaching level 84. The most profitable option, but you need a large sum of money.

Level 84+

Having reached level 84, you can finally wear the best armor and weapons. Choose very carefully, since you'll have to attribute this gear up to 1800 and wear it to the very end. We have 3 Armor Sets to choose from:

STR +1, CON -2, DEX +1. When worn, increases P. Atk. by 5.57%, Atk. Spd./MP recovery speed by 5%, max MP by 347.


The Vesper set can later be upgraded using a Noble Enhancement Stone, and then the set turns into Armor t95 u i01 0 Vesper Noble Leather Breastplate:

STR+1, CON-2, DEX+1, Atk. +5,57%, Atk. Spd. +5%, MP +5% recovery speed, Max MP +354, Evasion +3, Critical Damage + 172, Paralysis resistance + 50%. Lets you wear a cloak.

STR +1, DEX +2, CON -3; when equipped, P. Atk./P. Def. +5.57%, Atk. Spd. +5%, Speed +3%, stun resistance +50%, Critical Damage +182, Max MP +360, Fire/Water/Wind/Earth defense +5. Allows wearing a cloak.


The Vorpal set is, in my opinion, the ideal option for Berserkers.

STR +1, DEX +2, CON -2; when equipped, P. Atk. +6.59%, Atk. Spd. +6%, Critical Rate +17.05, paralysis resistance +50%, Speed +3%, Fire/Water/Wind/Earth defense 5. Lets you wear cloaks.


At level 84 you absolutely need an S84 weapon with 300 Attribute. Again, it's better to take a weapon with Attribute 300 right away; such S84 weapons are easy enough to find. There are 3 options:

  1. Vesper Slasher - a low-S84 weapon, relatively cheap.
  2. Feather Eye Blade - a top-S84 weapon, more expensive.
  3. Lava Saw - the best S84 weapon, rare and expensive.